|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 01:28:00 -
[1] - Quote
My assault with a shotgun mows through heavies like they go through everybody else, 2 shots and they're dead.
My heavy with a HMG? He loses 1 on 1 t o Assault Rifles, Shotguns, snipers, lasers, grenades any competent player who can strafe. It may not seem like much, but the slower movement and turning speed really hurts us. I've lost figts because my opponent just dodged all my shots, while I had to take all of theirs. Most of my kills come from people trying to shoot me while standing still, or running right at me. I don't even bother using a heavy in open maps. Assault Rifles just swarm us, since we can only fight one off at a time time, and snipers can just pick us off.
As it is, heavies are just giant bull's-eyes with a kill me sign strapped to our backs... and everywhere else. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 01:38:00 -
[2] - Quote
The suit needs a buff if anything. I wouldn't mind better shields or a built in armor repair system. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 02:09:00 -
[3] - Quote
Chaffe97 wrote: constructive criticism.
The problem is that unless you've actually played as a heavy, you don't know what it is you're talking about and therefore your criticism is as valid as me claiming unicorns are real. You're free to give your opinion, but do try and make the effort to know what it is you're talking about. You and I have been playing for 2 weeks, some of these guys have been testing the game for over a year now.
Go and make a heavy build, after that come back and tell us you still think your "fix" is a good idea. I personally wouldn't mind if all classes took more damage form behind, not just heavies. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 03:20:00 -
[4] - Quote
fred orpaul wrote:out of curiosity does every one here understand that ARs suck against armor?? an almost 600DPS(AR) weapon will be beat out by a 450dps(im not telling) weapon every time in armor.
600 DPS? I may be wrong here, but I'm pretty sure DPS stands for damage per shot. AR's would kill everything, aside from heavies, in 1 hit if they had a DPS of 600.
Edit: Wait, it's damage per second isn't it? I feel dumb now |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.11 05:52:00 -
[5] - Quote
Cody Sietz wrote:
All suits get a dmg bonus to the head. I only suggested that if you were going to add bonus dmg to heavys, it would be a extra 1-3 percent over the other suits.
Because you know, heavy heads are wayyyy bigger then all other heads and wayyyy easier to shoot.
And scouts should take no damage at all because they're so damn tiny, right?
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.12 01:41:00 -
[6] - Quote
Cody Sietz wrote:I'm not saying its a good idea, just that if you were going to add bonus dmg to heavys and the like(as the OP suggested) then it should be to the already imposed weakspot instead of adding a whole new one that will just force heavys to sit in corners.
I really don't have a problem with heavys, they are hard to kill but that really is the point of a heavy.
Except... why would their heads take more damage? Or better yet, why would your head take more damage? You do realize that it's the same character regardless of suit right? Your head didn't get any bigger when you put on a heavy suit, it's just more padded up. If anything, heavies should take the least amount of damage from head shots, not more, unless their helmets are made of paper or something.
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.12 03:08:00 -
[7] - Quote
fred orpaul wrote:Sloth9230 wrote:Cody Sietz wrote:I'm not saying its a good idea, just that if you were going to add bonus dmg to heavys and the like(as the OP suggested) then it should be to the already imposed weakspot instead of adding a whole new one that will just force heavys to sit in corners.
I really don't have a problem with heavys, they are hard to kill but that really is the point of a heavy. Except... why would their heads take more damage? Or better yet, why would your head take more damage? You do realize that it's the same character regardless of suit right? Your head didn't get any bigger when you put on a heavy suit, it's just more padded up. If anything, heavies should take the least amount of damage from head shots, not more, unless their helmets are made of paper or something. actually not true my friend, these bodies are artificially made to suit certain roles, I am quite sure they have different clone types for each suit. (I believe its actually alluded to in eve or dust lore some where)
The real "you" will wear whatever fitting you have set as your favorite. So while the clones might get altered to wear specific suits, I don't see how our avatars are also able to wear whatever suit they want. I'm pretty sure the clones don't get their sizes changed as part of their genetic enhancements. Maybe a few roids, but that's about it. Unless supply depots also let you change your body mass? I don't know much EVE lore. |
|
|
|