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Shadow Archeus
Wraith Shadow Guards
38
|
Posted - 2013.02.08 20:02:00 -
[1] - Quote
I'm thoroughly enjoying this game
The question I have is when is the next patch Commin and when will you be adding new gear.....I'm not being impatient but it would be nice to have a rough estimate and know what we will be getting
Also (and I know this is going to start a flame war) I believe there needs to be a stat reset of sorts when this gear comes out or at least give us the option to sell skills back.....maybe at 25% of the original price ....
One thing we need sooner than anything though is a way to trade items or sell them.....my inventory is so clogged its ridiculous |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
95
|
Posted - 2013.02.08 20:06:00 -
[2] - Quote
SoonGäó
|
Captain Save-a-Hoe
Better Hide R Die
11
|
Posted - 2013.02.08 20:06:00 -
[3] - Quote
Won't everything be reset in Final release? that's what i was thinking but i don't know. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2013.02.08 20:08:00 -
[4] - Quote
Captain Save-a-Hoe wrote:Won't everything be reset in Final release? that's what i was thinking but i don't know. No. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.02.08 20:10:00 -
[5] - Quote
I'm a little worried it's not going to be out until Fanfest or just before. That's two and a half months away, which would mean four months we were on this build, and six months since any sort of major content updates (this build was primarily for stability/balancing issues with little in the way of major content additions). |
IRuby Heart
DIOS EX.
328
|
Posted - 2013.02.08 20:37:00 -
[6] - Quote
Parson Atreides wrote:I'm a little worried it's not going to be out until Fanfest or just before. That's two and a half months away, which would mean four months we were on this build, and six months since any sort of major content updates (this build was primarily for stability/balancing issues with little in the way of major content additions).
Only means there will be a lot more to look forward to, I bet it will be more than well worth the wait. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
47
|
Posted - 2013.02.08 20:41:00 -
[7] - Quote
IRuby Heart wrote:Parson Atreides wrote:I'm a little worried it's not going to be out until Fanfest or just before. That's two and a half months away, which would mean four months we were on this build, and six months since any sort of major content updates (this build was primarily for stability/balancing issues with little in the way of major content additions). Only means there will be a lot more to look forward to, I bet it will be more than well worth the wait.
Also, doesn't Eve have roughly a 6 month schedule for significant updates? It would stand to reason that Dust will follow the same pattern. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1593
|
Posted - 2013.02.08 20:54:00 -
[8] - Quote
Shadow Archeus wrote:I'm thoroughly enjoying this game
The question I have is when is the next patch Commin and when will you be adding new gear.....I'm not being impatient but it would be nice to have a rough estimate and know what we will be getting
Also (and I know this is going to start a flame war) I believe there needs to be a stat reset of sorts when this gear comes out or at least give us the option to sell skills back.....maybe at 25% of the original price ....
One thing we need sooner than anything though is a way to trade items or sell them.....my inventory is so clogged its ridiculous
1. Soon(tm)... get use to it. It's CCP's motto.
2. We already discussed this. Eve Online keeps getting new skill books and new ships and modules for 10 years to this day yet none of the players there ever experienced a reset since 2003 when the game first launched. Dust will be the same way. We will still be getting new skills and stuff 10 years from now when Eve turns 20.
3. The player-run secondary market (the kind you see in Eve) will soon be coming. We might get a preliminary version first, but it will come when it comes. Don't worry. |
Shadow Archeus
Wraith Shadow Guards
38
|
Posted - 2013.02.08 22:33:00 -
[9] - Quote
They need a countdown clock......put it in the market......like new plasma launcher Coming next month.....advertise yo
|
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.02.09 00:36:00 -
[10] - Quote
IRuby Heart wrote: Only means there will be a lot more to look forward to, I bet it will be more than well worth the wait.
If I was hungry, I'd rather have half a pie this month and half a pie the next than a full pie next month and starve this one.
Quote:Also, doesn't Eve have roughly a 6 month schedule for significant updates? It would stand to reason that Dust will follow the same pattern.
EVE is a fully fleshed out game. It has a multitude of roles to play and activities to do that can fit almost any play style. This isn't really the sort of game (yet) that can go months and months on end without some injection of new content. There are still a lot of missing features (and annoying bugs) that coud and should be addressed sooner rather than later.
I simply don't see Dust keeping its player base, in its current state, if it tries going 6 months between any content additions. |
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Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.09 00:40:00 -
[11] - Quote
Parson Atreides wrote:IRuby Heart wrote: Only means there will be a lot more to look forward to, I bet it will be more than well worth the wait.
If I was hungry, I'd rather have half a pie this month and half a pie the next than a full pie next month and starve this one. Quote:Also, doesn't Eve have roughly a 6 month schedule for significant updates? It would stand to reason that Dust will follow the same pattern. EVE is a fully fleshed out game. It has a multitude of roles to play and activities to do that can fit almost any play style. This isn't really the sort of game (yet) that can go months and months on end without some injection of new content. There are still a lot of missing features (and annoying bugs) that coud and should be addressed sooner rather than later. I simply don't see Dust keeping its player base, in its current state, if it tries going 6 months between any content additions.
It didn't use to be like that in its initial start until much later.....much much later.
Where do you think SOONtm came from?
When eve was launched the developers were so broke at the time they launched what they had to try and save the game and their wallets, trust me eve wasn't pretty for a few years. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.02.09 00:45:00 -
[12] - Quote
Y0UR NAME HERE wrote:Parson Atreides wrote:IRuby Heart wrote: Only means there will be a lot more to look forward to, I bet it will be more than well worth the wait.
If I was hungry, I'd rather have half a pie this month and half a pie the next than a full pie next month and starve this one. Quote:Also, doesn't Eve have roughly a 6 month schedule for significant updates? It would stand to reason that Dust will follow the same pattern. EVE is a fully fleshed out game. It has a multitude of roles to play and activities to do that can fit almost any play style. This isn't really the sort of game (yet) that can go months and months on end without some injection of new content. There are still a lot of missing features (and annoying bugs) that coud and should be addressed sooner rather than later. I simply don't see Dust keeping its player base, in its current state, if it tries going 6 months between any content additions. It didn't use to be like that in its initial start until much later.....much much later. Where do you think SOONtm came from? When eve was launched the developers were so broke at the time they launched what they had to try and save the game and their wallets, trust me eve wasn't pretty for a few years.
CCP is a legitimate company now that really shouldn't be suffering from the sort of financial woes that they were experiencing before they had any major products out, let alone one that has been consistently growing for 10 years. Plus, even at EVE's open beta launch, I'm guessing there was more time to sink into it than Dust, by far.
Another important thing to consider is that the market is over-saturated with FPS games right now, which means they have much more competition vying for players' attention and money. The same isn't really true, even now, with respect to the type of game EVE is. There are very few sandbox games with the sort of far-reaching political consequences and developer laissez-faire with respect to game economy. Not to mention the whole persistent "world" in a futuristic space setting. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.09 00:51:00 -
[13] - Quote
Parson Atreides wrote:Y0UR NAME HERE wrote:Parson Atreides wrote:IRuby Heart wrote: Only means there will be a lot more to look forward to, I bet it will be more than well worth the wait.
If I was hungry, I'd rather have half a pie this month and half a pie the next than a full pie next month and starve this one. Quote:Also, doesn't Eve have roughly a 6 month schedule for significant updates? It would stand to reason that Dust will follow the same pattern. EVE is a fully fleshed out game. It has a multitude of roles to play and activities to do that can fit almost any play style. This isn't really the sort of game (yet) that can go months and months on end without some injection of new content. There are still a lot of missing features (and annoying bugs) that coud and should be addressed sooner rather than later. I simply don't see Dust keeping its player base, in its current state, if it tries going 6 months between any content additions. It didn't use to be like that in its initial start until much later.....much much later. Where do you think SOONtm came from? When eve was launched the developers were so broke at the time they launched what they had to try and save the game and their wallets, trust me eve wasn't pretty for a few years. CCP is a legitimate company now that really shouldn't be suffering from the sort of financial woes that they were experiencing before they had any major products out, let alone one that has been consistently growing for 10 years. Plus, even at EVE's open beta launch, I'm guessing there was more time to sink into it than Dust, by far. Another important thing to consider is that the market is over-saturated with FPS games right now, which means they have much more competition vying for players' attention and money. The same isn't really true, even now, with respect to the type of game EVE is. There are very few sandbox games with the sort of far-reaching political consequences and developer laissez-faire with respect to game economy. Not to mention the whole persistent "world" in a futuristic space setting.
Here's the biggest thing to consider, us eve players over a year ago asked CCP to focus their resources on eve and not dust.
They agreed and cut the dust team down significantly.
We had issues in eve that were taking to lo long
So really CCP is having to work with limited resources since the main income, eve has said they want the focus there not dust.
Also they had to almost halt another game they are developing because of the eve community out cry that CCP's focus had changed to much from their main game. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.02.09 00:59:00 -
[14] - Quote
Y0UR NAME HERE wrote:
Here's the biggest thing to consider, us eve players over a year ago asked CCP to focus their resources on eve and not dust.
They agreed and cut the dust team down significantly.
We had issues in eve that were taking to lo long
So really CCP is having to work with limited resources since the main income, eve has said they want the focus there not dust.
Also they had to almost halt another game they are developing because of the eve community out cry that CCP's focus had changed to much from their main game.
None of that seems to deny or refute the idea that this game is progressing too slowly. In fact, if anything, it supports it.
As I said before, EVE is already a stand-alone game with plenty of things to do. It's pretty selfish to only want developers to work on improving your already expansive game at the cost of another game's pretty fundamental gameplay and meta-game. EVE players can bite the bullet for several months while the focus shifts to Dust, though really CCP should be hiring more developers in general. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.09 01:05:00 -
[15] - Quote
Parson Atreides wrote:Y0UR NAME HERE wrote:
Here's the biggest thing to consider, us eve players over a year ago asked CCP to focus their resources on eve and not dust.
They agreed and cut the dust team down significantly.
We had issues in eve that were taking to lo long
So really CCP is having to work with limited resources since the main income, eve has said they want the focus there not dust.
Also they had to almost halt another game they are developing because of the eve community out cry that CCP's focus had changed to much from their main game.
None of that seems to deny or refute the idea that this game is progressing too slowly. In fact, if anything, it supports it. As I said before, EVE is already a stand-alone game with plenty of things to do. It's pretty selfish to only want developers to work on improving your already expansive game at the cost of another game's pretty fundamental gameplay and meta-game. EVE players can bite the bullet for a several months while the focus shifts to Dust, though really CCP should be hiring more developers in general.
That will never happen, I do agree dust is going slow,
I recently quit eve after 10 years because I like dust more, more of an fps guy but eve is fun.
In the eve community if you ask current thoughts on dust you will receive this opinion in mass,
I heard dust is just a cheap knock off of planetside 2. Why bother.
With that kind of mentality do you really think eve community would allow their expansions to be cut simply becausemthe dust community want a better development? Not when 95% of eve refuses to play because the mass rumor is dust is crap and not getting any better SOONtm.
Which I find sad. Like you said if we focused CCP dev resources on dust for 1 year, we would have an amazing game.
But get used to the progression because that will never happen SOONtm |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.09 01:06:00 -
[16] - Quote
I can almost guarantee that it will be out near the end of Feburary, or beginning of March. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.02.09 01:11:00 -
[17] - Quote
Y0UR NAME HERE wrote:
That will never happen, I do agree dust is going slow,
I recently quit eve after 10 years because I like dust more, more of an fps guy but eve is fun.
In the eve community if you ask current thoughts on dust you will receive this opinion in mass,
I heard dust is just a cheap knock off of planetside 2. Why bother.
With that kind of mentality do you really think eve community would allow their expansions to be cut simply becausemthe dust community want a better development? Not when 95% of eve refuses to play because the mass rumor is dust is crap and not getting any better SOONtm.
Which I find sad. Like you said if we focused CCP dev resources on dust for 1 year, we would have an amazing game.
But get used to the progression because that will never happen SOONtm
I just wonder if these people complaining about Dust taking up too much development time are the same ones that say Dust is just an EVE expansion. If so, then by their own expectations, they should welcome (and even encourage) development on Dust.
Icy Tiger wrote:I can almost guarantee that it will be out near the end of Feburary, or beginning of March.
I'm interested to know where you got that timeframe. IRC? I know you mentioned it in another thread, but I listened to Cast 514 Episode 9 and I don't remember "late February or early March" coming up. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1593
|
Posted - 2013.02.09 01:17:00 -
[18] - Quote
@Parson
CCP is a legitimate company. You are correct. But they are a company that is sticking to their roots unlike other major gaming companies. They also want to break the traditional stereotype or assumptions on how a gaming company should operate. How often do you see MMO companies host conventions specifically all about their product outside the typical Electronic Entertainment Expo (E3) conventions in a venue that is in their own home country and allows you to pay your Fanfest tickets with PLEX? What about letting the players have their very own player-elected representatives (in this case the Council of Stellar Management) that not only speak for the players but also dictate the direction of the game's development? Are the developers of other games willing to stand idly by as a group of players threaten to burn an entire economy for 3 days while the developers say things like "F**king Brilliant"?
You are also correct that the market is over-saturated with FPS games right now. That is certain. This is why CCP has to think and operate differently to the point where most new players will be forced to be taken out of their comfort zone and be thrown into a universe that is so violent that New Eden is practically the Mos Eisley of the gaming universe where the only way to survive is to adapt while the weak are left to rot in Hek as the strong become powerful megalomaniacs that fight for control of the galactic economy.
Also, YOUR NAME HERE's statement about the Eve players demanding CCP to focus most of their resources to fixing Eve does deny and refute the idea that Dust is progressing too slowly. CCP is still a small company regardless of their success and thus they do have limited resources. Back in 2011 they had to cut back on many things and thus 100+ people lost their jobs as a result of the mass protest by the players. The 2011 Guinness Book of World Records Gaming Edition placed CCP at #1 for most player WALK-OUTS in a single month during the summer of rage. The CEO or Vice President even had to post a public apology to the players for the greed the company exhibited and thus the company promised to finally focus their efforts on fixing Eve Online. So yeah, it does deny and refute the idea that Dust is progressing too slowly.
It's our fault, really. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.09 01:19:00 -
[19] - Quote
Parson Atreides wrote:Y0UR NAME HERE wrote:
That will never happen, I do agree dust is going slow,
I recently quit eve after 10 years because I like dust more, more of an fps guy but eve is fun.
In the eve community if you ask current thoughts on dust you will receive this opinion in mass,
I heard dust is just a cheap knock off of planetside 2. Why bother.
With that kind of mentality do you really think eve community would allow their expansions to be cut simply becausemthe dust community want a better development? Not when 95% of eve refuses to play because the mass rumor is dust is crap and not getting any better SOONtm.
Which I find sad. Like you said if we focused CCP dev resources on dust for 1 year, we would have an amazing game.
But get used to the progression because that will never happen SOONtm
I just wonder if these people complaining about Dust taking up too much development time are the same ones that say Dust is just an EVE expansion. If so, then by their own expectations, they should welcome (and even encourage) development on Dust. Icy Tiger wrote:I can almost guarantee that it will be out near the end of Feburary, or beginning of March. I'm interested to know where you got that timeframe. IRC? I know you mentioned it in another thread, but I listened to Cast 514 Episode 9 and I don't remember "late February or early March" coming up.
I think most eve players don't have a ps3 as eve is already a second job.
They're pretty pissy that dust isn't on the PC |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.02.09 01:26:00 -
[20] - Quote
Maken Tosch wrote:@Parson
CCP is a legitimate company. You are correct. But they are a company that is sticking to their roots unlike other major gaming companies. They also want to break the traditional stereotype or assumptions on how a gaming company should operate. How often do you see MMO companies host conventions specifically all about their product outside the typical Electronic Entertainment Expo (E3) conventions in a venue that is in their own home country and allows you to pay your Fanfest tickets with PLEX? What about letting the players have their very own player-elected representatives (in this case the Council of Stellar Management) that not only speak for the players but also dictate the direction of the game's development? Are the developers of other games willing to stand idly by as a group of players threaten to burn an entire economy for 3 days while the developers say things like "F**king Brilliant"?
I like CCP as a company for many of the reasons you've stated. But that doesn't mean they're perfect and, more importantly, it has no real relevance to the situation at hand. Hosting parties and letting people buy tickets with in-game currency and not micro-managing the economy etc etc is all good, but it doesn't mean anything with respect to how slowly Dust is progressing.
Quote:You are also correct that the market is over-saturated with FPS games right now. That is certain. This is why CCP has to think and operate differently to the point where most new players will be forced to be taken out of their comfort zone and be thrown into a universe that is so violent that New Eden is practically the Mos Eisley of the gaming universe where the only way to survive is to adapt while the weak are left to rot in Hek as the strong become powerful megalomaniacs that fight for control of the galactic economy.
My (and others') complaint isn't about how Dust is now, it's about how long it took to get here and how long it's taking to get anywhere else. I play the game because it's fun for me, not because I feel I need to grind SP.
Quote:Also, YOUR NAME HERE's statement about the Eve players demanding CCP to focus most of their resources to fixing Eve does deny and refute the idea that Dust is progressing too slowly. CCP is still a small company regardless of their success and thus they do have limited resources. Back in 2011 they had to cut back on many things and thus 100+ people lost their jobs as a result of the mass protest by the players. The 2011 Guinness Book of World Records Gaming Edition placed CCP at #1 for most player WALK-OUTS in a single month during the summer of rage. The CEO or Vice President even had to post a public apology to the players for the greed the company exhibited and thus the company promised to finally focus their efforts on fixing Eve Online. So yeah, it does deny and refute the idea that Dust is progressing too slowly.
It's our fault, really.
I don't see your line of reasoning. If I say "Dust isn't being developed fast enough" and you say "But they cut developers" then all I would say is "Yes, exactly." It doesn't prove me wrong, it supports what I'm saying. |
|
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.09 01:31:00 -
[21] - Quote
Parson Atreides wrote:Maken Tosch wrote:@Parson
CCP is a legitimate company. You are correct. But they are a company that is sticking to their roots unlike other major gaming companies. They also want to break the traditional stereotype or assumptions on how a gaming company should operate. How often do you see MMO companies host conventions specifically all about their product outside the typical Electronic Entertainment Expo (E3) conventions in a venue that is in their own home country and allows you to pay your Fanfest tickets with PLEX? What about letting the players have their very own player-elected representatives (in this case the Council of Stellar Management) that not only speak for the players but also dictate the direction of the game's development? Are the developers of other games willing to stand idly by as a group of players threaten to burn an entire economy for 3 days while the developers say things like "F**king Brilliant"? I like CCP as a company for many of the reasons you've stated. But that doesn't mean their perfect and, more importantly, it has no real relevance to the situation at hand. Hosting parties and letting people buy tickets with in-game currency and not micro-managing the economy etc etc is all good, but it doesn't mean anything with respect to how slowly Dust is progressing. Quote:You are also correct that the market is over-saturated with FPS games right now. That is certain. This is why CCP has to think and operate differently to the point where most new players will be forced to be taken out of their comfort zone and be thrown into a universe that is so violent that New Eden is practically the Mos Eisley of the gaming universe where the only way to survive is to adapt while the weak are left to rot in Hek as the strong become powerful megalomaniacs that fight for control of the galactic economy. My (and others') complaint isn't about how Dust is now, it's about how long it took to get here and how long it's taking to get anywhere else. I play the game because it's fun for me, not because I feel I need to grind SP. Quote:Also, YOUR NAME HERE's statement about the Eve players demanding CCP to focus most of their resources to fixing Eve does deny and refute the idea that Dust is progressing too slowly. CCP is still a small company regardless of their success and thus they do have limited resources. Back in 2011 they had to cut back on many things and thus 100+ people lost their jobs as a result of the mass protest by the players. The 2011 Guinness Book of World Records Gaming Edition placed CCP at #1 for most player WALK-OUTS in a single month during the summer of rage. The CEO or Vice President even had to post a public apology to the players for the greed the company exhibited and thus the company promised to finally focus their efforts on fixing Eve Online. So yeah, it does deny and refute the idea that Dust is progressing too slowly.
It's our fault, really. I don't see your line of reasoning. If I say "Dust isn't being developed fast enough" and you say "But they cut developers" then all I would say is "Yes, exactly." It doesn't prove me wrong, it supports what I'm saying.
Mhm, imagine another 100+ people to work on dust.
Tsk tsk. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.09 01:43:00 -
[22] - Quote
IRuby Heart wrote:Parson Atreides wrote:I'm a little worried it's not going to be out until Fanfest or just before. That's two and a half months away, which would mean four months we were on this build, and six months since any sort of major content updates (this build was primarily for stability/balancing issues with little in the way of major content additions). Only means there will be a lot more to look forward to, I bet it will be more than well worth the wait. It was said when this build launched that next build will be the big one with the cool concept art we've been seeing. |
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
|
Posted - 2013.02.09 02:00:00 -
[23] - Quote
Ok, First, DUST is developed out of the Shanghai Office, EVE is out of Reykjavik, and the vastly shrunken World of Vampirecraft is out of ATL. Second DUST devs are not EVE devs. Different teams, different programing, different projects. I think the only overlap personnel wise in Rek is the art department, the overall management of EVE/DUST, and techies. Maybe I can get someone to find out at Fanfest for me.
When CCP finally coughs up the CSM minutes in reguards to DUST then you can tin foil hat it up. In the mean time be patient, I bet you will see something big announced and demoed @ Fanfest, coupled with a new build to PSN shortly there after. Video just released hinted at the PvE vs drones & stuff. Vegetation has been muttered about.
Siddown, shut up, and have a Quafe and a smile. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1593
|
Posted - 2013.02.09 02:13:00 -
[24] - Quote
@Parson
I'm not sure how to make my reasoning any more clear. It's our fault as Eve players that they had to delay development so much. Those 100+ people that got laid off shortly after the 2011 Summer of Rage could have been put to use in speeding up development on Dust. But no, we Capsuleers said otherwise because we got fed up at one point. Again, we also demanded CCP to focus much of their resources on Eve's internet spaceships.
On the negative side you can blame Capsuleers for delaying Dust.
On the positive side, you can also thank the Capsuleers for making sure CCP sticks to its roots and remember to do things carefully this time. |
Irish Syn
Chernova Industries
123
|
Posted - 2013.02.09 02:15:00 -
[25] - Quote
I keep hearing the rough estimate is late February.
Also I understand that EVE keeps getting new skills and don't get skill resets, and would agree with that for Dust once it really gets going, but somethings right now seem to validate a skill reset. Namely - racial dropsuits. A lot of peope are specializing in suits they would of never chosen simply because it's their only option right now, and when they release the other racial variants they'll then have wasted skill points.
Yeah, the popular response to this will be, "Just hold off on specializing until then" but come on, this is still in beta and shouldn't be that big of an issue. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.09 02:16:00 -
[26] - Quote
John Surratt wrote:Ok, First, DUST is developed out of the Shanghai Office, EVE is out of Reykjavik, and the vastly shrunken World of Vampirecraft is out of ATL. Second DUST devs are not EVE devs. Different teams, different programing, different projects. I think the only overlap personnel wise in Rek is the art department, the overall management of EVE/DUST, and techies. Maybe I can get someone to find out at Fanfest for me.
When CCP finally coughs up the CSM minutes in reguards to DUST then you can tin foil hat it up. In the mean time be patient, I bet you will see something big announced and demoed @ Fanfest, coupled with a new build to PSN shortly there after. Video just released hinted at the PvE vs drones & stuff. Vegetation has been muttered about.
Siddown, shut up, and have a Quafe and a smile.
Quafes make me hyped up and I have a hard time sitting still. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.09 02:16:00 -
[27] - Quote
The guys who play EVE( I'm not one of them ) pay monthly subscriptions, we don't, of course they get priority. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.09 02:19:00 -
[28] - Quote
Sloth9230 wrote:The guys who play EVE( I'm not one of them ) pay monthly subscriptions, we don't, of course they get priority.
Dude, I've played eve for 10 years, in the last like 6 years I've never once paid a sub. lol eve is free to play as well. |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.09 02:23:00 -
[29] - Quote
Y0UR NAME HERE wrote:Sloth9230 wrote:The guys who play EVE( I'm not one of them ) pay monthly subscriptions, we don't, of course they get priority. Dude, I've played eve for 10 years, in the last like 6 years I've never once paid a sub. lol eve is free to play as well.
I forgot that you could buy the subscriptions with in-game money
|
John Surratt
Sanmatar Kelkoons Minmatar Republic
49
|
Posted - 2013.02.09 02:23:00 -
[30] - Quote
Y0UR NAME HERE wrote:John Surratt wrote:Ok, First, DUST is developed out of the Shanghai Office, EVE is out of Reykjavik, and the vastly shrunken World of Vampirecraft is out of ATL. Second DUST devs are not EVE devs. Different teams, different programing, different projects. I think the only overlap personnel wise in Rek is the art department, the overall management of EVE/DUST, and techies. Maybe I can get someone to find out at Fanfest for me.
When CCP finally coughs up the CSM minutes in reguards to DUST then you can tin foil hat it up. In the mean time be patient, I bet you will see something big announced and demoed @ Fanfest, coupled with a new build to PSN shortly there after. Video just released hinted at the PvE vs drones & stuff. Vegetation has been muttered about.
Siddown, shut up, and have a Quafe and a smile. Quafes make me hyped up and I have a hard time sitting still.
It's all the sugar, caffeine and the ground up souls of Caldari who are being oppressed by the libertine Gallente scum. |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1593
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Posted - 2013.02.09 02:28:00 -
[31] - Quote
Irish Syn wrote:I keep hearing the rough estimate is late February.
Also I understand that EVE keeps getting new skills and don't get skill resets, and would agree with that for Dust once it really gets going, but somethings right now seem to validate a skill reset. Namely - racial dropsuits. A lot of peope are specializing in suits they would of never chosen simply because it's their only option right now, and when they release the other racial variants they'll then have wasted skill points.
Yeah, the popular response to this will be, "Just hold off on specializing until then" but come on, this is still in beta and shouldn't be that big of an issue.
One way to resolve that issue is for CCP to borrow of a page from their own book on how they went ahead with the Tieracide of various ships in Eve Online which ultimately affected the skill tree requirements. Many skill books were split up in the process into the four factions of Eve. Many players worried that the ships they trained into would be unflyable but CCP reassured them that if they were able to fly it then, they can fly it after the change.
===WARNING=== CONFUSING CHARTS INCOMING ==============
It all began with this: http://community.eveonline.com/devblog.asp?a=blog&nbid=9129
Which led to this: http://community.eveonline.com/devblog.asp?a=blog&nbid=73530
Quote: Reimbursement details:
Let us repeat again: if you could fly it before, you will be able to do so after the change. Technically it means if you are able to fly an Oracle by having Amarr Cruisers 3 and Battlecruisers 3, we will remove the Battlecruisers skill from your character and give you Amarr Battlecruisers at 3. If you had Battlecruisers at 3 and Caldari Cruisers 3 instead, you would not receive Amarr Battlecruisers but the Caldari Battlecruisers skill at 3 instead. The same principle work with the Destroyers skill.
With the way nested skill requirements work in EVE, it also means that you will still be able to fly an Apocalypse even if you donGÇÖt have the Amarr Battlecruiser skill trained at 4 after the change. It wonGÇÖt matter as long as you have the Amarr Battleship skill at the proper level.
I hope that explains it for you. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
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Posted - 2013.02.09 02:34:00 -
[32] - Quote
John Surratt wrote:Y0UR NAME HERE wrote:John Surratt wrote:Ok, First, DUST is developed out of the Shanghai Office, EVE is out of Reykjavik, and the vastly shrunken World of Vampirecraft is out of ATL. Second DUST devs are not EVE devs. Different teams, different programing, different projects. I think the only overlap personnel wise in Rek is the art department, the overall management of EVE/DUST, and techies. Maybe I can get someone to find out at Fanfest for me.
When CCP finally coughs up the CSM minutes in reguards to DUST then you can tin foil hat it up. In the mean time be patient, I bet you will see something big announced and demoed @ Fanfest, coupled with a new build to PSN shortly there after. Video just released hinted at the PvE vs drones & stuff. Vegetation has been muttered about.
Siddown, shut up, and have a Quafe and a smile. Quafes make me hyped up and I have a hard time sitting still. It's all the sugar, caffeine and the ground up souls of Caldari who are being oppressed by the libertine Gallente scum.
Yes caldari souls are tasty, as well as the souls of minmatar children.
I'm Amarr in eve, minmatar souls are a delicacy, if you get passed the duck tape tapping their delicious souls together.
Mmmmmmm time to raid another slave planet. |
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