Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.06 21:47:00 -
[1] - Quote
Irish Syn wrote:For example, I'm in favor of two major categories:
- Ambush Militia/Skirmish Militia - Only militia gear allowed. This is what people can queue up to get a taste of the various gear. There is also a lower amount of ISK and SP earned through this variant.
- Ambush Mercenary/Skirmish Mercenary - This would be the normal stuff we already have but no militia gear allowed.
this isn't in keeping with the new eden thematic of "there is always a bigger fish than you."
but let's toss that aside for now and examine the first major problem with your idea: Only the basic pubmatches allow you to earn SP. So you're sentencing everyone to sh**fits with little or no ISK reward to gain skillpoints. Because the ISK payout is dependent upon relative value of destroyed assets.
Second issue: there should be no matchmaking based on gear or relative SP. This is a level bracket thing that WOW and other themepark MMOs use to balance their matches and it's not indicative of relative ability. I'm fairly certain that the matchmaking is a combination of relative KDR and warpoint gains, and if so, it is working as intended.
I have a crapass KDR, usually around a .8 or .9, but that's never been my priority, but I usually top out over 1000 WP and rarely drop below 800. So I tend to encounter people with KDR of 2.0-5.0 or higher whenever I drop into missions and i hold my own rather well thank you. it doesn't really matter if I'm in a militia set, I kill advanced equipment just fine, thanks. and vice versa.
1,000,000 ISK says CCP is using KDR and warpoint gains as their matchmaking criteria. if a newberry somehow manages to run a 5.0 KDR in a militia fit he'll wind up facing imperfeccts in advanced gear, then have to learn that skilled players + gear = death. I know I don't have the best KDR but I have a feeling I'm the source of a LOT of "Nerf HMG/Heavy dropsit" hate because i'm figuring out how to deploy it most efficiently. The logic of the heavy dropsuit is inverse to my experience as a Real-life machinegunner but it works. I'm quite sure that I'm the source of a lot of "Tanks are underpowered" rage as I tend to massacre 90% of tanks on the field.
i think if that's how they're doing it, then it's a good thing, as people will bounce up and down both ways to encounter a wide variety of opponents, and not be stuck in a static kill list that never changes relative to SP. Variety is good. |