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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2013.02.06 13:58:00 -
[1] - Quote
Iam Krogan wrote:HMG heavy here (but I play other classes with alt chars). The reason you see me near the top of the WP list at the end with 14/1 K/D is that you don't know how to play against me. You can easily figure out the things you don't want to do against a HMG heavy by playing one for a while. But I'm just going to assume you're all too thick to figure it out yourselves.
So here's some basics going against a HMG heavy:
* When you see a HMG heavy back out around a corner, don't follow him. There's a slaughter waiting to happen behind there, you just don't know it yet. I'd estimate this is about 75% of all my HMG kills. I'm sharing this because you already know it by experience, you're just too thick to learn it, so I can keep doing it.
* In general, if you see a HMG heavy, you should be moving away from him, not towards him. Unless you're wielding a short range weapon, like a shotgun. Hint: ARs are not a short range weapon.
* If you're against a HMG heavy and you go in the middle of an open field and run and bounce around like a champion, you will die. But that's true against any weapon class.
* If you want to kill a HMG heavy, shoot at him from behind. It takes forever to turn around in that fat suit. But remember, don't close up on him, even from behind, if your weapon doesn't require point blanc range. Those idiots who think they can play hide and seek an inch behind my back are the rest 25% of my HMG kills. Many of them seem to be wielding a perfectly good AR that could finish me off from good distance without all that sneaking around.
I kinda disagree with you a bit here since last build I was killing heavies from the front in a scout suit SMG combo. M209 SMG 22 or was it 23? versus 16.8 for HMG. At a 2X skill a fully leveled SMG murders a heavy HMG in mano a mano encounters.
And now folks want another nerf?? WTF!!
Thats just sad and another reason that once my scout suit is leveled then I am going Pilot then Commander suits.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.06 14:40:00 -
[2] - Quote
KripnawtiQ Prime wrote:Actually just to be 100% fair, the Broadside was broken in an unfair way during Precursor and most of Codex. It did 19.2 dmg (same as the Gaston does now) with a CPU requirement of only 72 (it was in the 70s...don't remember exactly) which was way less than the Boundless.
True but I was using two complex sidearm damage mods for lots of extra damage and it was a single press of R1 and before the heavy even knew I was there it was far too late.
I was also experimenting with a militia SMG and it was kind of sad to be able to kill an expensive heavy with such a low cost setup that I was useing.
Funny how no one ever mentions the other and much more important heavy nerfs/limitations such as 65 DB scan and 60 DB profile and the close to useless 15M scan range that with 65DB"precision" lets a scout walk right behind a heavy un-noticed for minutes at a time until bored of the game I just SMG massacred the heavies.
I guess this week I am going to continue to level my scout suit and place a few points into nova knifes in expectation of them being fixed in a few days so that I can go hunting heavies.
Adding vegetation.......smiles and : Imagines lush bamboo to hide in with sharp nova knifes just waiting for heavies, assaults and a few logis to wander by. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.06 15:09:00 -
[3] - Quote
KripnawtiQ Prime wrote:Tech Ohm Eaven wrote:KripnawtiQ Prime wrote:Actually just to be 100% fair, the Broadside was broken in an unfair way during Precursor and most of Codex. It did 19.2 dmg (same as the Gaston does now) with a CPU requirement of only 72 (it was in the 70s...don't remember exactly) which was way less than the Boundless. True but I was using two complex sidearm damage mods for lots of extra damage and it was a single press of R1 and before the heavy even knew I was there it was far too late. I was also experimenting with a militia SMG and it was kind of sad to be able to kill an expensive heavy with such a low cost setup that I was useing. Funny how no one ever mentions the other and much more important heavy nerfs/limitations such as 65 DB scan and 60 DB profile and the close to useless 15M scan range that with 65DB"precision" lets a scout walk right behind a heavy un-noticed for minutes at a time until bored of the game I just SMG massacred the heavies. Pointing out weaknesses of the MASSIVELY OP heavy class is crazy talk
Yeah its lol easy to melee a heavy from the back.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2013.02.07 07:32:00 -
[4] - Quote
Oxskull Duncarino wrote:VonSpliff wrote:The heavies are fine, wouldn't mind to see the heat indacator be a little shorter, just because I see them hold it down for 20+ seconds. Kinda ridiculous. But if I have cover my ad is no match for heavies. The range is a little long but he'll they can't run so its ok. Lasers on the on the other hand blow. You get rewarded for being a horrible shot, c'mon man! Haha, really. You can do better than than that. 20 seconds firing a 2000rpm HMG with a 425 round magazine?????? Even without overheating a HMG could only fire for about 12.5 seconds before having to reload. With level 3 HMG operations which gives a 9% reduction in heat, the gun locks up with still 143 rounds left in the magazine. That's 8.5 seconds of fire before we have a 10 second lock up.
Theres another nerf thats hidden and only heavies know about:
When fireing the HMG and others are shooting at you the HMG bullet stream will begin to stutter and falter up to the point of no bullets come out even if its NOT overheated!!
So that has me doing a WTF?? every time it happens.
So I press R1 with a cold HMG and if someone fires the bullets from the AR or SMG make the HMG stop shooting?? Really?
So how many heavy only nerfs are there?? Theres the blind as a bat, the turn slow as a woman trying to decide what shoes to buy, the ten second overheat helpless, the 8 second reload helpless, the judder climb with recoil, the hmg damage nerf, the expensive as hell for equipment "help" from CCP, the useless proto suits, the show up on the map to everybody, the fatman no jump nerf, geez!! this list is getting looooooong!! |
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