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undeadsoldier90
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113
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Posted - 2013.02.04 02:38:00 -
[1] - Quote
Heavies are..... heavies. They are what they should be. Saying they are broken is complete nonsense. I am a heavy, and i can say that AR'S are by far the number one fatality of any heavy. Range is your best friend so use it. What most people don't know is that the GOOD heavy players don't play like a walking tank. We are overweight ninjas in metal suits, exmaple core, myself, mark burkhart, tuff tone, captian awesome these heavies know how to play the heavy. It takes more skill then most people realise, in a game dominated by ranged weapons and fast movement we are an archaich gargantuan target for all you little fairies to shoot at. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 03:04:00 -
[2] - Quote
Mostly true zitro mostly. If you know what you are doing, and now how to play a heavy you can build a solo heavy. Their is no shortage of nano's or supply depots sitting around each map. If you skill properly you can have your armor repping on a type 2 pretty darn fast, and even faster on a b series. 30 seconds of HP regen will bring me from 125 to about 400. with 420 shields that is enough for me to re engage and probably win most fights. Now granted having a logi is awesome, and it makes it much easier a GOOD heavy does not NEED one. We can be as self sufficient as any other class if you know what skills you need and how to play. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 03:38:00 -
[3] - Quote
Even in skirmish i can solo run, like i said supply depots and nanos are almost always on the map, and as for defending i say no. Heavies are an infantry tank, that is their purpose some of us are just better destroyers than defenders it really depends on your play style. I can average around 30+ kills maybe 3 deaths solo in a skirmish and you are right ammo becomes an issue at this point but you can always find it and if i must die to obtain more ammo so be it. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 04:07:00 -
[4] - Quote
The legend345 wrote:gbghg wrote:In dust we have a thing known as roles and these roles have a rock paper scissors relationship. HMG beats AR at close range, AR beats HMG at medium range, sniper/LR beats AR at long range and so on in all their variations, this isn't a twitch shooter where everyone is on a level field, this is very much a right tool for the right job game. Honestly what is it with you people who think assault should be the sole dropsuit in this game The HMG beats AR at medium range If said AR user is a complete failure at this game yes. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 04:14:00 -
[5] - Quote
Mobius Wyvern wrote:Eight pages of this tripe? Is the idea of not going 1v1 with a Heavy in your Assault suit just that hard a concept to understand? Also, for anyone that wants there to be a long spinup time before you can fire an HMG, why do you think not many people use the Mini Chain Gun in Planetside 2, and the ones that do have ****** KDRs? You put a long spinup on that thing, and it'll go straight to useless, and then everything is screwed up again.
Just leave it alone. Flank the damn Heavy.
only works if said heavy is not aware of said flank and even then your still in a 1v1 scenario. You want to kill heavies? Use your range to kill them before they reach you problem solved. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 04:22:00 -
[6] - Quote
Mobius Wyvern wrote:undeadsoldier90 wrote:Mobius Wyvern wrote:Eight pages of this tripe? Is the idea of not going 1v1 with a Heavy in your Assault suit just that hard a concept to understand? Also, for anyone that wants there to be a long spinup time before you can fire an HMG, why do you think not many people use the Mini Chain Gun in Planetside 2, and the ones that do have ****** KDRs? You put a long spinup on that thing, and it'll go straight to useless, and then everything is screwed up again.
Just leave it alone. Flank the damn Heavy. only works if said heavy is not aware of said flank and even then your still in a 1v1 scenario. You want to kill heavies? Use your range to kill them before they reach you problem solved. And attack them with superior numbers, which I thought was implied in my statement of flanking, but I'll further clarify that. This game is built around working together, so DO IT.
Yes this could work..... but i hope your "superior numbers" are extremely good.... because if not they will most likely die and then you are stuck again with a 1v1 scenario. Facing a full squad as a heavy is not difficult if you play it right, unless your facing 4 duvolls wiht 50% dmg buffs then the heavy is screwed hard.
Now facing a heavy with a full squad, while 1 or 2 members chip at him from outside his range, that is a win almost every time. I can say that is what kills me more than anything else. Oh and laser rifles......... |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 04:30:00 -
[7] - Quote
seeing as maple is my corp mate i can tell you that he rarely ran a logi-bro. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 04:32:00 -
[8] - Quote
Mobius Wyvern wrote:undeadsoldier90 wrote:Mobius Wyvern wrote:undeadsoldier90 wrote:Mobius Wyvern wrote:Eight pages of this tripe? Is the idea of not going 1v1 with a Heavy in your Assault suit just that hard a concept to understand? Also, for anyone that wants there to be a long spinup time before you can fire an HMG, why do you think not many people use the Mini Chain Gun in Planetside 2, and the ones that do have ****** KDRs? You put a long spinup on that thing, and it'll go straight to useless, and then everything is screwed up again.
Just leave it alone. Flank the damn Heavy. only works if said heavy is not aware of said flank and even then your still in a 1v1 scenario. You want to kill heavies? Use your range to kill them before they reach you problem solved. And attack them with superior numbers, which I thought was implied in my statement of flanking, but I'll further clarify that. This game is built around working together, so DO IT. Yes this could work..... but i hope your "superior numbers" are extremely good.... because if not they will most likely die and then you are stuck again with a 1v1 scenario. Facing a full squad as a heavy is not difficult if you play it right, unless your facing 4 duvolls wiht 50% dmg buffs then the heavy is screwed hard. Now facing a heavy with a full squad, while 1 or 2 members chip at him from outside his range, that is a win almost every time. I can say that is what kills me more than anything else. Oh and laser rifles......... Can't wait to spec back into Laser Rifles when I get another PS3, espescially if they make them do bonus damage based on time on target rather than time spent firing. That'll just make them even better for me.
LOL lasers are already nasty..... esp for shield heavies. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 04:41:00 -
[9] - Quote
From what i can gather this game is based in the future..... we have guns that shoot balls of plasma..... why in the name of odins beard would a HMG need to spool in the first place? If assault rifles dont have any recoil or spread then HMG'S should not have a spool time. |
undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 05:05:00 -
[10] - Quote
DropKickSuicide wrote:So does no one realize that you have to use up almost an entire mag before the HMG is any where near accurate at range?
Also you have to use skill points to get that range and most with range the same as ARs are fully specd and using Assualt HMGs.
If anything the Heavy needs a buff in to the Higher Teir Dropsuits. Has anyone used a Heavy? or looked at how bad Proto suits are for heavys?
Play smarter
Thank you! |
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undeadsoldier90
UnReaL.
113
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Posted - 2013.02.04 05:41:00 -
[11] - Quote
I think we have beaten this particular horse to death..... heavies are not OP.
learn to strafe. use distance. do not 1v1. stop sucking and work on your gun game. and most importantly learn which heavies are good and use teamwork on them. |
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