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Crimson Moon V
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Posted - 2013.02.04 19:30:00 -
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The problem is there is no proper counter for heavies. I talked to taste about it and the only real counters are nades and ARs from long range. This is not a proper counter. With strafe speed nerfed scouts are pretty much useless against heavies.
Tactics should not be the only counter against heavies. There needs to be a class that counters heavies properly. |
Crimson Moon V
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187
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Posted - 2013.02.04 19:53:00 -
[2] - Quote
slap26 wrote:Crimson Moon V wrote:The problem is there is no proper counter for heavies. I talked to taste about it and the only real counters are nades and ARs from long range. This is not a proper counter. With strafe speed nerfed scouts are pretty much useless against heavies.
Tactics should not be the only counter against heavies. There needs to be a class that counters heavies properly. Sniper counters a heavy, Laser counters a heavy, Tank counters a heavy, AR counters a heavy Shotgun scout counters a heavy.... Those are all weapons. How come there is a counter class for every other class. There is no counter class for heavies.
Heavy>scout Heavy>assault Heavy>logi
Sure a shotgun will counter a heavy. That is still not a class. That is the weapon. I could put a shotgun on assault class and kill a heavy but that still doesn't solve the class imbalance. There is no proper class to counter heavies since they nerfed strafe speed. Scout with anything but a shotgun is useless against heavies. Given they have the same amount of skill points.
Yeah weapons counter each other in rock paper scissor fashion. The classes no longer do like they used to. |
Crimson Moon V
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Posted - 2013.02.04 20:39:00 -
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Knarf Black wrote:Crimson Moon V wrote:slap26 wrote:Crimson Moon V wrote:The problem is there is no proper counter for heavies. I talked to taste about it and the only real counters are nades and ARs from long range. This is not a proper counter. With strafe speed nerfed scouts are pretty much useless against heavies.
Tactics should not be the only counter against heavies. There needs to be a class that counters heavies properly. Sniper counters a heavy, Laser counters a heavy, Tank counters a heavy, AR counters a heavy Shotgun scout counters a heavy.... Those are all weapons. How come there is a counter class for every other class. There is no counter class for heavies. Heavy>scout Heavy>assault Heavy>logi Sure a shotgun will counter a heavy. That is still not a class. That is the weapon. I could put a shotgun on assault class and kill a heavy but that still doesn't solve the class imbalance. There is no proper class to counter heavies since they nerfed strafe speed. Scout with anything but a shotgun is useless against heavies. Given they have the same amount of skill points. Yeah weapons counter each other in rock paper scissor fashion. The classes no longer do like they used to. I'm not sure it's possible to 'rock, paper, scissors' the classes. The weapon they're carrying makes way more difference. For example: I have a mutant Sidearm Assault build, and it eats non-HMG heavies for breakfast while being almost completely useless against HMGs. It was rock paper scossors when scouts could strafe faster. Scouts countered heavies. Heavies countered assault. Assault would counter scouts and so on.
hit detection and frames per a second was somewhat a deciding factor and that was the main reason everyone was crying about the dancing scout. Of course weapons change the equation. I am just saying there used to be more of class balance and now it is somewhat gone since the strafe nerf.
Yes I do think scouts should be able to dance around heavies if hit detection is fixed. L2 aim. |
Crimson Moon V
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187
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Posted - 2013.02.04 20:58:00 -
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Skihids wrote:ChargersGirlLuvsDP wrote:Heavies shouldn't be limited, though they should be lockable entities considered the same as Vehicles. AV grenades should seek them out, they should trigger proximity explosives and Swarms should be able to lock them. Suits are not vehicles. The heavy suit is the slowest way to travel while every single vehicle is faster than the fastest scout. I'll say yes to targeting heavies with AV when I see mercs riding piggy back on them to assault an objective. I have seen plenty of logis, **** riding a heavy all the across the map the whole game. O_o |
Crimson Moon V
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187
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Posted - 2013.02.04 21:20:00 -
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PIMP MAC DADDY 2100374163 wrote:HMG's are fine. There's nothing wrong with them. Just because you got your ass handed to you by thinking your superman does not mean HMGs are over powered.
Your average GEK-38 does 1900 damage if you hit all your shots on a heavy.
Your average HMG does 7000 damage ( Again if you hit all your shots )
Now you have to think about movement.
Your average assault has a movement speed of 4.75
Your average heavy has 3.50 or 3.75
If your move from side to side fast the heavy will be fooled which way you are going to go ( Most Heavys )
Just because you got your ass handed to you dosent mean heavy are over powerd. Looking at just base stats that looks overpowered. for 1 point of movement speed we lose a total of 5100 damage. Thats hilarious. |
Crimson Moon V
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187
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Posted - 2013.02.24 19:36:00 -
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Moejoe Omnipotent wrote:I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1 tightens the cone so much that you can outmatch AR users at past medium range, insane clip size and extremely low heat build up time so that you can spray your gun forever while everyone else has to get stuck in the reload animation, highest DPS out of all the weapons. All this on top of the already insane health advantage heavies already have. lolHMGsKeeping the hipfire spread constant (so that it doesn't decrease over time) and removing the L1 button's zoom-in function (or patching it so that all it does is zoom-in and doesn't decrease the hipfire spread) would help a lot with balancing this weapon. Moejoe just dropped the logic bomb. I see everyone likes to post witty 1 line trolls until someone drops some logic. lolfanboys |
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