Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.04 23:55:00 -
[1] - Quote
Kazuma Wolf wrote:Hey OP heres an idea that usually keeps me alive. See a heavy? Get out of there find some team mates focus fire and boom your done. As long as you aren't within say 10m of then their damage isn't as great but yeah CQB 9 times out of 10 your dead. I have come close to killing heavies in close quarters but then I have to reload and they already have me pegged HMG stays above 50% efficiency up to around 45~55 meters last I recall. WITHOUT any sharpshooter skills. 10 meters my *ss.
That said, I agree with the idea that increasing the spread would fix the issue. Accuracy at that range should be lower, and even after heating up all the way, the HMG should STILL not be half as accurate as it is right now at ~50 meters. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.05 02:03:00 -
[2] - Quote
Jotun Hiem wrote:Baal Omniscient wrote: HMG stays above 50% efficiency up to around 45~55 meters last I recall. WITHOUT any sharpshooter skills. 10 meters my *ss.
That said, I agree with the idea that increasing the spread would fix the issue. Accuracy at that range should be lower, and even after heating up all the way, the HMG should STILL not be half as accurate as it is right now at ~50 meters.
Yeah, but how many bullets are hitting at that range? Barely half, if that. Half of 2000 RPM hitting at ~50 meters is still 1000 RPM hitting at ~50 meters. Nuff said.
Paran Tadec wrote:Less accuracy? Fine, but atleast make the suit scale properly vs adv and pro assault suits so the highend ones are actually worth using. Suits should scale better, fully agree on that. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.02.06 00:36:00 -
[3] - Quote
Jotun Hiem wrote:Baal Omniscient wrote: Half of 2000 RPM hitting at ~50 meters is still 1000 RPM hitting at ~50 meters. Nuff said.
Learn to read, man. Barely half. IF THATThat means a Heavy is ridiculously lucky if half of his shots are hitting at 50 meters, and chances are that he's attacking another heavy if that many rounds are hitting before you spin up all the way. When you start firing, it'll be closer to 1/4, and then boost up to 1/3. If you empty practically the whole magazine downrange for max accuracy buildup, then yeah, you might get it up to 1/2, but not before that. The AR is much more accurate over longer distances, the HMG simply isn't. Which is fine, but people are seriously over-estimating the HMG. I can read, learn how the English language is used. If something "barely" meets a requirement, it means it's at or slightly above where it would need to be. if you make $100.25 on a pay check for example, you barely cleared $100. Throw in "if that" and it's a maybe slightly below. So say 1000 give or take 100. So obviously I assumed around 900-1100. If that's not what you meant, then learn to explain yourself better, not bash people for not knowing how to read when you misuse vague terminology.
I've used heavy fits PLENTY, I know how they work, but you don't even have to take my word for it. Experienced heavies have been saying for a LONG time that they have too much accuracy at range/too much range. I see heavies dropping people from 35~50 meters in almost every match. In the game show map you can sit on the edge of the bowl and HMG snipe people around that peak to the west across the road with EASE, I do it every day, and the backside base of that peak where they circle around from is at LEAST 45 meters away. It's easy kills, and well over half of my bullets connect after the first full second of firing if they are within my range. You can also climb one of the east side spires on the same map and shoot down on people in the crags east of the bowl with no issues whatsoever.
Something about them needs to change, be it spread or range. If you really think their accuracy was THAT bad at that range, I see no reason who you'd be against a slight range nerf anyway. At least then you wouldn't be tempted to waste bullets on someone so far away. |