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Thread Statistics | Show CCP posts - 1 post(s) |
General Tiberius1
ZionTCD Legacy Rising
206
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Posted - 2013.02.01 08:01:00 -
[1] - Quote
IRuby Heart wrote:Why does the D@mn thing move like it's got a turbokit installed? Is the insane firepower not enough? I don't want to hear any pathetic excuses like... "Well, I drive a tank and I have to use a lot of skill and ISK to drive one so I should be able to move at 200mph" or my favorite "Well tanks die pretty easily with "X" weapon and "X" Nade, it's not like I'm going 30-0 or anything that it even matters".....BS and weak. Nerf the speed, thats all I'm asking.
Also, why am I the only one on my team ever trying to take these things out. You just died 5 times in a row to the guy in the tank, and our team is getting destroyed by it when do you think it's gunna be a good time to stop worrying about getting to your favorite sniper spot and switch to an AV class!?
i'm sorry you're having a ruff day, but CCP made the tanks powerful and fast for a reason. one of the mauraders costs as much as 5 maches-a grind right there. secondly, to be able to drive one of those takes weeks of SP grinding. the driver earned the right to use it. outside of that tank, the driver is most likely weak as hell. dont second guess CCP, they have a decades worth of experience designing MMO's |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.02.01 08:04:00 -
[2] - Quote
IRuby Heart wrote:Patoman Radiant wrote:I have seen a tank move fast but it is certainly not LAV speed. Its also a ***** to handle it.
Flat speed is not the same as maneuverability. I am pretty sure a tank moving full speed will be dammed to hit anything. Apparently a lot of these drivers have gotten really good at maneuvering... Regardless, no TANK should ever be moving that fast. I mean isn't it common sense when designing a tank that it should be slow?
the M1 Abrahams can go 45 MPH modern tanks are NOT slow(thank the N azi's for that, Blitzkreg relied on fast armor) future tanks shoould be even faster |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.02.01 08:07:00 -
[3] - Quote
SoTa PoP wrote:Maken Tosch wrote:IRuby Heart wrote:Patoman Radiant wrote:I have seen a tank move fast but it is certainly not LAV speed. Its also a ***** to handle it.
Flat speed is not the same as maneuverability. I am pretty sure a tank moving full speed will be dammed to hit anything. Regardless, no TANK should ever be moving that fast. I mean isn't it common sense when designing a tank that it should be slow? Have you looked at our real world tanks like the M1A1 Abrams tank? That thing can already haul ass. Imagine tanks 20,000+ years into the future. Beat me to saying this. Our american tanks are equipped with engines that require the same fuel our spaceships do. It's pretty intense stuff and pricey. But it goes fast and is pretty mobile and is I believe the best armored of all tanks as far as defensive goes. 20,000 years later, they should be flying. Or at least hovering.
damnit, everyone beat me to the Abrams anaology hover tanks would be awesome. the caldari at least should have them their military doctrine states that we love bleding edge technology |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.02.01 08:10:00 -
[4] - Quote
Mars El'Theran wrote:There is absolutely nothing wrong with the tanks. Guaranteed, they are balanced perfectly well. ..and no, I'm not, nor have ever been, even close to using one. I'm speaking strictly from a support/targets perspective. Heavies are far more threatening, and I can almost be certain they get more kills. ..they probably die more to, but that goes with the territory.
we do get more kills, and are the primary anti-armor guys. even if a heavy runs the HMG, he should be packing AV nades. i do, ruin peoples day all the time |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.02.01 08:54:00 -
[5] - Quote
iceyburnz wrote:The problem is that most of the consistent tank drivers are very good.
Everyone else drives a tank and dies easy.
Its not the tanks that need nerfed its the players.
dont say that, the nerfers may start calling for it and get their way |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.02.01 09:18:00 -
[6] - Quote
SoTa PoP wrote:Pro Tip: Canister in the back don't like to be tickled on tanks. Throw an AV nade at it and prepare for hate mail.
Anyone remember when shooting at those canisters with an AR would cause some nice damage? xD
that still works? |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.02.01 15:16:00 -
[7] - Quote
Breakin Stuff wrote:Destroyed a sica (caldari militia tank), two somas (Gallente Militia Tank) and a madrugar (Gallente better-than militia tank) tonight, and slapped two dropships out of the sky.
It's called pumping skills into forge guns and not being a pud and using the militia ****.
three shots for the militias, the sica died in two. the madrugar took a bit of jack-in-the-box action.
Assault forge guns: accept no substitute (and pray there's no enemy infantry nearby when you zero the tank)
trying to get my heavy his own forge gun right now |
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.02.01 17:21:00 -
[8] - Quote
JohnDS Wolf wrote:i heard that millita swarmers/Forges can take down 3 million ISK Proto tanks easly, as long as you're have the skill for the weapons. kinda makes one sad that you spent all this money for a Proto tank only to have it destroyed by cheap hardware so easly. but then again, i'm not realy complaining. cheap gear should be a option as well. i personaly hate SMERFS who don't look at the chat and see that they need to switch to a Forge/swarmer class and fing destroy them. You destroy one, it an't coming back. those things are too expensive to send more than one per player.
unless you're in the mercenary battle finder section games.
had 3 proto tannks droped on us. blew up 2 with nothing but basic AV grenades course, i died like 12 times |
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