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fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2013.02.01 01:13:00 -
[1] - Quote
I just found out that nothing in this game matters, other then assaults with ARs and damage mods.
After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on an type2 assault suit, and went to check it out. when you can kill three guys without reloading, drop a heavy in his optimal with no cover, STAND in front of a mass driver hitting you in the chest and kill him before you lose shields, kill one guy with five firing on you and make it back to cover so you can come out to kill three more, there is a problem.
I stopped giving a **** five kills into the first round, I was consumed by the disappointment that was the brokenness of this game, in a reckless daze I mowed down what got in my way with out bothering to dodge or play smart, I fought with out care, tact or focus. I ended that game 40-10, my roomate said hes never seen me point over thirty five, and never over 20 with a 4/1 K/D.
If you are playing anything else in this game just stop. Its not worth it, when brute force and damage out weighs every other option by that much, there is nothing you can do. The dream of a tactical shooter with many roles has been stolen by the selfish and incompetent.
The assault/AR has won. |
DJINN Marauder
Hellstorm Inc League of Infamy
254
|
Posted - 2013.02.01 01:22:00 -
[2] - Quote
fred orpaul wrote:I just found out that nothing in this game matters, other then assaults with ARs and damage mods.
After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on an type2 assault suit, and went to check it out. when you can kill three guys without reloading, drop a heavy in his optimal with no cover, STAND in front of a mass driver hitting you in the chest and kill him before you lose shields, kill one guy with five firing on you and make it back to cover so you can come out to kill three more, there is a problem.
I stopped giving a **** five kills into the first round, I was consumed by the disappointment that was the brokenness of this game, in a reckless daze I mowed down what got in my way with out bothering to dodge or play smart, I fought with out care, tact or focus. I ended that game 40-10, my roomate said hes never seen me point over thirty five, and never over 20 with a 4/1 K/D.
If you are playing anything else in this game just stop. Its not worth it, when brute force and damage out weighs every other option by that much, there is nothing you can do. The dream of a tactical shooter with many roles has been stolen by the selfish and incompetent.
The assault/AR has won. Sadly it will only get worse once the assault/AR get their protos.... As a heavy... The day they get their vk.1 with Duvolles.... My fun is over :(
Edit 1: Not even vk.1s.... The day the assaults get their B's... My fun will be over |
Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
95
|
Posted - 2013.02.01 01:22:00 -
[3] - Quote
hmm that wierd my HMG build, my shotty scout and my Breach AR main go toe to toe with GEKs all the time. mabye your just really gd lol |
Anticitizen2501
ZionTCD Legacy Rising
63
|
Posted - 2013.02.01 01:25:00 -
[4] - Quote
My shotgun says otherwise.
Also... |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
|
Posted - 2013.02.01 01:25:00 -
[5] - Quote
fred orpaul wrote:I just found out that nothing in this game matters, other then assaults with ARs and damage mods.
After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on an type2 assault suit, and went to check it out. when you can kill three guys without reloading, drop a heavy in his optimal with no cover, STAND in front of a mass driver hitting you in the chest and kill him before you lose shields, kill one guy with five firing on you and make it back to cover so you can come out to kill three more, there is a problem.
I stopped giving a **** five kills into the first round, I was consumed by the disappointment that was the brokenness of this game, in a reckless daze I mowed down what got in my way with out bothering to dodge or play smart, I fought with out care, tact or focus. I ended that game 40-10, my roomate said hes never seen me point over thirty five, and never over 20 with a 4/1 K/D.
If you are playing anything else in this game just stop. Its not worth it, when brute force and damage out weighs every other option by that much, there is nothing you can do. The dream of a tactical shooter with many roles has been stolen by the selfish and incompetent.
The assault/AR has won.
Wow, really? What exactly were you expecting? Assault players are supposed to be the slayers...what do you want them to be if not the killers? Because that is their purpose on the field...to kill...of course they're going to be coming out on top in kills.
The real problem is that the other roles don't really have a real purpose on the battlefield and are just weaker gimmicky variants of the assault player. |
Moochie Cricket
SyNergy Gaming
143
|
Posted - 2013.02.01 01:27:00 -
[6] - Quote
Hell an exile with a single complex damage mod is pretty damn good |
Val'herik Dorn
CrimeWave Syndicate
264
|
Posted - 2013.02.01 01:28:00 -
[7] - Quote
The problem as of now is that the damage mods have yet to be fixed. They add 10% for the first then quickly diminishing returns for each succesive mod but for now you can rack up. 1.3 damage or 1.4 on a logi suit if you reallllllly need to kill things. |
fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2013.02.01 02:18:00 -
[8] - Quote
Val'herik Dorn wrote:The problem as of now is that the damage mods have yet to be fixed. They add 10% for the first then quickly diminishing returns for each succesive mod but for now you can rack up. 1.3 damage or 1.4 on a logi suit if you reallllllly need to kill things.
That is the problem, a GEK or even a duvole is not that powerful, its the best gun on the field but not unbeatable, but when you use those highs for nothing but damage mods, and oh yea the assault gets those faster then any suit bar the logi, it becomes unbeatable. |
fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2013.02.01 02:20:00 -
[9] - Quote
also logis have a bigger hit box and less HP not to mention lacks the large shield pool that gives the sheild assaults such stay power. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.01 02:21:00 -
[10] - Quote
My scrambler pistol and forge gun and shield tanking 'commando' scout wants a word with you... |
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Cpt Murd0ck
Sanmatar Kelkoons Minmatar Republic
95
|
Posted - 2013.02.01 02:25:00 -
[11] - Quote
its not "unbeatable". You basiclly complaining that a high powered assault rifle is good at killing ppl.
The GEK with Dmg mods or not is very gd in a certain situation i.e. 20 - 40m. Each gun is unbeatable in there ideal situation such as the HMG in CQC in an inclosed space or the shotgun in CQC in open space (paperthin suit). lasers at range ...it goes on and on.
for the record i dont use a GEK. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.01 02:26:00 -
[12] - Quote
fred orpaul wrote:I just found out that nothing in this game matters, other then assaults with ARs and damage mods.
After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on an type2 assault suit, and went to check it out. when you can kill three guys without reloading, drop a heavy in his optimal with no cover, STAND in front of a mass driver hitting you in the chest and kill him before you lose shields, kill one guy with five firing on you and make it back to cover so you can come out to kill three more, there is a problem.
I stopped giving a **** five kills into the first round, I was consumed by the disappointment that was the brokenness of this game, in a reckless daze I mowed down what got in my way with out bothering to dodge or play smart, I fought with out care, tact or focus. I ended that game 40-10, my roomate said hes never seen me point over thirty five, and never over 20 with a 4/1 K/D.
If you are playing anything else in this game just stop. Its not worth it, when brute force and damage out weighs every other option by that much, there is nothing you can do. The dream of a tactical shooter with many roles has been stolen by the selfish and incompetent.
The assault/AR has won.
I just went 34/1 with my viziam LR, no damage mods
Cuz i'm OP.
But ya, the damage mods need to be fixed, It's throwing this game outa balance.
Also AR isn't OP.
EDIT
Please look at my forum post here, and read what people have to say about the damage mods and the math on them :)
https://forums.dust514.com/default.aspx?g=posts&t=55186&find=unread |
Heimdallr69
Imperfects Negative-Feedback
130
|
Posted - 2013.02.01 02:27:00 -
[13] - Quote
Down with the damage mods then you will see a decrease in gek kills... |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.02.01 02:29:00 -
[14] - Quote
Moejoe Omnipotent wrote:fred orpaul wrote:I just found out that nothing in this game matters, other then assaults with ARs and damage mods.
After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on an type2 assault suit, and went to check it out. when you can kill three guys without reloading, drop a heavy in his optimal with no cover, STAND in front of a mass driver hitting you in the chest and kill him before you lose shields, kill one guy with five firing on you and make it back to cover so you can come out to kill three more, there is a problem.
I stopped giving a **** five kills into the first round, I was consumed by the disappointment that was the brokenness of this game, in a reckless daze I mowed down what got in my way with out bothering to dodge or play smart, I fought with out care, tact or focus. I ended that game 40-10, my roomate said hes never seen me point over thirty five, and never over 20 with a 4/1 K/D.
If you are playing anything else in this game just stop. Its not worth it, when brute force and damage out weighs every other option by that much, there is nothing you can do. The dream of a tactical shooter with many roles has been stolen by the selfish and incompetent.
The assault/AR has won. Wow, really? What exactly were you expecting? Assault players are supposed to be the slayers...what do you want them to be if not the killers? Because that is their purpose on the field...to kill...of course they're going to be coming out on top in kills. The real problem is that the other roles don't really have a real purpose on the battlefield and are just weaker gimmicky variants of the assault player. Perhaps they were just squishy noobs. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.01 02:35:00 -
[15] - Quote
Moejoe Omnipotent wrote:fred orpaul wrote:I just found out that nothing in this game matters, other then assaults with ARs and damage mods.
After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on an type2 assault suit, and went to check it out. when you can kill three guys without reloading, drop a heavy in his optimal with no cover, STAND in front of a mass driver hitting you in the chest and kill him before you lose shields, kill one guy with five firing on you and make it back to cover so you can come out to kill three more, there is a problem.
I stopped giving a **** five kills into the first round, I was consumed by the disappointment that was the brokenness of this game, in a reckless daze I mowed down what got in my way with out bothering to dodge or play smart, I fought with out care, tact or focus. I ended that game 40-10, my roomate said hes never seen me point over thirty five, and never over 20 with a 4/1 K/D.
If you are playing anything else in this game just stop. Its not worth it, when brute force and damage out weighs every other option by that much, there is nothing you can do. The dream of a tactical shooter with many roles has been stolen by the selfish and incompetent.
The assault/AR has won. Wow, really? What exactly were you expecting? Assault players are supposed to be the slayers...what do you want them to be if not the killers? Because that is their purpose on the field...to kill...of course they're going to be coming out on top in kills. The real problem is that the other roles don't really have a real purpose on the battlefield and are just weaker gimmicky variants of the assault player. They're generalists. Generalists should never be the best at everything. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.02.01 02:35:00 -
[16] - Quote
ARs are pretty good. I've been thinking I wouldn't mind if they had a recoil/dispersion increase across the board. |
ugg reset
ZionTCD Legacy Rising
234
|
Posted - 2013.02.01 02:44:00 -
[17] - Quote
Dang looks like the Nerf hounds sniffed up something to hate on. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.01 03:41:00 -
[18] - Quote
really? cause I been going 20-0+ all night with a forgegun+scrambler pistol combo. |
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.01 03:46:00 -
[19] - Quote
scramblers are insane in close quarters |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2013.02.01 03:53:00 -
[20] - Quote
There is only 1 damage modifier an Assault rifle needs and that's good aim, killing three people with clip entirely possible without dmg mods there is this really OP tactic called ADS.
And seeming as the amount of kills made is evidence of OPness I went 66/8 in a Buffer fit type II with an Exile rifle, so complex shield extenders and basic armor mods probably need a nerf too hey? |
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zeek1227 zeek1227
Blitzkrieg Co.
146
|
Posted - 2013.02.01 04:04:00 -
[21] - Quote
fred orpaul wrote:I just found out that nothing in this game matters, other then assaults with ARs and damage mods.
After playing a corp match I decided to attempt to replicate the obscene damage they were dealing. So I threw two complex damage mods an a GEK on an type2 assault suit, and went to check it out. when you can kill three guys without reloading, drop a heavy in his optimal with no cover, STAND in front of a mass driver hitting you in the chest and kill him before you lose shields, kill one guy with five firing on you and make it back to cover so you can come out to kill three more, there is a problem.
I stopped giving a **** five kills into the first round, I was consumed by the disappointment that was the brokenness of this game, in a reckless daze I mowed down what got in my way with out bothering to dodge or play smart, I fought with out care, tact or focus. I ended that game 40-10, my roomate said hes never seen me point over thirty five, and never over 20 with a 4/1 K/D.
If you are playing anything else in this game just stop. Its not worth it, when brute force and damage out weighs every other option by that much, there is nothing you can do. The dream of a tactical shooter with many roles has been stolen by the selfish and incompetent.
The assault/AR has won. I went 45 and 9 earlier tonight using exile ar,militia assault suit,no damage mods, only basic sheilds extenders and basic armor plates. Is that stuff op? |
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.01 04:08:00 -
[22] - Quote
what isn't these days? |
Belzeebub Santana
SVER True Blood Unclaimed.
409
|
Posted - 2013.02.01 04:32:00 -
[23] - Quote
So we all agree that the damage mods need to be fixed and that thes ARs aren't OP? |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2013.02.01 05:03:00 -
[24] - Quote
Funny how people say it is the Heavy with HMG that is the only thing needed. maybe people will pay enough attention and discover that what works best for you, works best for you.
Maybe no one suit is OP, and it is people just finding what they do best, and excelling at it... |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2013.02.01 05:04:00 -
[25] - Quote
Belzeebub Santana wrote:So we all agree that the damage mods need to be fixed and that thes ARs aren't OP? Nope, not at all. I dont use them, and those who do are not OP. They are often just good players using the things that fit their natural talents best. |
lowratehitman
Subdreddit Test Alliance Please Ignore
284
|
Posted - 2013.02.01 05:15:00 -
[26] - Quote
I have seen GEK scouts own assault builds as the OP mentions. I think everyone is doing well with the K/D right now. Perhaps count your blessings that new players are joining by the boatloads, cause thats the only reason that I hear that someone went good in a round is due to facing new players, or, you are a beast player yourself. |
lowratehitman
Subdreddit Test Alliance Please Ignore
284
|
Posted - 2013.02.01 05:19:00 -
[27] - Quote
why would DMG mods need to be fixed if the person that is using them chooses to sacrafice 2 high slots? It just means you have to adapt and create a new play style to counter these types, has this not been the golden rule on the fourm? when anyone mentions OP including myself? |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.01 05:29:00 -
[28] - Quote
lowratehitman wrote:why would DMG mods need to be fixed if the person that is using them chooses to sacrafice 2 high slots? It just means you have to adapt and create a new play style to counter these types, has this not been the golden rule on the fourm? when anyone mentions OP including myself? They don't actually apply the diminishing returns that they're supposed to. |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
|
Posted - 2013.02.01 05:52:00 -
[29] - Quote
Proto AR/damage mod assault encounters Proto MD damage mod assault. Hmmm, No buffed shields? >:3
EDIT: Squad of Proto ar damage mod assault encounters Squad of Proto MD Damage Mod assault xD |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2013.02.01 06:27:00 -
[30] - Quote
Base (no damage increasing skills/mods)
GEK DPS: 406.25 MH-82 HMG: 554.40
I'm not saying that the GEK is over-powered, or that Assault Rifles in general are overpowered - but after taking a good hard look at the math here I think it's safe to say that a Heavy Machine Gunner should be able to take down an Assault suit with a GEK fairly easily. Unfortunately, due to mass constraints - it's far easier for the Heavy to get gunned down simply because he can't move out of the way of the incoming rounds where as the Assault suit can.
The numbers only get weirder as you start tying in skills like Weaponry and the weapons' specific proficiencies, the DPS on the HMG always comes out higher but I've seen some scary **** come from people with a GEK.
If I were going to say anything I'd say dial the rate of fire down a bit - 12.5 rounds a second is about standard for a modern assault rifle but when it comes to in game statistics the damage gets pretty high.
Why do I say the damage is high? Well, let me explain:
The GEK has 60 rounds in the magazine, so given that it's rate of fire is 750rpm that equates to about 4.8 seconds of continuous fire.
That equals out to a grand total of 1,950 damage by the time you empty the magazine, and that's without any skills attached. Your standard Assault Suit only has 300 HP, total and your standard Heavy suit has about 750. So it's safe to say that one magazine from the GEK can go a -long- way in terms of firepower.
Now, I know that no-one is a perfect shot and even more are beneath DMR accuracy, but when you only need a FIFTH of the magazine to hammer through a completely new player's Assault suit - **** can get a bit outlandish.
CONCLUSION
As I said, I don't think that the GEK is overpowered but at the moment there's really nothing that can compete with it bar the HMG, which is a specialization weapon. You can only use it if you're a Heavy at which rate you're taking a major hit to your speed in order to use the damned thing.
So what makes the GEK powerful, Aeon? It's versatility. Any suit can use it and it's ******* effective at what it does - requiring very little skill (SP skill, not player skill) to utilize and in the hands of a seasoned FPS veteran it is very powerful.
So what do we do about it?
There needs to be more weapons implemented that are effective in the same field. SMGs and Shotguns are specialist weapons, particularly. Sniper rifles and Laser rifles just as well, being long range weapons. Mass Drivers can be considered the same as they're more of a support weapon than they are a direct killing tool.
The only other competitor? The Heavy Machine Gun - and it just BARELY tops for a variety of reasons:
It's a specialist weapon, requiring a Heavy to operate
It's high capacity magazine is the trade off for a VERY slow reload time
It's damage output is favorable but in the shadow of the GEK it performs better in the long run
The above is only assuming that you don't have to reload in the midst of the battle
The heavy's high defense is a trade off for it's slow speed, making it an easy target for the GEK.
So, looking at that, it's understandable why someone would claim the GEK is OP - but the cold hard fact?
It's just so god damned versatile. |
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