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James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.01.31 21:28:00 -
[1] - Quote
suzisage wrote:After playing the game for about 3 days now, the core gameplay feels like a mash-up of Call of Duty and Battlefield 3, leaning more towards Call of Duty. In matchmaking, there's little to no incentive for cohesive teamwork or cooperation. Not only that, but random spawnpoints in Ambush, which often separate me from my team, have forced me to play as a lone-wolf. Generally speaking, most every match feels like 2 teams of lone-wolves duking it out until the objective is met.
As for squads specifically, what is the point if being in a squad when you can't spawn together and work together? There seems to be little relevance in squads as a practical use.
So I'd like to discuss what could be done to encourage teamwork, from game mechanics and point rewards to more objective-based game modes.
About spawning with your team: Use drop uplinks.
I feel that the ability to set an order as a squad leader encourages teamwork. Set a defend order on one of your guys and have the squad stick around that one guy, all their actions will get bonus war points and will aid you in getting orbital strikes much faster. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
|
Posted - 2013.01.31 22:19:00 -
[2] - Quote
suzisage wrote:James-5955 wrote:
About spawning with your team: Use drop uplinks.
I feel that the ability to set an order as a squad leader encourages teamwork. Set a defend order on one of your guys and have the squad stick around that one guy, all their actions will get bonus war points and will aid you in getting orbital strikes much faster.
I'm not about to drop ISK on something that people in my squad aren't guaranteed to use.
Then find a corp to join and play with like minded players in your squad instead of randoms. Plus the regular drop uplink is dirt cheap. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
|
Posted - 2013.01.31 22:23:00 -
[3] - Quote
suzisage wrote:James-5955 wrote: Then find a corp to join and play with like minded players in your squad instead of randoms.
Then why is it an issue? O.o |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.01.31 22:39:00 -
[4] - Quote
suzisage wrote:James-5955 wrote:
Then why is it an issue? O.o
Let me redirect you to the OP. If you can't understand why it is an issue, then you lack the reading comprehension and logically the intelligence to post here. suzisage wrote:After playing the game for about 3 days now, the core gameplay feels like a mash-up of Call of Duty and Battlefield 3, leaning more towards Call of Duty. In matchmaking, there's little to no incentive for cohesive teamwork or cooperation. Not only that, but random spawnpoints in Ambush, which often separate me from my team, have forced me to play as a lone-wolf. Generally speaking, most every match feels like 2 teams of lone-wolves duking it out until the objective is met.
As for squads specifically, what is the point if being in a squad when you can't spawn together and work together? There seems to be little relevance in squads as a practical use.
So I'd like to discuss what could be done to encourage teamwork, from game mechanics and point rewards to more objective-based game modes.
Still.
You're expecting teamwork from random players in FPS games. That is a big mistake, I've never played an FPS game where I could consistently count on a random player to do something for the team, win, and for the love of god to cover my back when I'm taking objectives. When it comes to random players in pub matches, I can see how getting them to work as a team can be difficult... That's why if you're so into seeing teamwork and having people who work well with you, then your own corp should be doing what's necessary to make that happen.. like using drop uplinks, nanohives, injectors, and sticking as a group while having the squad leader issue orders.
I asked why it's an issue because if they were team oriented players it wouldn't be an issue. Ambush is just a flawed mode if you're looking to be organized, it's TDM, the spawns are random unless you drop an uplink. If you want to really work as a team then you should be playing skirmish, IMHO.
A corp with guys that have mics and want to win, shouldn't have problems working as a team in this state of beta...
I get the argument of how ambush is, but TDM in every shooter is basically like that. There's still incentive to stick with the team however so you can revive teammates and keep your clown count from dropping too quick.
As others have pointed out, there's more to come so just wait. Tough it out and get some more members, I'm glad to be in an active corp where there's always a squad to join. |
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