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Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
50
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Posted - 2013.01.31 21:42:00 -
[1] - Quote
Cygnus Gogela wrote:Dust is not EvE. In EvE teamkilling gets expensive. Lets say you have 5 HACs in your fleet and then a teamkiller joins you. That's fine... think he can take you all? Hell no. Particularly not in his militia gear / Ibis. If he has a command ship he might take one of you down... but not all... and it'll be expensive. In DUST, I could wipe out my entire team in a random battle before anyone could do anything about it. It's not the same thing at all. Friendly fire is fine in a public match if two features are present: The ability to boot someone on your team who kills you from the match, AND the ability to block them from joining you in future public matches. If CCP doesn't do both of those things, I will personally guarantee you I will teamkill the hell out of this game until they change their minds. ...because if I can't have fun I'll see to it no one can There will be no HTFU. There will be only me destroying spawn points and when they are all gone camping my own MCV. You'll be dead before you hit the ground. NotEmptySelf-quoteing |
Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
50
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Posted - 2013.02.01 00:17:00 -
[2] - Quote
Shijima Kuraimaru wrote:Cygnus Gogela wrote:Cygnus Gogela wrote:Dust is not EvE. In EvE teamkilling gets expensive. Lets say you have 5 HACs in your fleet and then a teamkiller joins you. That's fine... think he can take you all? Hell no. Particularly not in his militia gear / Ibis. If he has a command ship he might take one of you down... but not all... and it'll be expensive. In DUST, I could wipe out my entire team in a random battle before anyone could do anything about it. It's not the same thing at all. Friendly fire is fine in a public match if two features are present: The ability to boot someone on your team who kills you from the match, AND the ability to block them from joining you in future public matches. If CCP doesn't do both of those things, I will personally guarantee you I will teamkill the hell out of this game until they change their minds. ...because if I can't have fun I'll see to it no one can There will be no HTFU. There will be only me destroying spawn points and when they are all gone camping my own MCV. You'll be dead before you hit the ground. NotEmptySelf-quoteing Dust is the ground side of Eve and Eve is the space side of Dust. Not the same environment but, to me, it's the same game as each side can affect the other. I have no problem with being able to kick someone from your squad, before or after battle, that's what preforming squads is for. It is, however, unrealistic to expect to be able to block them from joining the team your squad is on if there's an available slot. If you're so worried about getting TK griefed with no recourse to retaliate or defend, them maybe you shouldn't take anything more advanced than the free suits out in pub matches if FF is implemented for them. Be part of the solution, not part of the problem. Look... I want to win the match. I don't have time for 10 y/o TKers. You want to shoot at your own teammates you do it with your corp. ...so merc battles and corp battles fine whatever. In a public game I'm just sitting in for some casual killing. I still want to win. If somebody kills me on my own team I should be able to boot them from the match. If we have a field marshal up in the MCV that should simply be a matter of not letting them spawn in a new clone when they die. That's control you should have in a match. Don't tell me what I "should" or "shouldn't" do. I don't give a snip. If there's an exploitable problem one of two things can happen: CCP can recognize the problem and work on fixing it, or they can say "working as intended" and do nothing. What' I'm saying is pub matches are going to be no fun at all if TKers can just kill blues at will without repercussions. If all is as intended, wtf do I care? I can just create an alt and become part of the problem... and in so doing I'll actually be part of the solution, because once all the new people trying DUST start getting killed over and over again by their own guys, they won't want to play anymore. That's a problem for CCP. This whole conversation is stupid imho. If they allow blue on blue in public matches everyone will lose. One way or another. CCP MUST see that.
You know... the more I think about it the more I think I'm wasting keystrokes. There's no way CCP will allow allow TKing w/o consequence in public matches. They'd torp their own game before it even launched. |
Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
50
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Posted - 2013.02.01 21:26:00 -
[3] - Quote
Shijima Kuraimaru wrote: You still state that if things don't go your way then you'll become part of the problem. The "They're doing it so I will too." syndrome. If that's really the way you think I can only hope a lot of people you know don't start jumping off bridges. And besides, yes, this is probably a waste of keystrokes because it doesn't look like CCP is going to implement FF in pub matches anyway. If they do I will be pleasantly surprised.
Your idea of a field marshal with the power to kick someone from a match is a really bad idea. That's one that will get exploited a lot. You'll get elitist FMs that'll kick people for many invalid reasons.
I can just see it...
You took my kill! *kick* You don't have a mic! *kick* I don't like your name! *kick* I don't know you! *kick* You killed me in a match three months ago! *kick* That's my hack! *kick* You died too many times! *kick* I don't like your voice! *kick* You're a girl! *kick* I don't like your corp! *kick* You're not part of my corp! *kick*
I've heard all that and more in games where a field commander had the power to remove someone from the field of play. You think the occasional TK is bad, That's worse. At least with TKers you have the option to retaliate, you could do nothing about a "field marshal".
The field marshal arbitrarily making that decision isn't what I had in mind (i brought that up as more of a lore/explanation angle). I'm not talking about re-inventing the wheel. On your second or third friendly kill the teammate you killed just gets a little "boot traitor? Y/N" option while re-spawning. That's all. ...and again, public matches are all that would really concern me... but having that as an option in any match should be a given.
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Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
50
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Posted - 2013.02.04 23:41:00 -
[4] - Quote
Shijima Kuraimaru wrote:Cygnus Gogela wrote:Shijima Kuraimaru wrote: You still state that if things don't go your way then you'll become part of the problem. The "They're doing it so I will too." syndrome. If that's really the way you think I can only hope a lot of people you know don't start jumping off bridges. And besides, yes, this is probably a waste of keystrokes because it doesn't look like CCP is going to implement FF in pub matches anyway. If they do I will be pleasantly surprised.
Your idea of a field marshal with the power to kick someone from a match is a really bad idea. That's one that will get exploited a lot. You'll get elitist FMs that'll kick people for many invalid reasons.
I can just see it...
You took my kill! *kick* You don't have a mic! *kick* I don't like your name! *kick* I don't know you! *kick* You killed me in a match three months ago! *kick* That's my hack! *kick* You died too many times! *kick* I don't like your voice! *kick* You're a girl! *kick* I don't like your corp! *kick* You're not part of my corp! *kick*
I've heard all that and more in games where a field commander had the power to remove someone from the field of play. You think the occasional TK is bad, That's worse. At least with TKers you have the option to retaliate, you could do nothing about a "field marshal".
The field marshal arbitrarily making that decision isn't what I had in mind (i brought that up as more of a lore/explanation angle). I'm not talking about re-inventing the wheel. On your second or third friendly kill the teammate you killed just gets a little "boot traitor? Y/N" option while re-spawning. That's all. ...and again, public matches are all that would really concern me... but having that as an option in any match should be a given. Right. So someone that wants you out of the match can just spawn in a cheap and cheerful scout suit, stalk you, and jump in your line of fire when you're attacking to get TKed by you enough to give them the option of kicking you out of the match. Yah I guess... but what I'm describing is what's in most other FPS games, and while yah there are people who try to get you to kill them (taking your shields down to make you more vulnerable to the enemy, standing in front of your tank gun or super weapon line of fire, etc...) it's not that big a deal. It's annoying but not all that common. It's better than the alternative. Other FPS's also take that into consideration for the "boot player" button too... so if you take down a guys shield or really wound him and he in turn kills you, you do NOT get the option to boot him since you put damage on that dude before he killed you. No matter what people will find a way to grief to some degree... I just don't want that grieving to be game breaking.
Ner'Zul Nexhawk wrote:I'll just note (probably I'm not the first one in this thread) that CCP does not plan to turn on FF in pub matches (I think it was stated in one of the interviews).
That said, if you are getting intentionally TKed in corp battles, well, there is a black sheep in your flock. This is New Eden. Spies happen. Your problem that you didn't figure the mole by yourself. There ya go ^
Problem solved. |
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