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Sobriety Denied
Universal Allies Inc.
432
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Posted - 2013.01.29 22:05:00 -
[1] - Quote
What if the future corp armories were planet side and susceptible to a smash and grab that initiates a defend/attack contract on a new type of facility like a warehouse division? There could be different warehouses like a hangar for dropships and a warehouse for weapons. If the attackers win they get to loot the armories. Don't keep your eggs all in one basket; we should be able to build more than one corp armory to prevent a %100 loss.
The facility should be very easy to defend and very difficult to attack. If someday we actually have to physically travel, or someone has to physical travel to represent our clone bank and give us the ability to spawn on that planet; but let's say they remove this instant clone jumping we do, and someone has to physically travel to these armories else they would just be spammed with jump cloning mercs.
The point being if physical travel became integrated to include dust mercs, someone has to run a blockade that could be in place to protect the planet that contains the corp armory. This would allow corps to place their armories in protected space, so if someone wants to smash and grab a high profile armory, an EVE ship would have to orbit said target planet allowing us to initiate an attack/defend contract on that planets armory only if the attackers represented "troop transport" ship makes it to that planet's orbit.
These facilities would perhaps be guarded corp secrets for spies to uncover but an EVE player could scan a planet and also discover the facility on his own. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.29 22:17:00 -
[2] - Quote
oh so if the defenders loose then all is not totally loss, there is still hope- i like that idea |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.29 22:53:00 -
[3] - Quote
good ideas/replies which got me to thinking about: Hack and defend a storage point for X amount of time = the spawning of a supply crate of X amount of supplies (the crate can only hold so much) and any rehack of the point set the timer back to zero so any process the attackers gained in spawning the supply crate is lost by the defenders rehack. If storage point is held for X amount of time and supply crate is spawned you then call an RDV to pick it up, granted the RDV is not destroyed in the process, but then RDVs are no longer free at this time and perhaps we have fighter craft by now.. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.29 23:07:00 -
[4] - Quote
Squally 160 wrote:If we go the steal it all route, i want to be able to dump stront into my warehouse to put it into a full lockdown, so owners have time to organize a defenses. This way you dont lose all kinds of stuff becaus of a night raid. This way too, they attackers firs assault, deal with any defenders, "breach" the warehouse, and it goes into stront lockdown. From there, the warehouse owners now must assault and clear out the would be crooks before the warehouse reopens. Could be interesting
because of you mention a night raid, this mode would also take time dedication and much longer than a normal match. 1-2 hours, at least. the main requirement is cross platform organization/coordination in order to execute this theft, not just some pick up squad or lone wolf from local. which would also set off an alarm somehow in EVE space that the merc armory is under attack, perhaps presenting EVE pilots a new mode where they are less restricted to launch an orbital..? So in effect, the hack on the storage point could set off 2 alarms, one dust side and one eve side, so the thieves better have protection in space since the restriction on orbitals is lifted and pilots perhaps could nuke planet at will.
I might have gone a little overboard here, but the main line is: corp theft is srs bsns and should be tragically difficult to execute yet possible with enough coordination and support, which all replies have point point to. |
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