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Garrett Blacknova
Codex Troopers
1849
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Posted - 2013.01.28 10:06:00 -
[1] - Quote
Moejoe Omnipotent wrote:How to kill a scout player: Point and shoot How to kill an assault player: Point and shoot How to kill a triage: Point and shoot How to kill a heavy: "Run away, keep your distance (even though HMGs have the range of assault rifles and you'll be dead 10 times over before you're out of its range), make sure you happen to have grenades on you to take down their armor, make sure you happen to be playing in a group so you have friends to distract them because 1-on-1's are futile, if you can't run away then just somehow run through HMG fire and start spinning in circles around them. 'Dust 514 is hardcore to the max yo use teamwork and strategy and you can take us down as long as you take the time and effort to put us in what would be considered an enormous disadvantage if we were playing as any other class we're not OP lol get good!'"
Do you see the problem here? How to kill a scout player: Point and shoot. If you can find them and actually keep them in your sights long enough to pull the trigger. Which you WON'T in most cases if they're good at their job. So first off, hunt them down, which is a MAJOR problem when they can see you coming from further away AND can't be seen coming as easily. Then you have to actually line them up, which is again more difficult than it sounds if they're doing their job competently. How to kill an assault player: Point and Shoot. And hope the weapon they brought isn't better for the range you're at, because Assaults are effective with every non-Heavy weapon in the game, and while not as tough as Heavies, can often still take a decent beating before going down. How to kill a triage: Point and shoot. And make sure you kill them first - good luck knowing who the Triage guy is when he's in an Assault or Scout suit instead of a Logi suit. And when you see a Logi and assume he's Triage, good luck against the guy who's laced the area with Nanohives and can grenade-spam you to death with near-infinite ammo even though there's no Supply Depot anywhere on the map. Or the one who's set up an Uplink so he has constant reinforcements appearing on his position, and also providing Nanohives to have his whole team permanently stocked with near-infinite ammo. Or brought REs and lined the surrounding area with them so when you're moving into a position to threaten him, he sets them off and you go flying.
Your "how to kill a heavy" example doesn't look so out of place when you consider the REAL advantages of the other options.
EDIT:
How to kill a Heavy: Shotgun. Approach from behind. Usually they die before they finish turning. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2013.01.29 12:26:00 -
[2] - Quote
Wicked Glory wrote:Moejoe Omnipotent wrote:How to kill a scout player: Point and shoot How to kill an assault player: Point and shoot How to kill a triage: Point and shoot How to kill a heavy: "Run away, keep your distance (even though HMGs have the range of assault rifles and you'll be dead 10 times over before you're out of its range), make sure you happen to have grenades on you to take down their armor, make sure you happen to be playing in a group so you have friends to distract them because 1-on-1's are futile, if you can't run away then just somehow run through HMG fire and start spinning in circles around them. 'Dust 514 is hardcore to the max yo use teamwork and strategy and you can take us down as long as you take the time and effort to put us in what would be considered an enormous disadvantage if we were playing as any other class we're not OP lol get good!'"
Do you see the problem here? The thread should have been over right here. Stop abusing your crutch scrubs. Really? Because I haven't seen a valid counter to my reply yet. I'll repost it so you can take another look:
Garrett Blacknova wrote:How to kill a scout player: Point and shoot. If you can find them and actually keep them in your sights long enough to pull the trigger. Which you WON'T in most cases if they're good at their job. So first off, hunt them down, which is a MAJOR problem when they can see you coming from further away AND can't be seen coming as easily. Then you have to actually line them up, which is again more difficult than it sounds if they're doing their job competently. How to kill an assault player: Point and Shoot. And hope the weapon they brought isn't better for the range you're at, because Assaults are effective with every non-Heavy weapon in the game, and while not as tough as Heavies, can often still take a decent beating before going down. How to kill a triage: Point and shoot. And make sure you kill them first - good luck knowing who the Triage guy is when he's in an Assault or Scout suit instead of a Logi suit. And when you see a Logi and assume he's Triage, good luck against the guy who's laced the area with Nanohives and can grenade-spam you to death with near-infinite ammo even though there's no Supply Depot anywhere on the map. Or the one who's set up an Uplink so he has constant reinforcements appearing on his position, and also providing Nanohives to have his whole team permanently stocked with near-infinite ammo. Or brought REs and lined the surrounding area with them so when you're moving into a position to threaten him, he sets them off and you go flying.
Your "how to kill a heavy" example doesn't look so out of place when you consider the REAL advantages of the other options.
EDIT:
How to kill a Heavy: Shotgun. Approach from behind. Usually they die before they finish turning. |
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