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IRuby Heart
DIOS EX.
325
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Posted - 2013.01.26 09:11:00 -
[1] - Quote
1.) Heavy Gunner- I'm a little aggravated by this guy, Is this class unstoppable unless you're a sniper or have a rocket launcher or something. After playing the game for the first time extensively today, I've noticed every game there are 1 or 2 Heavy Gunners just tanking through everybody. 3 or 4 guys against 1 Heavy and we all died in a matter of seconds. These guys also always get the godlike scores I've noticed 12-0, 17-2, etc.. I'm not making this up, I've seen it first hand. So whats the counter to this guy?
2.) Scope/ Red Dot / Weapon attachments? Are there any currently in the game, I know this is a beta so If they aren't I'd really like to see them in the full release.
3.) AUR- Is there really anything WORTH buying with AUR? The boosters Seem pretty nifty but with the SP cap does it even matter? The weapons all have a very minimal increase in stats compared to their ISK counterparts. Am i missing something here, I'm glad it's not pay to win but I could see something like a Permanent weapon with slightly better stats then their militia counter parts being worth the 5 bucks, yet I don't see anything like that here.
4.) Not a question just a quick useful tip I came across via the awesome local chat, to switch between characters without having to quit and restart the game, just sign out of PSN and log back in. It should take you back to the character select screen. Hope I'm no the only one who didn't know this...
5.) I've noticed the term "Meta Level" on certain weapons and stuff, what does this mean.
6.) Will there ever be customizable colors or parts for the drop suits? I understand in game we have to be color coordinated to identify teammates, but man I at least want to be unique when I'm in my little jail cell type room. Better yet I hope eventually I can just take off my helmet when I'm not on the battlefield, you know give my character a face with personality?
7.) What is up with the reloading system in this game, I've died so many times after watching my guy pull out his empty magazing insert another one and charge at the enemy headstrong only to get killed because apparently the magazine he just put in his gun was a blank. I feel that at the point of animation you've inserted a new clip canceling the animation with a run SHOULD NOT cancel the reload.
8.) Grenades, pretty much useless. Slow to select, slow to throw, slow to detonate, small blast radius. Or is it just me?
This is not a QQ thread, I'm loving the game a lot!! Just thought I'd share my thoughts and opinions. |
IRuby Heart
DIOS EX.
325
|
Posted - 2013.01.26 17:33:00 -
[2] - Quote
Thanks for the awesome replies(Except the first guy ). Helped me out a lot, also glad a lot of these features will eventually be coming around
I'm used to the way grenades work, I just think they could be a little better. I'll follow Bucktooth's advice, level up my grenade skill and try out some flux grenades.
Bird, you're like my personal wikipedia for all things Dust, thanks for helping out a noob like me !
McBob, thanks for the tip. I'll try that out next time I get on. |
IRuby Heart
DIOS EX.
325
|
Posted - 2013.01.27 00:19:00 -
[3] - Quote
Thanks for the additional answers guys, I like reading so the more info the better
As for the reloading issue, I understand that attempting to run while in the reload animation is going to cancel the reload. The issue I'm trying to get across is this...
I just emptied my clip into somebody, I find some cover and reload I without a doubt see my character actually insert a new magazine into her gun and swings her weapon back, ready to go I run out ready to shoot more enemies Turns out that I never actually completed the reload and I suffer a fail blog like death as I desperately try to reload my gun again.
This is the problem I'm trying to address, at that point in the reload animation your magazine should be full and restocked. As it is now you actually have to wait a good second before the reload actually registers as finished. No other FPS has this kind of deceiving issue and I highly doubt that the developers meant for it to be like this. |
IRuby Heart
DIOS EX.
325
|
Posted - 2013.01.27 00:23:00 -
[4] - Quote
Oh ok, good to know. So the boosters actually raise your daily cap. I have no issue with this. |
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