
GarryKE
Omnispace Trading Company
60
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Posted - 2013.01.26 17:39:00 -
[1] - Quote
Taux465 wrote:You're wrong and pretty much every point there... Rather than being useless and telling him he's wrong, why don't you provide some useful feedback for him on his second day of playing so he can better understand the game?
Heavies are tanks. If you're using an assault rifle, shoot him to see if he's a weak/new one first. If not, just turn and find someone else to kill. Otherwise, laser rifles work best from what I've seen.
If you mean scopes on assault rifles, I posted a thread somewhere yesterday asking to check if they're in-game. They used to be but people asked for ironsight so people got ironsight. Hopefully, they'll be added as weapon mods in the future.
AUR items usually have a higher meta level: check, and if interested, purchase some. Though, keep in mind, it's not [i]always[i] worth it, unless you're sure of what you're doing and what you need. Skill boosters are handy, there are active and passive ones. In addition to these, there seems to be placements for other AUR items, that are not in game but can be used via the augmentation screen - when they're added. But who knows.
I just this moment posted on some dude's thread explaining meta levels and how they work in EVE, suggesting they more than likely work the same way here in Dust, possibly with little differences here and there. You should still read it if you're unsure. While reading it, have a laugh at the inevitable know-it-alls who come along and act like I'm dumb and have it all wrong with the posts below. It always happens. Use this link to view the post.
With question six, I can't really provide a useful answer so I'll skip.
With questions seven and eight, I think you should hold out on that train of thought for the moment. There are skills to increase these attributes (reload time, blast radius, able to carry more ammo at once etc), like proficiency and specialisation skills. You will come across them eventually and they will help a lot. But more importantly, level the skills you're using now to five and you'll see a difference. Give it some time though. |