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Berserker007
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206
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Posted - 2013.01.26 04:10:00 -
[1] - Quote
ok, as well all know; this game is 100% free to play, as you dont really need to buy anything. However; at the moment (maybe will change), it really is P2C, or pay 2 compete as i put it.
At the moment, unless you are running boosters you are at quite a disadvantage SP wise in what you can get versus someone who has boosters.
I did a bit of a calc; and for a month of both passive & active boosters; you use roughtly 7k x 8 = 56k AUR for weekly boosters, then throw in two 3 day boosters (as most months are 30-31 days, not 28 ... as not using the 30 merc booster here).
So thats 56k + 7k = 64k AUR. If you look on the PSN store $20 equals 43k AUR. SO essentially per month you would be paying about $30 to compete in this game. Thats $360 a year to really stay relatively competitive. So essentially for a F2P game, to actually compete you are paying double the price of what an EvE subscription is (right?).
My question to CCP is please justify this ; and to the community, how do you feel about having to spend more to compete on Dust which is F2P, then EvE which is subscription based ? |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2013.01.26 04:18:00 -
[2] - Quote
Iron Wolf Saber wrote:Berserker007 wrote:ok, as well all know; this game is 100% free to play, as you dont really need to buy anything. However; at the moment (maybe will change), it really is P2C, or pay 2 compete as i put it.
At the moment, unless you are running boosters you are at quite a disadvantage SP wise in what you can get versus someone who has boosters.
I did a bit of a calc; and for a month of both passive & active boosters; you use roughtly 7k x 8 = 56k AUR for weekly boosters, then throw in two 3 day boosters (as most months are 30-31 days, not 28 ... as not using the 30 merc booster here).
So thats 56k + 7k = 64k AUR. If you look on the PSN store $20 equals 43k AUR. SO essentially per month you would be paying about $30 to compete in this game. Thats $360 a year to really stay relatively competitive. So essentially for a F2P game, to actually compete you are paying double the price of what an EvE subscription is (right?).
My question to CCP is please justify this ; and to the community, how do you feel about having to spend more to compete on Dust which is F2P, then EvE which is subscription based ? You're stupid, How do you purpose how we fix this 5 years from now with 5 year old characters in the game then? Matter of factly Eve is 10 years old, There are characters from day 1 beta still in the game even now, How do you compete against that? New players join every year and they make it big all the time.
didnt propose a fix; simply bringing up the $$ factor of a F2P game. The idea of this was that CCP has said the casual and people who dont buy AUR will be just as competitive as someone who does have AUR. However, with boosters being a key part to AUR.
As it stands boosters give u 50% more SP. SO essentially in 6 months; those who dont have boosters, will need a year of game play to equal what we did in 6 months.
Just shedding light that to be competitive is costly; which seems to take away from the F2P aspect of being competitive is all |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2013.01.26 04:23:00 -
[3] - Quote
Mavado V Noriega wrote:lolberserker its pay to get stuff earlier not pay to compete those who want to maximize all the SP they can gain can spend on boosters but ur not forced to buy boosters to compete once u have ur role maxed or at a comfortable lvl u can compete
more SP after that just means that guy has more options in other roles
yeah; just looking at the cost to get stuff early. Wasn't looking for flaming here; simply found it interesting on the amount of $$$ needed to run boosters for an extended time; and made me think about how long it'd take those not using boosters. |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2013.01.26 17:18:00 -
[4] - Quote
Tony Calif wrote:Ok 3 things.
1.) last build I was 3 mil down on my corp buds. They had over 10 mil Sp, I had 7mil. Now, at that stage I was not competative. Thing is, that would have gone away after a few weeks more SP. it was unpleasant, but simply something you have to grind and QQ through.
2.) This talk of PvP in eve with a new chat is total bollox. Go look at how ZionTCD are doing in their war. People mean "you can be useful in PvP". Not competative. The difference is huge (2good battle cruisers with high SP and good pilots > 5-6 nOObs). Been there, done that, decided it'll take atleast 3 months to get a reasonable ship/char.
3.) There will be different levels of competition. Say imps had 3 battles, 1 vs SI, 1 vs SyN, and 1 against a rubbish corp, the "uncompetitive" players get to do battle 3 :D
The gap is there, but it only shows up at certain points (usually around the 25% mark).
that is all i was trying to say/show . As right now per week, those who run double boosters over someone who doesn't run any gets ~150-200k more SP. SO per month that is b/t 600-800k. That may not seem like a lot, but if you keep adding that month by month it adds up.
Heck, where my character was last build was great for me (though, if tings weren't changed it'd of taken a differ route); but to set that character up it took what roughly 3-4months? That was with us getting about an extra 200k SP a week then we do now. So what took me 3-4 months; might now take me 6months or so; which then may take someone w/o bosters 9-10 months for the exact build. Overall yes, everyone will get what they want, but how competitive will you be ? (remember this isn't just for us hardcore players, but casuals as well)
@Tony: def liked your corp battle example. As we all know skill usually is > then gear; but having the skill + gear puts things even more in your favor |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2013.01.26 18:20:00 -
[5] - Quote
Thorn Badblood wrote:In EVE you only get passive SP so if the OP is going to base his statement on that model, then it would be 7k AUR x 4 which is 28000 AUR, which is less than a monthly subscription.
but that doesn't work; as you get active here; so it needed to be accounted for. You can't disregard 1/2 of what you are paying. As is, you pay roughly $30 a month for boosters, but an eve subscription is $15 (i believe). So for the edge & to stay competitive you are paying about double the price of what an eve subscription is.
I'd also rather have Dust be F2P but $15 subscription price for passive & active boosters per month, as it'd be 1/2 the cost money wise |
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