Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.24 09:44:00 -
[1] - Quote
I know its been mentioned before buuuut,
It would be nice if dropships could get WP's either,
1) Spawning at there fitted mobile
2) Per man dropped
either or would be cool |
Django Quik
R.I.f.t
220
|
Posted - 2013.01.24 10:09:00 -
[2] - Quote
I think dropships should get something similar to the guardian points that reppers get - say for 30 seconds after dropping the pilot gets assist points for everything the dropped players do. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.24 10:09:00 -
[3] - Quote
Y0UR NAME HERE wrote:I know its been mentioned before buuuut,
It would be nice if dropships could get WP's either,
1) Spawning at there fitted mobile
2) Per man dropped
either or would be cool
try both. and a WP bonus if the drop happens and a mission objective is taken.
also: triage WP for remote reps (shield transporters and remote armor reps) |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.24 10:33:00 -
[4] - Quote
I really would like to see this happen, especially the rep part. |
Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2013.01.24 10:56:00 -
[5] - Quote
I've been a proponent of this myself. For a short time, any WP-gaining action the passengers dropped perform, the pilot should get 1/5th the WP or something to that effect.
And spawn-in WP isn't given simply because it's bugged. This was stated long ago, during the Closed Beta that it should be given, but isn't for some reason. |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.24 11:10:00 -
[6] - Quote
Zat Earthshatter wrote:I've been a proponent of this myself. For a short time, any WP-gaining action the passengers dropped perform, the pilot should get 1/5th the WP or something to that effect.
And spawn-in WP isn't given simply because it's bugged. This was stated long ago, during the Closed Beta that it should be given, but isn't for some reason.
Its a big bug that should be fixed imo, that'd be like being a tank turret support and gaining no points............well you get my drift lol. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
191
|
Posted - 2013.01.24 11:23:00 -
[7] - Quote
Myself and many other people proposed this countless times but no dev seemed to care. Dropships NEED a way to get WP. WP for spawning people onboard and assists for dropped people would be awesome.
DEVs PLEASE WAKE UP AND GIVE DROPSHIP PILOTS SOME LOVE |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
96
|
Posted - 2013.01.24 12:53:00 -
[8] - Quote
If you check the weekly dev feedback you'll see that this has been planned from day 1, but simply hasn't been implemented yet. I'm a dropship pilot myself, so I understand your frustration, but I'm pretty sure dropships aren't a super high priority compared to all the other stuff they've got to get working. |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.25 02:17:00 -
[9] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:If you check the weekly dev feedback you'll see that this has been planned from day 1, but simply hasn't been implemented yet. I'm a dropship pilot myself, so I understand your frustration, but I'm pretty sure dropships aren't a super high priority compared to all the other stuff they've got to get working.
True, but for a ship that can turn the tide on skirmish, deploy you at any objective at anytime while giving you air support.
I mean c'mon, it is a hugely needed item in the game that people simply don't want to use and why? because you don't get any WP.
So instead of having a few drop-ships dropping off ppl at A B C D E, you have none and rely on stationary clone reanimation units that can easily be hacked by the enemy.
I think its a big part of the game and would make a big difference in the battlefield, if CCP would fix them to give out points correctly. |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2013.01.25 03:19:00 -
[10] - Quote
War points aside let us look at what the dropship can do and the issues with each.
Remote Rep Vehicle Shield and Armor
Why they are not being used - No war points - Terrible interface where the DS is more likely to nose dive your HAV then rep it. - DS can only perform a logistics roll out of combat not when the combat is happening (when is needed most.) This is due to a grossly inadequate EHP for the roll. (If an HAV is at risk of being lost it's too hot for a DS to linger above it.)
What Might Fix it -More people in match, so a we can afford spider tank scenario with out crippling your teams ability to push objectives. -Give DS logistics incentives -Return the DS PG and CPU to allow for a better tank
Personnel Logistics (Dropping People)
Why they are not being used - No war points - Randoms rarely spawn to your CRU due to the current high risk nature of Dropships, which is in turn due to their paper thin tank. (and the fact that most DS pilots are generally awful and non participant on voice)
What Might Fix it - CRU incentives (team respawn) - A system that allows DS pilots to get a portion of WP gained from Merc's that drop from their ship (until they die or after, say 2 minutes)
High Speed Low Altitude Weapon Platform
Why they are not being used -The Pilot gets no Kills -The Pilot does not Warpoint well because the current weapons suit the DS very poorly
What Might Fix it -Small Blaster- Increased range. Increased Damage or ROF. -Small Rail- Increased Splash Radius -Small Missile - Increased Splash Radius, Projectile speed & Accuracy. (Undo what they did mid December) |
|
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.25 03:43:00 -
[11] - Quote
Volgair wrote:War points aside let us look at what the dropship can do and the issues with each.
Remote Rep Vehicle Shield and Armor
Why they are not being used - No war points - Terrible interface where the DS is more likely to nose dive your HAV then rep it. - DS can only perform a logistics roll out of combat not when the combat is happening due to a grossly inadequate tank for the roll. (If an HAV is at risk of being lost it too hot for a DS to linger above it)
What Might Fix it -More people in match, so a we can have a afford spider tank scenario -Give DS logistics incentives -Return the DS PG and CPU to allow for a better tank
Personnel Logistics (Dropping People)
Why they are not being used - No war points - Randoms rarely spawn to your CRU due to the current high risk nature of Dropships, which is in turn due to their paper thin tank. (and the fact that most DS pilots are awful and non participant in on voice)
What Might Fix it - CRU incentives (team respawn) - A system that allows DS pilots to get a portion of WP gained from Merc's that drop from their ship (until they die or after, say 2 minutes)
High Speed Low Altitude Weapon Platform
Why they are not being used -The Pilot gets no Kills -The Pilot does not Warpoint well because the current weapons suit the DS very poorly
What Might Fix it -Small Blaster- Increased range. Increased Damage or ROF. -Small Rail- Increased Splash Radius -Small Missile - Increased Splash Radius, Projectile speed & Accuracy. (Undo what they did mid December)
I totally agree with this post, thanks for the comment and feedback! hopefully the devs will look at this and take it into consideration. The splash damage on missiles are absolutely terrible, for a main line of defense, rails, blasters, missiles.....it's sure got terri bad defense and offense. |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2013.01.25 05:11:00 -
[12] - Quote
Honestly I am under the impression that DS and Scout suits are being slowly broken down to the point where they are no longer being employed. and then CCP will rebuff them once they have the data they wanted... That's what they did with Heavies. |
Val'herik Dorn
CrimeWave Syndicate
264
|
Posted - 2013.01.25 05:34:00 -
[13] - Quote
actually i can see the small artillery cannons being great DS weapons... once ya know CCP gets around to implementing them. |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.25 06:14:00 -
[14] - Quote
Val'herik Dorn wrote:actually i can see the small artillery cannons being great DS weapons... once ya know CCP gets around to implementing them.
except their blast radius will be nerfed like the others, which kills the current DS turrets. |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.25 23:49:00 -
[15] - Quote
This topic keeps getting new threads after this post, if you want these changes put your support here and not throw it all over the forums for the devs to see scattered posts, |
Crazy Mistah Jay
Prima Gallicus
11
|
Posted - 2013.01.27 17:55:00 -
[16] - Quote
My 2 cents.
Yeah, i think it's best if dropships pilots gets WP for good job and wins WP like that :
- gets WP when a friendly spawn in the dropship CRU (maybe like the mobile infantry spawn module).
- gets WP if the dropship drops soldiers near a strategic point (CRU, points in skirmish, ...).
- gets WP if they drops soldiers and this soldier makes an action in 5-10 seconds after dropping (more WP if they are drops near a strategic point).
And maybe other things i haven't think |
pegasis prime
The Shadow Cavalry Mercenaries
81
|
Posted - 2013.01.27 18:32:00 -
[17] - Quote
Django Quik wrote:I think dropships should get something similar to the guardian points that reppers get - say for 30 seconds after dropping the pilot gets assist points for everything the dropped players do.
Drop ship pilots like myself only get wp points if our gunners acctually kill someone im lucky enough to have two compotent gunners with me most of the time. but other than that and being squad leader and putting priority on your gunner there is no points system for dropships at the moment . we do it for the thrill and maby some isk . but some w for dropoffs would be nice. |
Mode Torsen
ZionTCD Legacy Rising
11
|
Posted - 2013.01.29 04:30:00 -
[18] - Quote
I don't mind not getting WP, I want a passenger eject button.
I get annoyed when people get in my DS and don't deploy over objectives. I understand that they are randoms, but have a little common sense grunts. If I'm hovering over an unguarded objective (I've even gone so far as to land) get out and do some work.
You can lead a horse to water.
|
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.01.29 07:24:00 -
[19] - Quote
Y0UR NAME HERE wrote:Volgair wrote:War points aside let us look at what the dropship can do and the issues with each.
Remote Rep Vehicle Shield and Armor
Why they are not being used - No war points - Terrible interface where the DS is more likely to nose dive your HAV then rep it. - DS can only perform a logistics roll out of combat not when the combat is happening due to a grossly inadequate tank for the roll. (If an HAV is at risk of being lost it too hot for a DS to linger above it)
What Might Fix it -More people in match, so a we can have a afford spider tank scenario -Give DS logistics incentives -Return the DS PG and CPU to allow for a better tank
Personnel Logistics (Dropping People)
Why they are not being used - No war points - Randoms rarely spawn to your CRU due to the current high risk nature of Dropships, which is in turn due to their paper thin tank. (and the fact that most DS pilots are awful and non participant in on voice)
What Might Fix it - CRU incentives (team respawn) - A system that allows DS pilots to get a portion of WP gained from Merc's that drop from their ship (until they die or after, say 2 minutes)
High Speed Low Altitude Weapon Platform
Why they are not being used -The Pilot gets no Kills -The Pilot does not Warpoint well because the current weapons suit the DS very poorly
What Might Fix it -Small Blaster- Increased range. Increased Damage or ROF. -Small Rail- Increased Splash Radius -Small Missile - Increased Splash Radius, Projectile speed & Accuracy. (Undo what they did mid December) I totally agree with this post, thanks for the comment and feedback! hopefully the devs will look at this and take it into consideration. The splash damage on missiles are absolutely terrible, for a main line of defense, rails, blasters, missiles.....it's sure got terri bad defense and offense.
i can agree on everything but the missles, 2 builds ago, the pilots would perch the damn things on towers above the range of everything else and then rain missles down on the other team, un nerfing the missles would leave a great deal of people mad and call for another nerf
|
General Tiberius1
ZionTCD Legacy Rising
206
|
Posted - 2013.01.29 07:26:00 -
[20] - Quote
Mode Torsen wrote:I don't mind not getting WP, I want a passenger eject button. I get annoyed when people get in my DS and don't deploy over objectives. I understand that they are randoms, but have a little common sense grunts. If I'm hovering over an unguarded objective (I've even gone so far as to land) get out and do some work. You can lead a horse to water.
an eject button would be nice, and hilarious |
|
Vyzion Eyri
The Southern Legion
155
|
Posted - 2013.01.29 07:33:00 -
[21] - Quote
I'd like to get WP every minute my dropship stays alive. God knows it'll keep me from playing chicken with lamp posts and trying to hug cliffs. |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2013.01.29 08:33:00 -
[22] - Quote
As a all out Pilot I must agree, I gain alot of WP since i lean towards acting gunships bringing my guys 16/0 - 25/0 so i gain a fare share of WP BUT to get there I needed to spend alot to survive the "look thats an expensive thingy evryone blow it up" so the WP I gain compared to transport exclusive pilots is a deserved addition, I think Transport pilots need their fair share since they gain nothing most of the time AND might actully loose WP for the death/destruction of passengers and the ship.
10+ WP for each passenger carried for 30-60 secounds. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
191
|
Posted - 2013.01.29 11:13:00 -
[23] - Quote
I would like a better langing gear for gallente dropships |
Tech Dok
Super Smash Bros Friends United Seeking Influence and Notoriety
3
|
Posted - 2013.01.29 12:34:00 -
[24] - Quote
What about these DP's with the Uplink module for an half million isk?Does the Pilot still didn t getting WP's for that Mercs spawn in there? It would also be great to have something like a "Pick up" call. Sometimes i see a DP or a LAV and i cant tell them fast enough that I need a Pick up.And when there is a "Pick up Call" the Pilot which picks me up should gain WP's
So I threw something about 2 millions out of the window to lern how to fly these things . Now i can Fly it but most of the Gruntz don t jump into the ship so i can transport them nor is there a interest......
|
Grendel Aurelius
Prototype Technology Corp.
13
|
Posted - 2013.01.30 21:56:00 -
[25] - Quote
I'm not sure what all the hub bub is about in here. I fly a drop ship A LOT of the time and I get around 1k war points just from the kills that my gunners get.
You need to ensure that the squad leader sets a defend objective on the drop ship.
If you have a CRU in your drop ship, then I definitely think you should go ahead and get wp when someone spawns there. I also think you should be able to eject those joyriders too.
Currently if some blue berry hops into a turret ahead of one my squad members I'm forced to hover at lot altitude with his side of the ship exposed to a bunch of reds, so they can shoot him out of my ship.
Even though I get plenty of warpoints, IMO, while flying a dropship, I'm not flying it for my own glorification. I spend time in the drop ship because I know that being a good pilot will be a valuable asset in the future to my Corp. I |
Naes Zenitram
OPERATIVES OF THE GOAT
0
|
Posted - 2013.04.22 20:25:00 -
[26] - Quote
I posted this in general discussion not long ago, but I definitely feel that points should be awarded to pilots with CRU.
I also feel that points should be awarded for hacking vehicles.
The other day, I was able to sneak up on an enemy pilot calling in a dropship. I was able to kill him and then hacked his ship after it was deployed. If there were a CRU equipped, my teammates should be able to spawn in through it. Yet I would receive no points for hacking the enemy ship, OR for CRU spawns, even though I had provided the team with a strategic advantage.
Does anyone know if these issues will be addressed? |
Shouper of BHD
Better Hide R Die
59
|
Posted - 2013.04.23 22:20:00 -
[27] - Quote
Grendel Aurelius wrote:I'm not sure what all the hub bub is about in here. I fly a drop ship A LOT of the time and I get around 1k war points just from the kills that my gunners get.
You need to ensure that the squad leader sets a defend objective on the drop ship.
If you have a CRU in your drop ship, then I definitely think you should go ahead and get wp when someone spawns there. I also think you should be able to eject those joyriders too.
Currently if some blue berry hops into a turret ahead of one my squad members I'm forced to hover at lot altitude with his side of the ship exposed to a bunch of reds, so they can shoot him out of my ship.
Even though I get plenty of warpoints, IMO, while flying a dropship, I'm not flying it for my own glorification. I spend time in the drop ship because I know that being a good pilot will be a valuable asset in the future to my Corp. I
thats liek saying nerf the logi bros so they can only gain kills and assists and have a good battle since you have a good AR and damage mods or HP and say its balanced, DSes need to get awarded for thei supportive work its as simple as that. |
ladwar
Dead Six Initiative
214
|
Posted - 2013.04.23 23:19:00 -
[28] - Quote
Volgair wrote:High Speed Low Altitude Weapon Platform
Why they are not being used -The Pilot gets no Kills -The Pilot does not Warpoint well because the current weapons suit the DS very poorly
What Might Fix it -Small Blaster- Increased range. Increased Damage or ROF. -Small Rail- Increased Splash Radius -Small Missile - Increased Splash Radius, Projectile speed & Accuracy. (Undo what they did mid December) first lol just ran with a corpmate dropship and this is ok
pilot does not get kills.. yup no doubt about it pilot does nt get a lot of war points- if you don't know what you are doing with bad gunners. we got 2 orbitals so that's about as good as a tank.
small blaster-short range switch to stabilized and you wont have much issue, damage/ROF.. lol no just get skills to support this tactic small rail- actually dislike them but if any fix for them is less heat version that does less damage splash does not and would not make sense. small missiles- i like these so i would say splash radius is to small but that's it, the only problem i have with them is flipping me around to stop my from getting kills which is the pilot not the missiles but this is with most DS pilots. |
Shouper of BHD
Better Hide R Die
60
|
Posted - 2013.04.24 00:36:00 -
[29] - Quote
ladwar wrote:Volgair wrote:High Speed Low Altitude Weapon Platform
Why they are not being used -The Pilot gets no Kills -The Pilot does not Warpoint well because the current weapons suit the DS very poorly
What Might Fix it -Small Blaster- Increased range. Increased Damage or ROF. -Small Rail- Increased Splash Radius -Small Missile - Increased Splash Radius, Projectile speed & Accuracy. (Undo what they did mid December) first lol just ran with a corpmate dropship and this is ok pilot does not get kills.. yup no doubt about it pilot does nt get a lot of war points- if you don't know what you are doing with bad gunners. we got 2 orbitals so that's about as good as a tank. small blaster-short range switch to stabilized and you wont have much issue, damage/ROF.. lol no just get skills to support this tactic small rail- actually dislike them but if any fix for them is less heat version that does less damage splash does not and would not make sense. small missiles- i like these so i would say splash radius is to small but that's it, the only problem i have with them is flipping me around to stop my from getting kills which is the pilot not the missiles but this is with most DS pilots.
if you played skirmish 2 orbis are easy but if you did an ambush you did your work indeed. going in on a 5 point skirmish with a missle DS and destroying all the installations is AWSOME! |
Galrick M'kron
Sand Mercenary Corps Inc.
71
|
Posted - 2013.04.24 07:44:00 -
[30] - Quote
Django Quik wrote:I think dropships should get something similar to the guardian points that reppers get - say for 30 seconds after dropping the pilot gets assist points for everything the dropped players do. +1. It should last for a minute after a merc is dropped and be 20% of all WP they gain during that time. |
|
Halador Osiris
Dead Six Initiative
217
|
Posted - 2013.04.24 13:00:00 -
[31] - Quote
Shouper of BHD wrote:ladwar wrote:Volgair wrote:High Speed Low Altitude Weapon Platform
Why they are not being used -The Pilot gets no Kills -The Pilot does not Warpoint well because the current weapons suit the DS very poorly
What Might Fix it -Small Blaster- Increased range. Increased Damage or ROF. -Small Rail- Increased Splash Radius -Small Missile - Increased Splash Radius, Projectile speed & Accuracy. (Undo what they did mid December) first lol just ran with a corpmate dropship and this is ok pilot does not get kills.. yup no doubt about it pilot does nt get a lot of war points- if you don't know what you are doing with bad gunners. we got 2 orbitals so that's about as good as a tank. small blaster-short range switch to stabilized and you wont have much issue, damage/ROF.. lol no just get skills to support this tactic small rail- actually dislike them but if any fix for them is less heat version that does less damage splash does not and would not make sense. small missiles- i like these so i would say splash radius is to small but that's it, the only problem i have with them is flipping me around to stop my from getting kills which is the pilot not the missiles but this is with most DS pilots. if you played skirmish 2 orbis are easy but if you did an ambush you did your work indeed. going in on a 5 point skirmish with a missle DS and destroying all the installations is AWSOME! I'm the DS pilot from ladwar's corp, and we were using blasters. Stabilized blasters are absolutely amazing, and if I can get 2 gunners from my corp I've repetitively been getting 500+ WP (which is relatively hard for a DS) and occasionally over 1000. The problems start when the enemies begin to notice me. If they aren't firing on me, I can play gunship and we can all rack up WP. If they are firing, I will just pick up and hot drop my corp mates, which provides zero SP. |
Shouper of BHD
Better Hide R Die
60
|
Posted - 2013.04.24 15:13:00 -
[32] - Quote
Halador Osiris wrote:Shouper of BHD wrote:ladwar wrote:Volgair wrote:High Speed Low Altitude Weapon Platform
Why they are not being used -The Pilot gets no Kills -The Pilot does not Warpoint well because the current weapons suit the DS very poorly
What Might Fix it -Small Blaster- Increased range. Increased Damage or ROF. -Small Rail- Increased Splash Radius -Small Missile - Increased Splash Radius, Projectile speed & Accuracy. (Undo what they did mid December) first lol just ran with a corpmate dropship and this is ok pilot does not get kills.. yup no doubt about it pilot does nt get a lot of war points- if you don't know what you are doing with bad gunners. we got 2 orbitals so that's about as good as a tank. small blaster-short range switch to stabilized and you wont have much issue, damage/ROF.. lol no just get skills to support this tactic small rail- actually dislike them but if any fix for them is less heat version that does less damage splash does not and would not make sense. small missiles- i like these so i would say splash radius is to small but that's it, the only problem i have with them is flipping me around to stop my from getting kills which is the pilot not the missiles but this is with most DS pilots. if you played skirmish 2 orbis are easy but if you did an ambush you did your work indeed. going in on a 5 point skirmish with a missle DS and destroying all the installations is AWSOME! I'm the DS pilot from ladwar's corp, and we were using blasters. Stabilized blasters are absolutely amazing, and if I can get 2 gunners from my corp I've repetitively been getting 500+ WP (which is relatively hard for a DS) and occasionally over 1000. The problems start when the enemies begin to notice me. If they aren't firing on me, I can play gunship and we can all rack up WP. If they are firing, I will just pick up and hot drop my corp mates, which provides zero SP.
I saw you on Biomass 5 point skirmish, I had no gunners and couldn`t get my DS out :( |
|
|
|
Pages: 1 2 :: [one page] |