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Protocake JR
IMPSwarm Negative-Feedback
22
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Posted - 2013.01.23 15:42:00 -
[1] - Quote
Greatest. Speech. Ever.
You have me convinced O. Zitro |
Protocake JR
IMPSwarm Negative-Feedback
22
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Posted - 2013.01.23 15:53:00 -
[2] - Quote
As long as there is proper matchmaking, then ideally there should be no skill cap. Hardcores will play with hardcores, casuals will play with casuals.
And as for the longevity of the game being at risk due to people maxing out their characters in a month, CCP will be regularly adding new content and updates to keep you coming back, at least during every new update. It's also important to note that SP will (hopefully) not be the only reason to play the game because of things like conquest, the market, PVE, Jolly cooperation with friends/corp managment, and literally every awesome thing planned for "down the road" will be the meat and potatoes of the game. Not stupid skill points.
SP is almost a non-factor when looking at all the things CCP has planned. The only reason it's such a big deal now is because we have no other content to play with. |
Protocake JR
IMPSwarm Negative-Feedback
22
|
Posted - 2013.01.23 17:09:00 -
[3] - Quote
fahrenheitM wrote:Mr Zitro wrote:Protocake JR wrote:As long as there is proper matchmaking, then ideally there should be no skill cap. Hardcores will play with hardcores, casuals will play with casuals.
And as for the longevity of the game being at risk due to people maxing out their characters in a month, CCP will be regularly adding new content and updates to keep you coming back, at least during every new update. It's also important to note that SP will (hopefully) not be the only reason to play the game because of things like conquest, the market, PVE, Jolly cooperation with friends/corp managment, and literally every awesome thing planned for "down the road" will be the meat and potatoes of the game. Not stupid skill points.
SP is almost a non-factor when looking at all the things CCP has planned. The only reason it's such a big deal now is because we have no other content to play with. A guy who sees the big picture! So if you agree that SP isn't a big deal, then why are you guys along with EVERYONE else making it such a big deal? Because you want to tip the scales to your favor, which is your mojo. You guys play chess when you play. Always making sure you have the upper hand. See it in your approach in here, and in games as well. If things aren't going your way, you pull out the proto's or the tanks, etc.. You always are tactical in what you guys do, to ensure the win. It's the New Eden way. You're taking this SP cap stance with the same approach. Regardless of the gum flapping about it "not mattering", it does matter and you guys are aware of it most of all... which is why you want to gain that advantage again over everyone else.
Like I said in my post, the only reason everyone is making a big deal about it is because it's the only reason to play this beta, currently. CURRENTLY. However in the future, when more content is added, SP will be in the back of every ones minds. You also need to keep in mind that there is only so far a player can develop a specialized character.
It's not like anyone can level up into infinity and immortality. |
Protocake JR
IMPSwarm Negative-Feedback
22
|
Posted - 2013.01.23 17:47:00 -
[4] - Quote
fahrenheitM wrote:Protocake JR wrote:fahrenheitM wrote:Mr Zitro wrote:Protocake JR wrote:As long as there is proper matchmaking, then ideally there should be no skill cap. Hardcores will play with hardcores, casuals will play with casuals.
And as for the longevity of the game being at risk due to people maxing out their characters in a month, CCP will be regularly adding new content and updates to keep you coming back, at least during every new update. It's also important to note that SP will (hopefully) not be the only reason to play the game because of things like conquest, the market, PVE, Jolly cooperation with friends/corp managment, and literally every awesome thing planned for "down the road" will be the meat and potatoes of the game. Not stupid skill points.
SP is almost a non-factor when looking at all the things CCP has planned. The only reason it's such a big deal now is because we have no other content to play with. A guy who sees the big picture! So if you agree that SP isn't a big deal, then why are you guys along with EVERYONE else making it such a big deal? Because you want to tip the scales to your favor, which is your mojo. You guys play chess when you play. Always making sure you have the upper hand. See it in your approach in here, and in games as well. If things aren't going your way, you pull out the proto's or the tanks, etc.. You always are tactical in what you guys do, to ensure the win. It's the New Eden way. You're taking this SP cap stance with the same approach. Regardless of the gum flapping about it "not mattering", it does matter and you guys are aware of it most of all... which is why you want to gain that advantage again over everyone else. Like I said in my post, the only reason everyone is making a big deal about it is because it's the only reason to play this beta, currently. CURRENTLY. However in the future, when more content is added, SP will be in the back of every ones minds. You also need to keep in mind that there is only so far a player can develop a specialized character. It's not like anyone can level up into infinity and immortality. Playing EVE for years, SP still is very much a big deal... even with all being passive SP. In the end... it matters... a lot.
God these forums suck, keeps eating my post.
Eve is different from dust dude. Battles are not instanced and balanced in eve, the amount and allocation of SP will matter much more in Eve than Dust because Dust is an FPS.
FPS' need to be balanced, require skill (especially for a F2P title or risk being P2W), and in this case, battles are instanced with even teams. The weapon and tank stats are more flattened out than in EVE because of this. This slightly diminishes the value of SP in general when compared to EVE.
But SP does matter, kind of. Just not as much as in EVE.
This isn't an issue of SP cap or not. It's an issue of matchmaking. Casuals do not want to play against no-lifers. Hardcore players do not want to be held back by assholes who can only log in once every two weeks for an hour but still feel entitled to all the SP of the guy who puts real time into the game.
Let casuals stay low leveled. They can play in their own kiddie pool.
Let the hardcore players level off into infinity and beyond so they can play their high stakes battles.
No cap ftw!!!! |
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