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Posted - 2013.01.24 02:46:00 -
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CCP Cmdr Wang wrote:Option #5
5) Weekly cap with no limit on the soft cap
I believe - now having thought more about it - that this is the best SP system, because it allows daily/dedicated players to reap the benefits of their exploits better as it is the most fair of all proposed systems... The weekly cap allows players to play whenever they can during a week, & does not 'force' them to play daily because they have to(like I do)in order to maximize\optimize their SP gain or else be 'penalized' for missing a day of play... A weekly cap is better, because it will allow players to make up for the days they may miss during the week, as opposed to the daily cap, where missing one day will kill your chance of earning the max amount of SP attainable per month(ESPECIALLY, if you use augmentations)... With no limit to the soft cap, players will(should)earn a decent enough amount of SP for their exploits in the game, motivating them to press on\play harder towards making themselves the best, most efficient merc they can be, instead of quitting at the cap(as I do these days)because it doesn't feel 'worth' it...
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P-A-R-A-D-O-X
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Posted - 2013.01.24 20:25:00 -
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Orin the Freak wrote:#2 because I believe in pacing players. also, I feel the soft cap should be 500 (750 with AB) instead of 1000 (1500 with AB).
however, people should keep in mind that usually, in most skirmish games, only the top 4 or so players on either team get over 1000 wp. also, It would take a pretty pathetic person to stop playing after they hit the soft cap in a match. IMO thats a pretty weak argument.
Pathetic? So we're name calling now? Ok... So tell me - why am I pathetic? Because I seek to(& am Intelligent enough to)efficiently better my character? With the current system, it will take over 32 days for a player to acquire enough SP to be able to get a prototype dropsuit - you know, like the Quafe Dropsuits some of us played for the other month? THIRTY TWO DAYS OF SPENDING SKILL POINTS ON NOTHING ELSE... And if you spend on anything else, it'll take even longer(I am NOT calculating that - Guess)... And that's just for ONE SKILL... And-what-if-I-want-a-vehicle? I play Logistics & I want a Limbus? The fastest way for me to get one, would be for me to spend over 16 DAYS accumulating SP... So that's 48 DAYS & all the skill points I've used would be on two skills only - any deviation meaning more time in order to achieve my goal... You obviously haven't figured out yet 'Dude', that SP is the most valuable thing which one can attain in this game & without SP your character, abilities, equipment etc will be weak - WEAK(like your brain)... You probably won't even realize that no matter how much you love your job, if your salary is reduced to $5 a day after your third week in each month, that working at that job for the fourth week would seem pointless(as it probably costs more to get to & from work etc) - pay being the most important thing one can attain from one's job... But don't let me confuse you with metaphors you're incapable on understanding... I......understand how this game works... I know that the faster one gets SP the better, & that you can have all the ISK in the EVE Universe, but without SP it all means nothing, because you won't be able to acquire 'better' stuff... I therefore focus on gaining SP, & it's pointless to play('work')if I'm not getting what I deserve('pay')...
So 'Dude', if you disagree with me - fine, make your point against mine - but Don't You DARE call me names, because you won't like it if I do it to you(Especially since I do so by speaking Facts) - ok, DUMB-A$$? Now I would pity YOU......but I've grown to Hate Stupid people, so I have none for you... -_-
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