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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
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Posted - 2013.01.22 10:13:00 -
[1] - Quote
Uh-oh... Shhhhhhhhiiiiiiii..............!.... And the "skill" component takes a nose dive, becoming as elusive as the yeti (if this becomes implemented). |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
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Posted - 2013.01.22 10:16:00 -
[2] - Quote
Laurent Cazaderon wrote:[CCP]nothin just said on IRC this change isnt making it in today. Hopefully it wont. ever.
Awesome. |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
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Posted - 2013.01.22 10:26:00 -
[3] - Quote
CCP Cmdr Wang wrote:I would like to explain the reasons on why we are testing the removal of the SP cap and keep you all better informed.
The development team has been listening intently to the tons of feedback from you guys on the skill system, in particular the current skill cap implementation.
Our original aims with the skill cap were to ensure players progressed through the skill tree at a steady pace, to dis-incentivize 24/7 grinding and to maintain a manageable gap between casual and hardcore players. After trying out a couple of different approaches, none of which were satisfactory, we have realized that the skill cap introduces too many other unacceptable compromises and we have decided to take a leaf out of AlexanderGÇÖs book and just cut the Gordian knot and remove the skill cap altogether. Removing the skill cap opens us up to the risk of not meeting the aims stated above, so we have tuned down reward levels a little to reduce that risk.
We believe that these changes will go a long way towards alleviating the problems that you guys have been drawing to our attention, but we will continue to listen to your feedback, monitor progression data and make further tweaks as necessary.
Finally, we are not removing the SP cap today, and will allow time for the community to speak their minds on this first.
We look forward to hearing from you!
Maintain the current system, but include SP rollover and increase the gratis xp from 50 to 700 or so (incentive enough to continue playing sans meaningful corporate warfare, but low enough to ensure not too much of an advantage can be gained) and you're on the money in my opinion. |
Buzzin Fr0g
KILL-EM-QUICK RISE of LEGION
85
|
Posted - 2013.01.22 10:30:00 -
[4] - Quote
Flyingconejo wrote:I will make it sort:
Rollings SP cap > Weekly SP cap >>>Daily SP cap >>>>>>>>> No SP cap at all.
The reasons, have been stated by all the people above me a thousand times. So please, don't go out of your way to choose the worst option of all. (Hint: The worst option is no SP cap at all)
Exactly. I haven't seen the majority calling for "no SP cap." Please do not make a rash decision that will be hard to come back from. |
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