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Thread Statistics | Show CCP posts - 1 post(s) |

Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.23 00:33:00 -
[1] - Quote
Leovarian L Lavitz wrote:I only get around 900 sp per match, and play for around 3 hours a day, at 18 mins each, thats 10 ambushes, or 9000 sp a day.
PLease don't remove the cap! I suck! My lifetime wp is 90,422
NOOOOOOOOO
If serious...
if you suck that bad kit a logi suit, put two shield extenders, two armor reps, nanoinjector, rep tool and nanohive. Then follow groups of people like a lost puppy repairing them, reviving them and resupplying them. You'll gain WP and make everyone in the game want to hump your leg.
if trolling...
U SuXXrRz n00b! HTFU and L2P! |

Breakin Stuff
Immobile Infantry
680
 |
Posted - 2013.01.23 00:41:00 -
[2] - Quote
Leovarian L Lavitz wrote:Breakin Stuff wrote:Leovarian L Lavitz wrote:I only get around 900 sp per match, and play for around 3 hours a day, at 18 mins each, thats 10 ambushes, or 9000 sp a day.
PLease don't remove the cap! I suck! My lifetime wp is 90,422
NOOOOOOOOO If serious... if you suck that bad kit a logi suit, put two shield extenders, two armor reps, nanoinjector, rep tool and nanohive. Then follow groups of people like a lost puppy repairing them, reviving them and resupplying them. You'll gain WP and make everyone in the game want to hump your leg. if trolling... U SuXXrRz n00b! HTFU and L2P! I'm serious T.T
go logi and support people who can shoot then. Warpoints flow to logis who repair, revive and resupply.
The three R's of Warpoint farming. it's how I had to start because, well, I sucked nooby butt too. as the controls become more familiar and as you get better, the meat and potatos of the game (killing scrubs) will begin to flow.
For logi with skill issues, I recomment the mass driver plus flux grenades. Not because they are easy, far from it.
But because if you can learn to consistently massacre people with a mass driver without getting annihilated in a 1v1 every other gun in the game is effing easy mode. |

Breakin Stuff
Immobile Infantry
680
 |
Posted - 2013.01.23 08:01:00 -
[3] - Quote
BMSTUBBY wrote:Go ahead CCP take the cap off but if it all goes wrong don't come crying to us asking for forgiveness. You see we are not EVE spaceship drivers, we are FPS's and guess what?
We will have a new flavor of the month right around the corner to pick up where you failed.
Do your posts ever stop being stupid? |

Breakin Stuff
Immobile Infantry
680
 |
Posted - 2013.01.23 10:02:00 -
[4] - Quote
Drommy Hood wrote:To add to that idea slightly...... We could have two skill point counters. An attained skill points, and a Attainable skill points. That way you can see what the maximum amount of sp's you could have earned / could earn (should you put some hours in). gives you more incentive to play because you can see what you are missing, and more incentive to pay. With no cap aurum becomes less important. at the minute we use it to give us an edge over others, or simply to catch us up. With no sp cap then some people will end up so far ahead (maxed and specialised for eg) that the ohers then have no incentive to get that extra few % aurum gives. Because having 50% the effectiveness of the top sp players might aswell be the same as being 55% the effectiveness. You get the same outcome from both, CREAMED. So no point loosing good money doing it, and no point spending aurum if you know you can win easilly without it/you already have level 5 everything anyway. 
Here is your tinfoil hat: You will need it.
Hokay newbies, scrubs, neckbeards and various hygeinically challenged denizens of New Eden, listen up!
SP advantage only stays an advantage for so long. Yes the puds who play 24/7 will have more SP. But there's only so many skills directly applicable to each class of dropsuit. So they will have to sprad out and diversify or quit spending SP entirely. Their advantage will be mastery of more stuff.
The equalizer of the newbie scrub is to pick a role and master it. so if you pick assault don't worry about skills irrelevant to assault until you're 100% proto. Why? because once you're there, the 24/7 scumbutt has no measurable advantage over you when you run an assault fit.
Specialization is the equalizer, you can be the master of your chosen area, and there's nothing the hardcore neckbeards can do to keep you from getting there.
Once you master even one dropsuit, you're set. You can **** off to your avatar all you want and feel happy that you can be competitive.
the imperfect who plays 16 hours a day has wanked his way to the top. doesn't stop you from being able to gank him though.
You're on his level because you specialized. |

Breakin Stuff
Immobile Infantry
680
 |
Posted - 2013.01.23 19:14:00 -
[5] - Quote
there's a lot of derp going on here guys. Stop. take a breath. Chill.
Now.
look carefully at the Skill list we have.
We do not have much more than a year worth of skills at the current cap. We've got the bare minimum to make a functional CCP game.
there's going to be a lot more options than "caldari assault suit," and my point on specialization stands because the anti-infantry fit?
All of the fits are infantry-killers, HELLO!
So you specialize into assault and get yer shield skills and all your weapons and he busts out his heavy with the HMG, you hit him with a laser and he melts, he swaps to scout-shotty you merely change to mass driver and blap him. He goes assault and you're on equal footing.
All without you changing from an assault suit. Just varying your fits.
even if CCP quintuples the skill list, we have the meat and potatoes of a solid game. everything you need to be able to slam people is here, and you don't even need all of the skills available to be a raging badass in the game.
So the tinfoil hats are over there, take one and pass it on.
And no, I think that there should be a cap, just not this daily derp solution we have now. |

Breakin Stuff
Immobile Infantry
680
 |
Posted - 2013.02.10 09:09:00 -
[6] - Quote
threadomancy is illegal in New Eden |
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