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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
BigussDikkuss
Amarr Templars Amarr Empire
42
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Posted - 2013.01.22 17:32:00 -
[1] - Quote
Removing the SP Cap is a STUPID STUPID STUPID idea.
Did I voice my opinion clearly enough?
How about this: when the so called "no lifers" create godlike players decked out in Proto gear with maxed weapon skills and are wiping the floor with me, I'll move on to another game and leave Dust 514 behind in the...huh-huh...."dust".
And if the counter plan to that is to reduce the effectiveness of the gear and make it all just 1% better than your basic Militia loadouts, well guess what? That is a STUPID STUPID STUPID idea too. |
BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2013.01.22 17:45:00 -
[2] - Quote
Lord Crases wrote:BigussDikkuss wrote:Removing the SP Cap is a STUPID STUPID STUPID idea.
Did I voice my opinion clearly enough?
How about this: when the so called "no lifers" create godlike players decked out in Proto gear with maxed weapon skills and are wiping the floor with me, I'll move on to another game and leave Dust 514 behind in the...huh-huh...."dust".
And if the counter plan to that is to reduce the effectiveness of the gear and make it all just 1% better than your basic Militia loadouts, well guess what? That is a STUPID STUPID STUPID idea too. Yes because the best gear in the game saves you from a shotgun blast to the head right?
Your point is an instanced detail and has no place in my argument.
Furthermore on the subject, let me say this;
I will NOT BE PURCHASING ANY AURUM in this game if this idea is implemented. If the end goal of CCP is to create a game that entices players to spend money for in game items and skill points, removing the skill point cap and flat-lining all the items makes advancing my character or having "good loot" a moot point. |
BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2013.01.22 17:52:00 -
[3] - Quote
semperfi1999 wrote:xprotoman23 wrote:Not going to read the entire thread need cliff notes. Somebody hook me up. Almost everyone posting is QQ over no SP cap. Speaking personally read my post on page 14 ......I think this sums up the correct thought process pretty well on why there should not be an SP cap......
I read your post.
I disagree with you.
I'm not "QQ" because I am stating my opinion and it happens to disagree with yours. As do the majority of posters so far. Don't get "salty" because you're in the minority, now. |
BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2013.01.22 18:05:00 -
[4] - Quote
Damn....15 pages and over 2000 views in less than 10 hours?!?
Is that some kind of record?
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BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2013.01.23 13:45:00 -
[5] - Quote
Lord Crases wrote:BigussDikkuss wrote:Lord Crases wrote:BigussDikkuss wrote:Removing the SP Cap is a STUPID STUPID STUPID idea.
Did I voice my opinion clearly enough?
How about this: when the so called "no lifers" create godlike players decked out in Proto gear with maxed weapon skills and are wiping the floor with me, I'll move on to another game and leave Dust 514 behind in the...huh-huh...."dust".
And if the counter plan to that is to reduce the effectiveness of the gear and make it all just 1% better than your basic Militia loadouts, well guess what? That is a STUPID STUPID STUPID idea too. Yes because the best gear in the game saves you from a shotgun blast to the head right? Your point is an instanced detail and has no place in my argument. Furthermore on the subject, let me say this; I will NOT BE PURCHASING ANY AURUM in this game if this idea is implemented. If the end goal of CCP is to create a game that entices players to spend money for in game items and skill points, removing the skill point cap and flat-lining all the items makes advancing my character or having "good loot" a moot point. No its not instanced. A fully decked out skilled player merely has enough health to claim he is still alive. They get an edge but can die just as easily. Its an fps for Christs sake people died for stupider reasons. So you have to fire 1 or two more bullets. Big whoop. The point still stands that head shots still 1 shot, OBs still one shot, grenades still one shot and lastly tanks still one shot. Learn to aim, learn to relay hard targets to your heavy arms teammates and learn to coordinate effort.
Yes, your point is STILL instanced. Since you don't get it, let me explain without a wall of text. Better gear, more armor, more damage with weapons - all derived from SP gain - have far more over reaching benefits than the random (or rare if you prefer) headshot. In simple terms, the guy with the decked out gear is going to do more damage, more often than the guy shooting him in the head. (Please. This is not an invitation for you to say how great you are, how well you aim and that every shot you make is a headshot. ) Also, to correct you, grenades are NOT automatic one hit kills. |
BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2013.01.23 13:47:00 -
[6] - Quote
EternalRMG wrote:https://forums.dust514.com/default.aspx?g=posts&m=486439
how about that
Now the developers are doing the LIKE ME thing!
Didn't we just have that thread yesterday? |
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