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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Jackof All-Trades
Bojo's School of the Trades
79
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Posted - 2013.01.21 10:43:00 -
[1] - Quote
http://wiki.eveonline.com/en/wiki/Gravboots
By what I read, that means you can pretty much jump from most heights and not be hurt. And yet us, the Immortal Soldiers of New Eden get hurt from a small 3 foot drop? WHY???!!!! *sobs hysterically*
But seriously, why. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.01.21 14:30:00 -
[2] - Quote
KalOfTheRathi wrote:Jackof All-Trades wrote:*sobs hysterically* I knew this was coming. You must be running a Scout. Two words; Paper Thin. Three more; Check Shields First. A few more; Red Rounds have a similar effect. I don't really have any trouble jumping from a meter in my Assault, Logistics or Heavy Suits. And I can jump higher then a Merc in my Scout and not get damage so where are you jumping from exactly?
It's silly, but I love jumping down from high places onto my enemies all Assassin's Creed like. They never see it coming, but due to the fall damage they often get the leverage over me. However functionality does come into it seeing as a shotgun only has so so range, and those AR's can hit be anytime they like. Sometimes I jump down expecting to be able to use my inertia dampeners only to hit the ground first. Yes sir, I mainly run scout, but come on, 3 feet has a noticeable effect? Heights I jump everyday in real life deplete my shields to 50%? Come on CCP, give us some Gravboots. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.01.31 12:18:00 -
[3] - Quote
Enalie wrote:Clearly the OP didn't read the article in full, because it states: "Though at first it was thought these boots would have numerous military applications, the technology could not be improved enough to meet these standards" Well we know that's bullshit, because we're still dying from falls. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.01.31 12:21:00 -
[4] - Quote
KalOfTheRathi wrote:Jackof All-Trades wrote:It's silly, but I love jumping down from high places onto my enemies all Assassin's Creed like. Okay Jack the Assassin, jump from lower places. The Enforcer/Assault suit run at 7 m/s versus 7.8 m/s for your Scout and its stamina sucks by comparison. Maybe, just a suggestion mind you, you might try an Assault for your ... higher level assassinations. My play style is not the issue here, the gameplay is. What practical benefits are there to fall damage? A deterrent for fall-maniacs like me? Why? As I've said before, you can't implement fall damage in an attempt to be 'realistic', seeing as we're wearing Iron Man suits and all.
And thanks for the tip, but scout gets its speed boosted a lot more than an Assault with Kinetic Catalyzers. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.02.02 11:10:00 -
[5] - Quote
CCP Eterne wrote:Gravboots do not function under heavy loads, such as those induced by wearing armored dropsuits or eating a whole lot of fatty foods. Oh alright, you got me there :p so much for my push for no fall damage. Better start my diet plan. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.02.02 11:13:00 -
[6] - Quote
Cross Atu wrote:I love doing this too, especially with Nova Knives the trick I've found is to either fire off a shot/shots while falling before hitting X and costing to a landing. If you're not high enough to use the damper then just start shooting when you have a bead and there won't be a welcoming committee when you land. With Nova just change on the way down and land on/behind them, pop --> dead. Of course those methods only hold up too a few hostiles at time time needing regen in between, but if you're jumping into large groups of people, well you've just introduced 'hull tanking' to D514 and all I can say is o7 Cheers, Cross PS ~ CCP Eterne your answer is awesome EDIT: Almost forgot, I've done this in Logi, Assault and Scout so they'll work but I can't vouch for the Heavy suit, tho math says it'll be fine.
Yup, I do exact same! Only instead of Nova Knives I use my trusty Specialist Shotgun. Sometimes I do kamikaze with my remote explosives; jump off, wade as much into the crowd I can, then drop my explosive. For some reason, you can still activate them when dead.
Oh. I should probably report that. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.02.02 11:16:00 -
[7] - Quote
DeathStalker Synchro wrote:I always figured it was due to the shields. Think about it shield detect and deflect anything incoming that can harm the wearer. So basically they would respond to fall damage. Same as when vehicle rams something. It seems logical for you to lose something for a decent fall. As I said "decent" fall. This definetly needs some tweaking. I don't even want to know how much a Scout loses from a small fall. A very good point, though if you take that into account, then armour damage is a bit of an oddball. |
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