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Major Assitch
Royal Uhlans Amarr Empire
103
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Posted - 2013.01.21 05:15:00 -
[1] - Quote
VirtualxBucaneer wrote:Government CheeseBurger wrote:I have no linkys but yesterday the specs for ps4 were released. Sony is sticking with an 8 core processor. This is good, it is what made MAG's large battles possible and it's what makes the Future of Dust 514 also possible. You mean the Cell with 8 SPU's. But is just pure speculation, the official specs are yet to be unveiled. While it is still 'speculation' per se...it has been frequently reported that the latest development kit PS4s (Orbis) are, in fact sporting an 8 core processor....an AMD A10, to be more specific! (I personally hoped for Intel i-5 but, what are you gonna do?) The cell processor that was used in the PS3 evidently turned out to be more hassle than it was worth, seeing as 3rd party developers clearly weren't up to the task of working with such a hi-tech device. As evidenced by the slew of 3rd party games that turned to **** once ported to the PS3. It's a real shame IMO...the PS3 cell processor showed such promise!
As for Dust being ported to PS4 (Orbis)...I would venture to guess that most of the work being done at this point in time is being done for the PS4 (Orbis). Certainly it would seem a waste of energy to still be focusing 100% resources on PS3 development at this point in time. I'm pretty sure that the next gen console will be hitting the market this holiday season (2013)...at least most sources I've followed seem fairly confident with a 2013 release.
Most definitely Dust isn't being planned to fall to the wayside with the PS3 on it's way out. It would be a huge mistake to be planning a game of this scale for PS3 exclusively. It would mean that all of this work is being done with the intention of killing the game in less than a year's time....Not going to happen.
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Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2013.01.21 06:08:00 -
[2] - Quote
Yoma Carrim wrote:Iron Wolf Saber wrote:crazy space 2100046106 wrote:Ima Leet wrote:i've been playing Beta since April, back then, we used to have the Dev's in the game and voice chatting with us. there are a lot of us who have verbally spoken with a lot of devs. they are already working on Dust on the PS4. they're called Dev Kits or SDK's and Sony gives them out early for Devs to start working on games for the console.
Dust is already confirmed PS4 game and they've been working on it already... idk why i'm posting though cause seriously what kind of question is this?
"how to take dump in toilet?" And remember there is already a PC version, they play it everyday Then it's ported down to console, this is just how all games are made. You can't make a game ON the ps3. Dust must look amazing in office ;_; I want to get my hands on it. SDKs are up sized PS3s though with primary ps3 hardware. So you can at least reasonably simulate the same environment of a ps3 while running developer tools to look for bugs. If you tried to play the PC version of dust 514 you computer would probably melt. http://www.legitreviews.com/images/reviews/1437/EVGA_Classified_SR2_big.jpgTake this motherboard, cram max memory in every slot,best intel cores on both slots, and every slot there the best number crunching video cards you can find which typically means an nvidia card with a special co-proc. Congratulation you have something that rivals ccp's art development PC. ugh my head hurts just thinking about how much that would cost. It actually wouldn't cost as much as you may think. Of course that's not to say it would be cheap...not by a long shot! However, it could probably be built for less than $2000 with a little bit of resourcefulness.
I'm afraid I have to disagree with one thing he said though (not that it's really important)...I don't really agree that Nvidia currently builds the 'best number crunching' GPU. While that may have been a very true statement in the past, AMD currently holds the title for building the 'fastest GPU in the world', and the benchmarks pretty much back that claim. Although the lead difference is very small (arguably so in some instances).
Certainly the few areas where the GTX 680 or GTX 680ti holds a (potentially) slight advantage (again...very slight) over the HD 7970 couldn't possibly justify the over-bloated price difference. It may not have been so true in the past, but currently (and in the probable future) AMD is a real competitor in the realm of PC graphics cards. As it stands right now I would have to say that Nvidia is trying to play a game of catch-up...which might just change with this year's product lineup.
Sorry...I know this wasn't really on topic or even on point with the off-topic conversation here. It's just that I have a difficult time keeping my thoughts to myself when hear (or rather, read) conversation on the topic of gaming PCs and the components that make them. I know the 'Nvidia vs AMD' GPU battlefront has just as many fanboys on both sides as the 'PS3 vs 360' console battlefront or the 'AMD vs Intel' CPU battlefront and nothing I say is likely to change anyone's mind...and I don't really care!
I am not really a fanboy on any side of any of those battles, although I do have my own personal preference (which isn't so strong that I senselessly overpay for any product). What I am a fanboy of however, is keeping as much of my money in my wallet as possible and when I see a comment favoring Nvidia GPUs over AMDs, I have a difficult time keeping to myself. Any tiny performance difference between the 2 (real or perceived) just doesn't come near to justifying the large price gap IMO.
It's a fault, I know but...I just can't let it go thinking that someone who might not know better could take such a statement into account when making a buying decision. It's one thing to pay more for performance or because of personal preference, but I hate to see anyone paying extra simply because of their own ignorance so I try to help out with educating when and where I can.....even if it takes me way off topic.
Again...Sorry for the thread hijacking and the long reply, sometimes my ADD, OCD and Bi-Polar tendencies get the better of me! |
Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2013.01.21 06:09:00 -
[3] - Quote
Yoma Carrim wrote:Iron Wolf Saber wrote:crazy space 2100046106 wrote:Ima Leet wrote:i've been playing Beta since April, back then, we used to have the Dev's in the game and voice chatting with us. there are a lot of us who have verbally spoken with a lot of devs. they are already working on Dust on the PS4. they're called Dev Kits or SDK's and Sony gives them out early for Devs to start working on games for the console.
Dust is already confirmed PS4 game and they've been working on it already... idk why i'm posting though cause seriously what kind of question is this?
"how to take dump in toilet?" And remember there is already a PC version, they play it everyday Then it's ported down to console, this is just how all games are made. You can't make a game ON the ps3. Dust must look amazing in office ;_; I want to get my hands on it. SDKs are up sized PS3s though with primary ps3 hardware. So you can at least reasonably simulate the same environment of a ps3 while running developer tools to look for bugs. If you tried to play the PC version of dust 514 you computer would probably melt. http://www.legitreviews.com/images/reviews/1437/EVGA_Classified_SR2_big.jpgTake this motherboard, cram max memory in every slot,best intel cores on both slots, and every slot there the best number crunching video cards you can find which typically means an nvidia card with a special co-proc. Congratulation you have something that rivals ccp's art development PC. ugh my head hurts just thinking about how much that would cost. OOPS...sorry! Double Post! |
Major Assitch
Royal Uhlans Amarr Empire
103
|
Posted - 2013.01.21 06:15:00 -
[4] - Quote
Iron Wolf Saber wrote:Major Assitch wrote:VirtualxBucaneer wrote:Government CheeseBurger wrote:I have no linkys but yesterday the specs for ps4 were released. Sony is sticking with an 8 core processor. This is good, it is what made MAG's large battles possible and it's what makes the Future of Dust 514 also possible. You mean the Cell with 8 SPU's. But is just pure speculation, the official specs are yet to be unveiled. While it is still 'speculation' per se...it has been frequently reported that the latest development kit PS4s (Orbis) are, in fact sporting an 8 core processor....an AMD A10, to be more specific! (I personally hoped for Intel i-5 but, what are you gonna do?) The cell processor that was used in the PS3 evidently turned out to be more hassle than it was worth, seeing as 3rd party developers clearly weren't up to the task of working with such a hi-tech device. As evidenced by the slew of 3rd party games that turned to **** once ported to the PS3. It's a real shame IMO...the PS3 cell processor showed such promise! As for Dust being ported to PS4 (Orbis)...I would venture to guess that most of the work being done at this point in time is being done for the PS4 (Orbis). Certainly it would seem a waste of energy to still be focusing 100% resources on PS3 development at this point in time. I'm pretty sure that the next gen console will be hitting the market this holiday season (2013)...at least most sources I've followed seem fairly confident with a 2013 release. Most definitely Dust isn't being planned to fall to the wayside with the PS3 on it's way out. It would be a huge mistake to be planning a game of this scale for PS3 exclusively. It would mean that all of this work is being done with the intention of killing the game in less than a year's time....Not going to happen. This I honestly believe is the other reason why builds are so slow to come out lately, they used to be on clock work until the news the orbis dev ktis where shipped. Agreed!
I've noticed a huge slow-down in the push to market since the dev kits started going out and a 2013 release date became common speculation/rumor/etc.
In fact, Dust itself really slowed down it's march toward release since the Orbis work picked up pace. I know many people were expecting it to be in final release before now (like Sept/Oct) and yet here we are, still in beta and just about to finally begin the public beta.
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