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Beren Hurin
OMNI Endeavors
183
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Posted - 2013.01.17 15:55:00 -
[1] - Quote
Have you noticed people thoughtlessly and relentlessly griefing you in game and out, sometimes with hoards of grenades, and MD fire, or out of game on the forums with critical and hurtful terms like 'Oh, poor QQ'er' and 'HTFU'?
Well...Welcome to New Eden. There is a term known as 'tear harvesting' that is infamous in New Eden where capsuleers are known for the pleasure caused by displeasing others. It doesn't mean that the player is technically proficient or poor, they are just intent at causing mayhem (which could lead to profit for their own corp). This could take the form of constantly bumping a slow mining mining barge further and further away from his rocks, in high sec, to the point where out of frustration he locks and shoots you. However it is his frustration that gets him killed because in his anger he forgets that you aren't allowed to kill in highsec. Or it may take the form of a 'friendly' corpmate who waits until you are taking a many billions of isk worth of freighter goods through 'safe' space only to have him light a beacon that allows 50 other players to jump into the system and destroy any assistance, in addition to all the precious cargo being delivered.
These are your fellow friends that will soon be assisting you in the skies above. They may also be gracing your squads and teams. Learn to love them or hate them. But you have been warned.
So now you have been introduced to one of the oldest professions in New Eden; tear harvesting. Look forward to its application in Dust 514. |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.01.17 17:54:00 -
[2] - Quote
dent 308 wrote:There are already a variety of ways to enact betrayals in dust. Consider that merc corps can take contracts for any faction. What about using sockpuppet corps to take defensive contracts for systems you want to invade? This is a simple example. Study the mechanics and use your imagination.
Yep I've thought of that one. Also, I was thinking another could be that you could pay players to make top performers lives difficult, one way could be, as a blue driving a LAV near where the target blue is to make the other team more aware of his location. Or crashing whole ship fills of HAVs, or putting uplinks in terribad locations. |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.01.17 17:55:00 -
[3] - Quote
dent 308 wrote:There are already a variety of ways to enact betrayals in dust. Consider that merc corps can take contracts for any faction. What about using sockpuppet corps to take defensive contracts for systems you want to invade? This is a simple example. Study the mechanics and use your imagination.
Yep I've thought of that one. Also, I was thinking another could be that you could pay players to make top performers lives difficult, one way could be, as a blue driving a LAV near where the target blue is to make the other team more aware of his location. Or crashing whole ship fulls of HAVs, or putting uplinks in terribad locations. |
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