Severus Smith
ZionTCD Legacy Rising
163
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Posted - 2013.01.16 18:49:00 -
[1] - Quote
Heavies feel off to me. I play one (most likely poorly) and seem to die all the time to SMG's and Assault Rifles. Even in situations where I turn a corner, HMG spitting out bullets, and suprise 3 Assaults they turn and kill me in an instant before I can take even get one into low armor. Now I'm not asking for an 'I win' button, and this probably sounds like "Waa, I suck and cant kill people - fix it" and it probably is. But I just envisioned Heavies as the 'infantry tank' with the Minigun that mows down everything in front of it while being slow and extremely vulnerable to snipers / being flanked.
Idea
So I had an idea. What if Heavies were treated similar to Light Vehicles. Since that is essentially, lorewise, what they are. They would be extremely resilient to small arms fire (ARs, SMGs, Locus Grenades) but could be targeted by AV grenades and swarms.
Benefits
- This would make the heavy the infantry 'tank' many envision it to be.
- This would provide a hard counter to infantry (HMG + resilience to small arms fire)
- This would provide a hard counter to heavies (AV grenades + Swarms)
- This would provice more reasons to skill / use AV fits.
- This would justify the high ISK cost of heavy fits (the Proto B suit costs more than a tank)
- This fits within the Rock / Paper / Scissors balancing theme.
- This would cut down, some, on grenade spam. (People will fit more AV grenades to kill Heavies)
- This will match with the idea that Heavies are tanks (Any infantry can still OHK a Heavy, they just had to use an AV grenade)
Provisions
- Perhaps make Heavy fits cost even more to compendate (though they already are expensive)
- Perhaps make armor Heavies even slower.
- Perhaps make the damage resistance be gained X% per level of Amarr Heavy Dropsuit.
- Perhaps remove the Sidearm / Grenades from Heavy suits (Where does my HMG go when I throw a grenade?)
Final Thoughts
We are wearing Amarr Heavy dropsuits and no self respecting Amarrian is going to create a Heavy suit that can be taken down by basic anti infantry weapons. Amarr are slow, heavily armored, and resilient. Taking down a Heavy tanked Amarr Battleship in EVE requires many ships to focus fire it. Treat a Heavy like a Militia LAV (resist wise) on legs. Multiple people working together can kill it with ARs, but a single AR stands no chance and the player would need to use an AV grenade instead. |