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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 05:11:00 -
[1] - Quote
For the record, I'm ok with you people posting your concerns about the SP cap. It still needs tweeking and I'm open to ideas. However, now I'm starting to see threads that give people a false sense of value for SP gains such as the one that asked for SP in FW (lolwut?).
People, SP is just for one thing and one thing only: training for better gear. It's no different than Eve Online where people simply log in, queue up their skill, and then log off. In Eve Online, SP is just a clock giving you an estimate as to when you might get to use something. In Dust, I see it as nothing more than a clock as well and thus it means nothing to me in any other context.
But it seems that people here are treating SP as if it's something far more important than ISK rewards or even Faction Warfare influence. As if people are DESPERATE to want to be in proto anything as soon as possible and thus come up with any excuse to want to make SP more farmable.
Why? I mean, you are not going to be able to train all of the skill books completely anyways for the next seven years and that's just with the skill books we have now and not including future skill books we might receive in the coming years. So why are people acting like they are in a rush to reach level-five-everything?
I blame COD / HALO for this. Their SP systems encouraged this problem. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2013.01.14 05:13:00 -
[2] - Quote
More sp and a universal hard weekly cap that if you miss you can grind back up to.
Problem solved. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2013.01.14 05:15:00 -
[3] - Quote
You are not your Drop Suit, You are not your Skill Points, You are not your Leader Board ranking. You are the all singing, all dancing crap of New Eden. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.01.14 05:15:00 -
[4] - Quote
Maken Tosch wrote:For the record, I'm ok with you people posting your concerns about the SP cap. It still needs tweeking and I'm open to ideas. However, now I'm starting to see threads that give people a false sense of value for SP gains such as the one that asked for SP in FW (lolwut?).
People, SP is just for one thing and one thing only: training for better gear. It's no different than Eve Online where people simply log in, queue up their skill, and then log off. In Eve Online, SP is just a clock giving you an estimate as to when you might get to use something. In Dust, I see it as nothing more than a clock as well and thus it means nothing to me in any other context.
But it seems that people here are treating SP as if it's something far more important than ISK rewards or even Faction Warfare influence. As if people are DESPERATE to want to be in proto anything as soon as possible and thus come up with any excuse to want to make SP more farmable.
Why? I mean, you are not going to be able to train all of the skill books completely anyways for the next seven years and that's just with the skill books we have now and not including future skill books we might receive in the coming years. So why are people acting like they are in a rush to reach level-five-everything?
I blame COD / HALO for this. Their SP systems encouraged this problem.
Finally someone that, like me, enjoy killing people when they'r at the same level. I think SP are just fine, we are mercenaries and should fight for isks.... |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2013.01.14 05:15:00 -
[5] - Quote
Grinds suck. Why not go all passive? The game should be fun enough to play for things other than skillpoints.... |
lowratehitman
Subdreddit Test Alliance Please Ignore
282
|
Posted - 2013.01.14 05:23:00 -
[6] - Quote
Maken Tosch wrote:For the record, I'm ok with you people posting your concerns about the SP cap. It still needs tweeking and I'm open to ideas. However, now I'm starting to see threads that give people a false sense of value for SP gains such as the one that asked for SP in FW (lolwut?).
People, SP is just for one thing and one thing only: training for better gear. It's no different than Eve Online where people simply log in, queue up their skill, and then log off. In Eve Online, SP is just a clock giving you an estimate as to when you might get to use something. In Dust, I see it as nothing more than a clock as well and thus it means nothing to me in any other context.
But it seems that people here are treating SP as if it's something far more important than ISK rewards or even Faction Warfare influence. As if people are DESPERATE to want to be in proto anything as soon as possible and thus come up with any excuse to want to make SP more farmable.
Why? I mean, you are not going to be able to train all of the skill books completely anyways for the next seven years and that's just with the skill books we have now and not including future skill books we might receive in the coming years. So why are people acting like they are in a rush to reach level-five-everything?
I blame COD / HALO for this. Their SP systems encouraged this problem.
SP just as ISK is a reward, not an entittlement IMO |
Kalante Schiffer
UnReaL.
183
|
Posted - 2013.01.14 05:27:00 -
[7] - Quote
the sp system is wack i am sure ccp will fix it. i have like 2.9 m ISK just sitting there, other than restocking my cheap 17k ISK gun and the low budget armor that you get from the beginning. im a cheap bast*rd |
Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2013.01.14 05:30:00 -
[8] - Quote
i'll bet good ISK that most of the players that complain about the SP haven't played EVE. If they were familiar with the passive SP system and the importance of skillplans, they would understand why the system is the way it is, and why it fits the universe that DUST is set in better than a CoD system. Although I was at first annoyed by "buying" skills with passive+reward SP, I now realize that it's far better for the average console player than having to remap attributes just to speed up a single tree.
However, the first thing a new player should know is, although important, SP is not almighty. Only ISK has that title. |
lowratehitman
Subdreddit Test Alliance Please Ignore
282
|
Posted - 2013.01.14 05:33:00 -
[9] - Quote
I do not understand how COD can even be brought into a discussion about Dust and SP, they do not go with a sp format anymore, it is a 10 point system.
This thread is touching on the thread I created,and is being taken out of context, I was offering my opinion on how to stimulate more players getting into FW. |
KripnawtiQ Prime
L.O.T.I.S. Legacy Rising
206
|
Posted - 2013.01.14 05:35:00 -
[10] - Quote
Acheivemets and battle commendations should be another good reason to play besides SP when they are implemented. |
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xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.01.14 05:36:00 -
[11] - Quote
Zat Earthshatter wrote:i'll bet good ISK that most of the players that complain about the SP haven't played EVE. If they were familiar with the passive SP system and the importance of skillplans, they would understand why the system is the way it is, and why it fits the universe that DUST is set in better than a CoD system. Although I was at first annoyed by "buying" skills with passive+reward SP, I now realize that it's far better for the average console player than having to remap attributes just to speed up a single tree.
However, the first thing a new player should know is, although important, SP is not almighty. Only ISK has that title.
I think that if they want people to play this game they should just make the market much bigger: people could buy things. Many. Different. So they'd actually play for isks and for fun, not for SP. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 05:36:00 -
[12] - Quote
xxwhitedevilxx M wrote:Maken Tosch wrote:For the record, I'm ok with you people posting your concerns about the SP cap. It still needs tweeking and I'm open to ideas. However, now I'm starting to see threads that give people a false sense of value for SP gains such as the one that asked for SP in FW (lolwut?).
People, SP is just for one thing and one thing only: training for better gear. It's no different than Eve Online where people simply log in, queue up their skill, and then log off. In Eve Online, SP is just a clock giving you an estimate as to when you might get to use something. In Dust, I see it as nothing more than a clock as well and thus it means nothing to me in any other context.
But it seems that people here are treating SP as if it's something far more important than ISK rewards or even Faction Warfare influence. As if people are DESPERATE to want to be in proto anything as soon as possible and thus come up with any excuse to want to make SP more farmable.
Why? I mean, you are not going to be able to train all of the skill books completely anyways for the next seven years and that's just with the skill books we have now and not including future skill books we might receive in the coming years. So why are people acting like they are in a rush to reach level-five-everything?
I blame COD / HALO for this. Their SP systems encouraged this problem. Finally someone that, like me, enjoy killing people when they'r at the same level. I think SP are just fine, we are mercenaries and should fight for isks....
Fight for iskies? Idk about you but I have 100b on my eve account, when we can transfer isk to dust who cares about isk? 0 incentive imo. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 05:39:00 -
[13] - Quote
@Lowratehitman
You're right. It's a reward in DUST. Not an entitlement. SP should be earned via patience. Eve has it differently but the concept is the same in that you're rewarded for waiting X amount of time to train a level.
ISK is the almighty currency we must bow down to. Not SP. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.01.14 05:39:00 -
[14] - Quote
xXDust BunnyXx wrote:xxwhitedevilxx M wrote:Finally someone that, like me, enjoy killing people when they'r at the same level. I think SP are just fine, we are mercenaries and should fight for isks.... Fight for iskies? Idk about you but I have 100b on my eve account, when we can transfer isk to dust who cares about isk? 0 incentive imo. And that's why you still can't transfer them imo |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.01.14 05:44:00 -
[15] - Quote
Understand we are not Release Feature complete yet. Understanding that, I agree SP is not the be all end all. I think SP should be completely passive, but I have no issue with active gains.
The point of fighting, in the big picture, is to take and hold planets, be that for factions in lowsec for Faction Warfare, or for ourselves or others in Null Sec.
Isk, Stats, and SP are side effects of these actions.
Yes right now there are alot of features we do not have: The ability to build our own gear, ability to sell/buy/trade gear with other players on the market, ability to strike back at the orbiting ships raining fire on us, a way to tell how much impact we are having on Faction Warfare, the ability to pick where our battles take place, the ability to take planets for ourselves, the ability for corps to impose a tax to help raise revenue, and the ability to truely make a name for ourselves.
I have played EVE since 2005, I have played dust since April. there is a bigger picture than a daily sp cap meaning it will take time for you to get skills. Having a short sighted view of this game and asking for changes based on that will ruin this game. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 05:44:00 -
[16] - Quote
@xxdust
Wait until you see your 100 billion ISK transfer from Eve get slapped with a tax. |
lowratehitman
Subdreddit Test Alliance Please Ignore
282
|
Posted - 2013.01.14 05:45:00 -
[17] - Quote
Maken Tosch wrote:@Lowratehitman
You're right. It's a reward in DUST. Not an entitlement. SP should be earned via patience. Eve has it differently but the concept is the same in that you're rewarded for waiting X amount of time to train a level.
ISK is the almighty currency we must bow down to. Not SP.
I can run around in basically blueprint gear, and do rather well on a K/D perspective and have 30 million ISK and never touch it,and never need it. ISK is useless unless you have the sp to level up the core skills needed to make advance and complex purchases...IMO
And I understand it should all take time and not be rushed. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 05:46:00 -
[18] - Quote
xxwhitedevilxx M wrote:xXDust BunnyXx wrote:xxwhitedevilxx M wrote:Finally someone that, like me, enjoy killing people when they'r at the same level. I think SP are just fine, we are mercenaries and should fight for isks.... Fight for iskies? Idk about you but I have 100b on my eve account, when we can transfer isk to dust who cares about isk? 0 incentive imo. And that's why you still can't transfer them imo
Ya its exactly why you can't atm, but here my point in eve you can kill 1 belt rat(god forbid) and that's enough to cover advanced tank with fittings. In like 5 Mins you could have alto of tanks, and alot of ppl here have eve accounts, so you see dust isk is crappy very bottom tier isk rewards, less then a belt rat frigate. So isk really will have no influence in dust, when the faction in eve wins their district they're making more isk, and I'm not talking a million isk, im talking making way way more especially long term. In eve a mill isk is like .00001 isk in dust, see where im getting? It has no bearing. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 05:47:00 -
[19] - Quote
Heinz Doofenshertz wrote:Understand we are not Release Feature complete yet. Understanding that, I agree SP is not the be all end all. I think SP should be completely passive, but I have no issue with active gains.
The point of fighting, in the big picture, is to take and hold planets, be that for factions in lowsec for Faction Warfare, or for ourselves or others in Null Sec.
Isk, Stats, and SP are side effects of these actions.
Yes right now there are alot of features we do not have: The ability to build our own gear, ability to sell/buy/trade gear with other players on the market, ability to strike back at the orbiting ships raining fire on us, a way to tell how much impact we are having on Faction Warfare, the ability to pick where our battles take place, the ability to take planets for ourselves, the ability for corps to impose a tax to help raise revenue, and the ability to truely make a name for ourselves.
I have played EVE since 2005, I have played dust since April. there is a bigger picture than a daily sp cap meaning it will take time for you to get skills. Having a short sighted view of this game and asking for changes based on that will ruin this game.
Thank you for expanding on my point. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 05:57:00 -
[20] - Quote
@CCP frame
Awe. You took away my SPs. Now my title is down militia level.
Lol just kidding. I don't mind the change to the title. :) |
|
Tectonious Falcon
The Southern Legion
395
|
Posted - 2013.01.14 05:57:00 -
[21] - Quote
xXDust BunnyXx wrote:xxwhitedevilxx M wrote:xXDust BunnyXx wrote:xxwhitedevilxx M wrote:Finally someone that, like me, enjoy killing people when they'r at the same level. I think SP are just fine, we are mercenaries and should fight for isks.... Fight for iskies? Idk about you but I have 100b on my eve account, when we can transfer isk to dust who cares about isk? 0 incentive imo. And that's why you still can't transfer them imo Ya its exactly why you can't atm, but here my point in eve you can kill 1 belt rat(god forbid) and that's enough to cover advanced tank with fittings. In like 5 Mins you could have alto of tanks, and alot of ppl here have eve accounts, so you see dust isk is crappy very bottom tier isk rewards, less then a belt rat frigate. So isk really will have no influence in dust, when the faction in eve wins their district they're making more isk, and I'm not talking a million isk, im talking making way way more especially long term. In eve a mill isk is like .00001 isk in dust, see where im getting? It has no bearing.
You do realise stuff in DUST will become more expensive right? |
lowratehitman
Subdreddit Test Alliance Please Ignore
282
|
Posted - 2013.01.14 06:00:00 -
[22] - Quote
Like the UVT? lol...just kidding |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 06:03:00 -
[23] - Quote
Tectonious Falcon wrote:xXDust BunnyXx wrote:xxwhitedevilxx M wrote:xXDust BunnyXx wrote:
Finally someone that, like me, enjoy killing people when they'r at the same level. I think SP are just fine, we are mercenaries and should fight for isks....
Fight for iskies? Idk about you but I have 100b on my eve account, when we can transfer isk to dust who cares about isk? 0 incentive imo. And that's why you still can't transfer them imo Ya its exactly why you can't atm, but here my point in eve you can kill 1 belt rat(god forbid) and that's enough to cover advanced tank with fittings. In like 5 Mins you could have alto of tanks, and alot of ppl here have eve accounts, so you see dust isk is crappy very bottom tier isk rewards, less then a belt rat frigate. So isk really will have no influence in dust, when the faction in eve wins their district they're making more isk, and I'm not talking a million isk, im talking making way way more especially long term. In eve a mill isk is like .00001 isk in dust, see where im getting? It has no bearing.
You do realise stuff in DUST will become more expensive right? [/quote]
You do realize it won't matter, we blow 200 mill a few times a day on t2 cruisers, only be concerned if it hit this amount. At current when we can transfer isk I'll send each of my toons 1b isk, which is equal to almost 1000 advanced fit tanks, by the time I've gone through that I'll have already made another 20+b in eve off flipping supers. Even if prices double or triple that's still alot of tanks, and suits+mods...pfffff what an isk joke, come on meow. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 06:05:00 -
[24] - Quote
I can imagine how expensive things will get once the Eve-DUST economies balance out and players gain control of it. Get ready to spend 10 million ISK on that sniper fit. Hehe. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 06:08:00 -
[25] - Quote
Xxdust, are you from goonswarm? Only goons can be willing to drop that much and not give a damn. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 06:09:00 -
[26] - Quote
Maken Tosch wrote:I can imagine how expensive things will get once the Eve-DUST economies balance out and players gain control of it. Get ready to spend 10 million ISK on that sniper fit. Hehe.
Honestly I can see it, do to the fact eve players aren't Gunna be nice and get by, by making petty cash from dust. And once the eve market shows the highest selling items to the lowest, which it will.....ull see a huge isk price spike. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 06:09:00 -
[27] - Quote
Maken Tosch wrote:Xxdust, are you from goonswarm? Only goons can be willing to drop that much and not give a damn.
Verge of collapse |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2013.01.14 06:09:00 -
[28] - Quote
Maken Tosch wrote:I can imagine how expensive things will get once the Eve-DUST economies balance out and players gain control of it. Get ready to spend 10 million ISK on that sniper fit. Hehe.
This is true. If EVE players have to make our stuff, you seriously think they're going to sell it cheap? Sometimes EVE players get too full of themselves for their own good. This is a beta, stuff will cost more in DUST than it does now. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 06:25:00 -
[29] - Quote
You see, this is the point I was trying to make. One can now see how powerful ISK can be in comparison to SP. As I said before, SP is just a stepping stone to better gear. ISK and blood is what will drive the economy. Haven't people wondered why CCP is putting so much emphasis on making sure the economies get balanced? Because ISK is the true item of value, not SP. Territory is nice to have, but you only want territory because it will make you ISK and thus one day give you influence on the economy. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 06:33:00 -
[30] - Quote
Maken Tosch wrote:You see, this is the point I was trying to make. One can now see how powerful ISK can be in comparison to SP. As I said before, SP is just a stepping stone to better gear. ISK and blood is what will drive the economy. Haven't people wondered why CCP is putting so much emphasis on making sure the economies get balanced? Because ISK is the true item of value, not SP. Territory is nice to have, but you only want territory because it will make you ISK and thus one day give you influence on the economy.
It'll give fw Corps and pilots isk, not players who's corps and alliances are not in fw, as far as the districts go anyway. it'll give high sec carebears isk by building then selling the items and it will give market manipulators isk by buying low and selling high, however the ones who hold most of the isk in eve......it gives nothing to whatsoever. So let's say and idk the numbers but im going to say 75%+ of eve players simply pvp in null sec and low sec with 0 interest in the listed above items, hence dust player base, won't really benefit from what happens in dust, like me they're just finally happy that our years harping the eve forums for a game like this came true AND it won't matter what isk they put out to their dust accounts cuz its minimal. Isk will mean nothing to the 75+% |
|
Tectonious Falcon
The Southern Legion
395
|
Posted - 2013.01.14 06:41:00 -
[31] - Quote
xXDust BunnyXx wrote:Maken Tosch wrote:You see, this is the point I was trying to make. One can now see how powerful ISK can be in comparison to SP. As I said before, SP is just a stepping stone to better gear. ISK and blood is what will drive the economy. Haven't people wondered why CCP is putting so much emphasis on making sure the economies get balanced? Because ISK is the true item of value, not SP. Territory is nice to have, but you only want territory because it will make you ISK and thus one day give you influence on the economy. It'll give fw Corps and pilots isk, not players who's corps and alliances are not in fw, as far as the districts go anyway. it'll give high sec carebears isk by building then selling the items and it will give market manipulators isk by buying low and selling high, however the ones who hold most of the isk in eve......it gives nothing to whatsoever. So let's say and idk the numbers but im going to say 75%+ of eve players simply pvp in null sec and low sec with 0 interest in the listed above items, hence dust player base, won't really benefit from what happens in dust, like me they're just finally happy that our years harping the eve forums for a game like this came true AND it won't matter what isk they put out to their dust accounts cuz its minimal. Isk will mean nothing to the 75+%
You think DUST will only be in FW? It's been confirmed we're getting nullsec sometime. This is a beta and your treating it like full release. |
xXDust BunnyXx
Bragian Order Amarr Empire
11
|
Posted - 2013.01.14 06:45:00 -
[32] - Quote
Tectonious Falcon wrote:xXDust BunnyXx wrote:Maken Tosch wrote:You see, this is the point I was trying to make. One can now see how powerful ISK can be in comparison to SP. As I said before, SP is just a stepping stone to better gear. ISK and blood is what will drive the economy. Haven't people wondered why CCP is putting so much emphasis on making sure the economies get balanced? Because ISK is the true item of value, not SP. Territory is nice to have, but you only want territory because it will make you ISK and thus one day give you influence on the economy. It'll give fw Corps and pilots isk, not players who's corps and alliances are not in fw, as far as the districts go anyway. it'll give high sec carebears isk by building then selling the items and it will give market manipulators isk by buying low and selling high, however the ones who hold most of the isk in eve......it gives nothing to whatsoever. So let's say and idk the numbers but im going to say 75%+ of eve players simply pvp in null sec and low sec with 0 interest in the listed above items, hence dust player base, won't really benefit from what happens in dust, like me they're just finally happy that our years harping the eve forums for a game like this came true AND it won't matter what isk they put out to their dust accounts cuz its minimal. Isk will mean nothing to the 75+% You think DUST will only be in FW? It's been confirmed we're getting nullsec sometime. This is a beta and your treating it like full release.
Hmmm now null sec would make it interesting, and at the current rate of development, yes eve player faults....it might as well be full release, anywho I'm assuming if null sec is confirmed then it will control sov, but I don't really see this flying with the major sov holders do you? To leave ur sov in the hands of the ps3 community to a free to play game compared to eve sounds funni and def would get struck down by any current eve CSM. |
Void Echo
A.I.
26
|
Posted - 2013.01.14 06:55:00 -
[33] - Quote
Then take away all skill categories and sp, since its useless now and all there is is isk, I say just make it to where the more isk you have, the higher you are since sp is now utterly useless |
Void Echo
A.I.
26
|
Posted - 2013.01.14 06:59:00 -
[34] - Quote
Dust514 is NOT meant to be an exact clone of eve online so of course there are going to be big differences in how the 2 are played |
Vane Arcadia
ZionTCD Legacy Rising
115
|
Posted - 2013.01.14 07:16:00 -
[35] - Quote
Tectonious Falcon wrote:Maken Tosch wrote:I can imagine how expensive things will get once the Eve-DUST economies balance out and players gain control of it. Get ready to spend 10 million ISK on that sniper fit. Hehe. This is true. If EVE players have to make our stuff, you seriously think they're going to sell it cheap? Sometimes EVE players get too full of themselves for their own good. This is a beta, stuff will cost more in DUST than it does now.
Oh don't worry there are enough idiot manufacturers out there who sell below cost. It just depends what the costs are. It could be that CCP set the mineral costs at a level which is inflationary compared to current market prices.
On one hand I would like to be able transfer my isk and never worry about that again, but then if we can what is there to play for?
I would support fully passive SP like Eve, although I would like an active element which would allow new players and toons to catch up to the passive SP day 1 character level in time. |
Y0UR NAME HERE
Imperfects Negative-Feedback
438
|
Posted - 2013.01.14 15:15:00 -
[36] - Quote
Vane Arcadia wrote:Tectonious Falcon wrote:Maken Tosch wrote:I can imagine how expensive things will get once the Eve-DUST economies balance out and players gain control of it. Get ready to spend 10 million ISK on that sniper fit. Hehe. This is true. If EVE players have to make our stuff, you seriously think they're going to sell it cheap? Sometimes EVE players get too full of themselves for their own good. This is a beta, stuff will cost more in DUST than it does now. Oh don't worry there are enough idiot manufacturers out there who sell below cost. It just depends what the costs are. It could be that CCP set the mineral costs at a level which is inflationary compared to current market prices. On one hand I would like to be able transfer my isk and never worry about that again, but then if we can what is there to play for? I would support fully passive SP like Eve, although I would like an active element which would allow new players and toons to catch up to the passive SP day 1 character level in time.
Idk I support full passive but think we should get a good lil sp juice up day once a week or something, however, like eve I don't think ppl should be able to catch up. Once ur behind the pack ur behind. |
trollsroyce
Seraphim Initiative. CRONOS.
164
|
Posted - 2013.01.14 15:34:00 -
[37] - Quote
I look at it the other way than most: isk comes and goes, and you can make billions daily if you put your time and mind to it. You can't speed up your sp gain drastically, and there are roles that take years to skill up for. Sp, if you don't have it, is priceless when measured by just isk.
In dust, excelling in a role takes some months as far as sp goes. Isk will get it's value when the market starts functioning. The sp-isk price conversion will possibly depend on aurum-isk conversion through plex, and if so it will make a sweet isk sink along officer rifles.
Passive sp only would be a severe turn off to many fps gamers half a year from now. The current system is not much better. The best system would, IMHO, be a rolling one that would also speed up the start drastically so, that the stat difference between a vet and month old would be negligible. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 17:28:00 -
[38] - Quote
I do have to agree with Your Name Here in regards to being behind. Imagine 10 years from now when you have about 300,000,000 SP in your character (with current rate of 1SP/sec) and then all of a sudden a newcomer arrives with just 300,000 SP. Are you seriously considering that the newcomer should be able to quickly catch up to the 300million SP vet in an utterly short time when it took the vet 10 years to get there? It would not be fair. Therefore, the concept of "you-came-late-then-tough-luck" is the only fair concept there is because no matter what idea we come up with there will always be that one newcomer that will be disadvantaged.
I also agree with Trollsroyce in that an SP system that is strictly passive with no active gains is a turn off as well. I use to consider it, but I realized how much of a bad idea that would be in the current FPS culture. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.14 17:37:00 -
[39] - Quote
the problem is there's nothing as far as link to EVE and a bigger universe goes (except the occasional OB and cross platform chat) we don't travel through space, we don't own planets, we don't see anything extra as a result from a corp battle, the star map means nothing to us, we horde our isk because buying 100 of everything gets old, so what else is there for us to get hyped on but SP?
i understand what the op's saying but they need to throw us a bone as far as content goes, cuz right now all we have is a sci fi match shooter with random textured maps where we get told an 8 vs 8 battle kinda helped a planet we never really saw. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.14 17:50:00 -
[40] - Quote
@Sobriety
You are correct that right now the content is limited, but don't forget that, just like Eve Online, Dust 514 is a work in progress and probably will be for the next 10 years. Of course, I'm not saying we should wait 10 years to get anything meaningful other than SP gains. We might see more meaningful things later this year alone. |
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