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xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2013.01.08 09:31:00 -
[1] - Quote
Laurent Cazaderon wrote:What i see with this change is just a massive "hey fellow no-lifers, go ahead and grind like f**k everyday as you got nothing else to do". Oh and a nice "What ? you working ? Like real life job ? Well, too bad for you ! You'll get 28k SP late each day you miss !! And when you'll have time ? well, you'll reach cap in 7 games and get bored."Nice CCP. Hope this isnt final design. Weekly was a way better idea. And the worst part ? Daily cap x 7 is now WAY LOWER than the previous weekly cap. Nice job QQers
also boosters become pointless on a daily cap. Worth it to play at weekends and use a booster to get as much Weekly SP in time available. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2013.01.08 10:03:00 -
[2] - Quote
Enji Elric wrote:Enkidu Camuel wrote:Daily cap will also means that we're getting closer to Open Beta, perhaps CCP is trying to give "enough" SP to the players so they can taste the high tier gears before the reset, so a daily reset and a daily cap is not that bad if we add that explanation... but still it's just a theory. I have a theory.................................................................................7 years
I have a feeling you may be right. They should just make all SP gain passive if this is the idea. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2013.01.08 10:28:00 -
[3] - Quote
Enji Elric wrote:xAckie wrote:Enji Elric wrote:Enkidu Camuel wrote:Daily cap will also means that we're getting closer to Open Beta, perhaps CCP is trying to give "enough" SP to the players so they can taste the high tier gears before the reset, so a daily reset and a daily cap is not that bad if we add that explanation... but still it's just a theory. I have a theory.................................................................................7 years I have a feeling you may be right. They should just make all SP gain passive if this is the idea. you mean like i plan out my progress with timers and just let it go, then go and play battles just for money and glory................. i have heard of this system somewhere........ this place i heard it from had no active experience at all and made the game very boring indeed......... i just can't remember what that game was called I do remember that because of the experience system I thought it was mind-numbingly boring and i could never dedicate enough time to it so i stopped playing.
never played with such a SP system before but I have heard of it too. I think I would find such a system mind numbingly boring too if that is a players experience. No sense of progression etc.
CCP do seem determined to make SP last for 7 years......I thought expansions would add new skills to learn so this should never be hit anyway...... |
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