DeeJay One
BetaMax.
9
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Posted - 2013.01.08 21:25:00 -
[3] - Quote
Amorale Lyadstafer wrote:DeeJay One wrote: So? Slightly more skill points give you absolutely nothing if you can't apply them. If you get a bunch of new players properly coordinated they can nuke you out into space ;)
I just knew that someone will reply with such a comment. 50% boost is way beyond "Slightly". And what about the people who actually can apply them ?. What makes you believe that a bunch of newbs will become coordinated , and a boost user will not ? It was always beyond my understanding why in every f2p game people who pay money are considered as dumbasses.
I don't consider them kitten, I'm using those boosters ;) You assume that you will be always fighting corps/matches where every single player is using boosters, that's a lot of money especially since there's nothing like a PLEX in here for wich you could buy AUR. If there's a corp with boosters for all it's players and they can apply those additional 130K+ skill points (let me check what skill I can upgrade for that in my current open tree, hmm none) then no noob corp will accept FW matches against them and there won't be so many incentives for them to play pub matches (low ISK payout in high sec, just look at the number of QQ posts about proto gear being so expensive now without real benefit, SP are mostly there to give you proto/advanced stuff) Also organizing new players in a corp with some leadership isn't all that hard!
Amorale Lyadstafer wrote:DeeJay One wrote:Just like in EVE where you can train into a faction battleship and fit it out it with some real money PLEX transactions, but still a bunch of newbs barely flying the frigates they just got can pod you... This argument is invalid, since in EVE the number of participants is almost unlimted, and DUST has like what ? 12 vs 12 ?. See above, full 12 enemy team on boosters? Not likely, people are cheap and they won't pay 22 pounds every month if they can get another FPS for the same amount of money.
Amorale Lyadstafer wrote: And the biggest problem is, that boosters increase your cap.
P.S. 22 pound for BOOSTERS ONLY. Add a consumables price then aswell.
OK, how many AUR assets don't have any equivalents in ISK or rather how many of these will CCP allow to exist past beta? Increasing the cap is a valid issue I admit, but still - people are cheap, I'd rather spend the 22 pounds on two new CD's or a game instead... |