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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
AmlSeb
Royal Uhlans Amarr Empire
7
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Posted - 2013.01.09 13:10:00 -
[1] - Quote
There should be no cap for the SP earned through WP. Only the SP earned for being in battle should be limited to 27000 without or 36000 with boosters. Without boosters you should get 5 SP/sec, with 6 SP/sec. Together with 24000 passive SP you get 51000 or 60000 SP a day + your actual SP earned through WP.
I mean why should those who fight much better get the same amount of SP as a guy who cant hit a tank with his AR. |
AmlSeb
Royal Uhlans Amarr Empire
7
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Posted - 2013.01.09 13:58:00 -
[2] - Quote
Aeon Amadi wrote:AmlSeb wrote:There should be no cap for the SP earned through WP. Only the SP earned for being in battle should be limited to 27000 without or 36000 with boosters. Without boosters you should get 5 SP/sec, with 6 SP/sec. Together with 24000 passive SP you get 51000 or 60000 SP a day + your actual SP earned through WP.
I mean why should those who fight much better get the same amount of SP as a guy who cant hit a tank with his AR. ... Because of balancing..?
No. But i think that you should get those SP you fought for. The SP you get for being in the battle arent really earned by you. You get them if you stay in the MCC and run circles aswell as you fight on the battlefield. It would be just your WP you get always so just about 1500 SP. |
AmlSeb
Royal Uhlans Amarr Empire
7
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Posted - 2013.01.09 17:03:00 -
[3] - Quote
Aeon Amadi wrote:AmlSeb wrote:Aeon Amadi wrote:AmlSeb wrote:There should be no cap for the SP earned through WP. Only the SP earned for being in battle should be limited to 27000 without or 36000 with boosters. Without boosters you should get 5 SP/sec, with 6 SP/sec. Together with 24000 passive SP you get 51000 or 60000 SP a day + your actual SP earned through WP.
I mean why should those who fight much better get the same amount of SP as a guy who cant hit a tank with his AR. ... Because of balancing..? No. But i think that you should get those SP you fought for. The SP you get for being in the battle arent really earned by you. You get them if you stay in the MCC and run circles aswell as you fight on the battlefield. It would be just your WP you get always so just about 1500 SP. See my post on reversing the reward tables. Would make a lot more sense.
Well, I explained it really bad. What I mean is a consulation prize of more than just those measly 50 SP when you-Šve reached your cap. You should always be awarded with your WP as SP or your SP for your time in battle if reversed independently if your cap is reached or not.
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AmlSeb
Royal Uhlans Amarr Empire
7
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Posted - 2013.01.09 19:19:00 -
[4] - Quote
Severus Smith wrote:GLOO GLOO wrote:...
And we're deploying in a world (New Eden) where the most important is not the SPs, but ISK... When you hit the cap, then take your milicia stuff and go farm some, for you or your corp.
... Quoted for Truth. Trust us EVE players, we know what's what. Skill Points aren't important, Interstellar Kredits (ISK) are. Go ask any EVE player who is the best and why. I seriously doubt you will get any answers involving skill points. It's all about the Corps they run, the ISK they've stolen, the loot they've pillaged, the value of their bounty, the ISK loss of ships they've destroyed. EPeen in EVE is ISK.ISK is what differentiates a noob from a veteran. It's like real life. No one really cares about your education. All they care about is how much money you have. So please stop this "SP is the most important thing!" rant, accept the cap, and go make ISK. Because I don't care if you have 8 million or just 80 SP - whoever has the most ISK is the better player.
Quoted for another truth.
This is not EVE. In EVE you can mine, produce and much more to get your ISK. DUST doesnt have something like this yet. We have to fight to get our ISK and to fight, we need good equipment for which we need SP. DUST has its MMO side but its still a shooter so SP is more important than ISK especially at the beginning.
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AmlSeb
Royal Uhlans Amarr Empire
7
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Posted - 2013.01.10 14:23:00 -
[5] - Quote
Bojo The Mighty wrote:I agree with rolling cap because I can't play on Mondays and Wednesdays and probably won't play some days neither, so it would benefit me to equalize the playing field.
However, I feel like this SP cap is somewhat tolerable. It's slow, only because we perceive it to be slow. It gives a good buffer for the players who go against people playing before them. It also promotes tactical play, because people with lots of SP and access to top notch things can just mop the floor, such as Exmaple Core (you're my hero in dust btw, as you set the bar high for when I go to kill you). A daily cap also makes sure that at least everyday you can play a little dust and have it be worthwhile, but again the rolling cap would be good there.
It also supports the CCP business model, which is to have a good game that's free to play but the most attractive things on the market cost real currency (SP Booster), so that means CCP will actually put some time into Dust should this cap attract money from boosters. You have to understand that they are a company and are out for money too, but they're more independent and friendly than others. So at least money will be flowing through Dust.
The SP cap also makes the game more difficult. You're going to have to make decisions and you're going to have to deal with their consequences, instead of just blowing 12K in SP because you have made 20K+ in one match. So it promotes specialization which=more dynamic battlefields, as the people can't be gods against everything at least for a long time.
There could be a new booster added aswell. It increases the amount of days thats remaining SP get added. |
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