Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
CHICAGOCUBS4EVER
TeamPlayers
117
|
Posted - 2013.01.07 15:38:00 -
[1] - Quote
Yes I know the knock on this is it will make things a little less realistic, but one thing these fools that call in an LAV and spend the entire map trying to run over players to get their kills has shown us, is the distinct possibility of the game diminishing to a futuristic demolition derby.
The fix is simple, players have to get shot with a weapon, 'nade, or knifed (aside from the suicides). They could no longer simply die from the drunk driver who is still sore he got his license revoked by the local fashion police.
I could name a number of so-called 'top' players, but I'm a little above that. The bottom line is no one wants to spawn in a suit they are expending a lot of ISK to kill the bad guy, just for Mary Jane Crotchrot to come along driving Miss Daisy and you become worm food because the LAV doesnt show up on your map, you are in a gunfight, and all of a sudden you become a technician at Discount Tire, offering free rotation and balancing for the scrub that should be mowing your lawn and not behind the wheel.
Ok rant over, but seriously this is something that needs to be considered. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2013.01.07 15:42:00 -
[2] - Quote
If you get hit by a 40mph 1 ton vehicle you will die end of
|
Severus Smith
ZionTCD Legacy Rising
163
|
Posted - 2013.01.07 16:04:00 -
[3] - Quote
Why not just have the vehicle get damaged too? Makes it so that a LAV driver can run down someone when the opportunity presents itself but doing it more than once, in quick succession, is suicidal.
Reasoning: Ever hit a deer on the road with your truck? It will completely decimate your front end and fly up into the windshield. Now remember that even the lightest suit, Scout, is several hundred pounds of mechanized metal built to withstand at least a few rounds of superheated plasma fire. Assaults weigh a ton and Heavys weigh multiple tons.
A LAV should take light damage when it runs down a Scout. Moderate damage when it runs down an Assault / Logi. And extreme damage when it runs down a Heavy.
That's realistic and doesn't remove "Road Kills" but does balance them. |
CHICAGOCUBS4EVER
TeamPlayers
117
|
Posted - 2013.01.07 16:18:00 -
[4] - Quote
Severus Smith wrote:Why not just have the vehicle get damaged too? Makes it so that a LAV driver can run down someone when the opportunity presents itself but doing it more than once, in quick succession, is suicidal.
Reasoning: Ever hit a deer on the road with your truck? It will completely decimate your front end and fly up into the windshield. Now remember that even the lightest suit, Scout, is several hundred pounds of mechanized metal built to withstand at least a few rounds of superheated plasma fire. Assaults weigh a ton and Heavys weigh multiple tons.
A LAV should take light damage when it runs down a Scout. Moderate damage when it runs down an Assault / Logi. And extreme damage when it runs down a Heavy.
That's realistic and doesn't remove "Road Kills" but does balance them.
I could be on board with that, it just gets annoying that it has become popular to call in a BPO vehicle and just cruise around the map the entire match, at ZERO cost to the driver. Probably the biggest thing that gets me is this has no place in a war game...
Cant recall ever reading books and watching movies on wars of the past or even present and hearing about this squad of drivers rolling their HumVees through the countryside running people over as any form of tactic, yet we see it quite often here...
|
Moonracer2000
Subdreddit Test Alliance Please Ignore
316
|
Posted - 2013.01.07 17:18:00 -
[5] - Quote
I think road kills are an annoying but legitimate tactic. I do however agree that LAVs should take damage (especially ramming a heavy suit).
Basically, it could be tweaked a bit, but I think it should stay. |
Bojo The Mighty
Bojo's School of the Trades
435
|
Posted - 2013.01.07 19:24:00 -
[6] - Quote
Actually you can use them to your advantage.
Some one shot an SMG at my methana then ran behind a wall, so I followed them behind it to either run them over or have my gunner get them. To my dismay, she lay in wait and when I came around the corner, BOOM! Two AV grenades totally destroyed my Methana.
Now I won't get near people unless they don't see me.
The more you know. |
BMSTUBBYx
Doomheim
83
|
Posted - 2013.01.07 19:30:00 -
[7] - Quote
Put a value to the LAV's, no more free rides.
I forget where I seen it but on another thread someone mentioned a speeder bike like vehicle or something as free transportation vehicles and charging ISK for LAV and up.
Speeder bike vs Clone = both die when they come into contact.
|
CHICAGOCUBS4EVER
TeamPlayers
117
|
Posted - 2013.01.07 20:02:00 -
[8] - Quote
BMSTUBBYx wrote:Put a value to the LAV's, no more free rides.
I forget where I seen it but on another thread someone mentioned a speeder bike like vehicle or something as free transportation vehicles and charging ISK for LAV and up.
Speeder bike vs Clone = both die when they come into contact.
also a good idea! I see there has been some thought on this. Just some sort of change is all I'm asking, charging for LAVs would in some way help to substantiate and i know I wouldn't be as perturbed over getting run over if it cost the driver $. |
ugg reset
ZionTCD Legacy Rising
234
|
Posted - 2013.01.07 20:25:00 -
[9] - Quote
Admit it you lost your proto suit to a milita LAV. QQ
*adds single drop to a jar of tears.
If it's not to much trouble would you please stop getting stuck inside my ride when I smear your fancy suit on the asphalt.
p.s. I likeed your condescending attempted at justification at the end. |
Shaszbot
Angels of Anarchy AL3XAND3R.
16
|
Posted - 2013.01.07 20:32:00 -
[10] - Quote
I'm surprised we don't have the EVE collision model - LAV hits a jumpsuit, LAV would stop and the jumpsuit should go flying over the next hilltop but take no damage. :) |
|
Severus Smith
ZionTCD Legacy Rising
163
|
Posted - 2013.01.07 20:53:00 -
[11] - Quote
Shaszbot wrote:I'm surprised we don't have the EVE collision model - LAV hits a jumpsuit, LAV would stop and the jumpsuit should go flying over the next hilltop but take no damage. :) Merc bumping! |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2013.01.07 21:06:00 -
[12] - Quote
CHICAGOCUBS4EVER wrote: . . OP POST . . .
No to the elimination of overrun kills. BUT better system to handle it - sometimes LAV drives really slowly and still instakills infantry. Sometimes it nicely pushes (and perhaps does damage? not sure but it should).
We might remember the so called 'suppression effects' and a knockdown of player (the first ever official dust trailer). Probably CCP decided it will never be implemented on any weapons effect list. But,
[SUGGESTION]: Implement a knockdown effect on vehicle contacting infantry in lower than fatal speeds.
The knockdown would happen rarely enough not to get OP or too annoying, but still put the person hit by the vehicle at a temporary disadvantage! |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.01.07 21:17:00 -
[13] - Quote
There is a penalty. The body is stuck on the LAV and the LAV is slowed down by a lot. Also, just throw a couple of AV grenades, not that hard. Or put proximity mines down. Or use Swarms. Or use Forge. Or use an HMG. Need I go on? |
Ulysses Knapse
Nuevo Atlas Corporation
73
|
Posted - 2013.01.07 22:19:00 -
[14] - Quote
Severus Smith wrote:Why not just have the vehicle get damaged too? Makes it so that a LAV driver can run down someone when the opportunity presents itself but doing it more than once, in quick succession, is suicidal.
Reasoning: Ever hit a deer on the road with your truck? It will completely decimate your front end and fly up into the windshield. Now remember that even the lightest suit, Scout, is several hundred pounds of mechanized metal built to withstand at least a few rounds of superheated plasma fire. Assaults weigh a ton and Heavys weigh multiple tons.
A LAV should take light damage when it runs down a Scout. Moderate damage when it runs down an Assault / Logi. And extreme damage when it runs down a Heavy.
That's realistic and doesn't remove "Road Kills" but does balance them. Dropsuits are not that heavy. Not even if they were wearing pure osmium plating would it be that dense. Also, that's a truck, not a heavily armored ATV, and it rarely causes enough damage to the truck to prevent it from running. By your logic, the LAV would weigh at least 25,000lbs, if a fatboy dropsuit weighs at least 4,000lbs.
|
Reimus Klinsman
BetaMax.
320
|
Posted - 2013.01.07 22:20:00 -
[15] - Quote
Vehicles should take damage for the hits. Heavies should probably be able to blow up an LAV if they get hit (It would be badass having that much sheer strength).
But really. Militia LAVs shouldn't be able to kill people by running them over. They have literally nothing to lose using this tactic. |
Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2013.01.07 22:29:00 -
[16] - Quote
*barely-joke answer* maybe the Heavy suit should get to punch the LAV to death, if he can see it in time. "Gold means STOP!" *end barely-joke answer* Yes, since we are in dropsuits, vehicles should take some damage for running us over, based on suit mass and HP. Even so, roadkilling should still be in the game for the sake of physics. For the time being, try making a fit with AV grenades and speed mods focused around being a "matador" against this type of attacker. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.07 23:22:00 -
[17] - Quote
I too would like for LAVs to take damage when hitting infantry depending on the mass of the dropsuit. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
392
|
Posted - 2013.01.07 23:48:00 -
[18] - Quote
My 900 hp of armor heavy suit should do more than slow down a lav. it should stop it and do some decent damage to the lav, unless the lav had a module to increase it's effectiveness in melee combat.
I agree with KEROSIINI-TERO that there needs to be something between no-damage and insta-kill. theres no reason 1000 ehp needs to disappear from a slow rolling tap. |
Sleepy Zan
Internal Error. Negative-Feedback
2049
|
Posted - 2013.01.07 23:55:00 -
[19] - Quote
Don't eliminate the option of roadkill
But yes they should take damage equal or in proportion to the hp of the suit they hit. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.01.08 01:29:00 -
[20] - Quote
Roadkilling is fine. I like the kills I get with my AV grenades.
The 2mph bumper of death on LAV is bad CCP though. |
|
Sleepy Zan
Internal Error. Negative-Feedback
2049
|
Posted - 2013.01.08 01:34:00 -
[21] - Quote
Telcontar Dunedain wrote:The 2mph bumper of death on LAV is bad CCP though. yeah they need to fix that lol |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2013.01.08 01:51:00 -
[22] - Quote
This is an issue about the visibility of LAVs, not their ability to kill you. Once we can see them on our tacnet easier, and hear them more reliably, avoiding them will be simple work. |
Bojo The Mighty
Bojo's School of the Trades
435
|
Posted - 2013.01.08 03:59:00 -
[23] - Quote
Reimus Klinsman wrote:Vehicles should take damage for the hits. Heavies should probably be able to blow up an LAV if they get hit (It would be badass having that much sheer strength).
But really. Militia LAVs shouldn't be able to kill people by running them over. They have literally nothing to lose using this tactic.
1. LAVs have more HP than heavies 2. LAVs are heavier than heavies
With that info, an LAV would not get blown up by hitting a heavy. That would be ridiculous.
And if you think your dropsuit is top of the line tech stuff, so is my LAV. Wouldn't make sense to send a Honda Civic against someone who falls from skies wearing armor.
If you all are so angry about Militia LAVs, why not destroy them? Bonus WP, they blow up like tissues, and teach the nub not to use them again. Don't tell me it's too hard or you don't have the right fitting. Because I know you can play Matador and have them crash. |
SickJ
French unchained corporation
48
|
Posted - 2013.01.08 05:12:00 -
[24] - Quote
Severus Smith wrote:
A LAV should take light damage when it runs down a Scout. Moderate damage when it runs down an Assault / Logi. And extreme damage when it runs down a Heavy.
That's realistic and doesn't remove "Road Kills" but does balance them.
^I like this.
I also like the idea of vehicles taking damage based on how much HP the roadkill has left. |
ugg reset
ZionTCD Legacy Rising
234
|
Posted - 2013.01.08 06:09:00 -
[25] - Quote
Reimus Klinsman wrote:Vehicles should take damage for the hits. Heavies should probably be able to blow up an LAV if they get hit (It would be badass having that much sheer strength).
But really. Militia LAVs shouldn't be able to kill people by running them over. They have literally nothing to lose using this tactic.
Thats funny because my Milita fit cost me 12,000 + any suite that I happen to be wearing while in said rolling metal coffin. . . . . . .. . . . . . . . . . . ,.-+óGé¼-£+óGé¼-¥. . . . . . . . . .``~., . . . . . . . .. . . . . .,.-+óGé¼-¥. . . . . . . . . . . . . . . . . .+óGé¼+ô-., . . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . +óGé¼-¥:, . . . . . . . .. .,?. . . . . . . . . . . . . . . . . . . . . . . . . . .\, . . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,} . . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.} . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:+óGé¼-¥. . . ./ . . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./ . . . . . . . /__.(. . .+óGé¼+ô~-,_. . . . . . . . . . . . . . ,:`. . . .. ./ . . . . . . /(_. . +óGé¼-¥~,_. . . ..+óGé¼+ô~,_. . . . . . . . . .,:`. . . . _/ . . . .. .{.._$;_. . .+óGé¼-¥=,_. . . .+óGé¼+ô-,_. . . ,.-~-,}, .~+óGé¼-¥; /. .. .} . . .. . .((. . .*~_. . . .+óGé¼-¥=-._. . .+óGé¼+ô;,,./`. . /+óGé¼-¥ . . . ./. .. ../ . . . .. . .\`~,. . ..+óGé¼+ô~.,. . . . . . . . . ..`. . .}. . . . . . ../ . . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-+óGé¼-¥ . . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\ . . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__ ,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-, . .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\ . . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\ . . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__ . . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--
I say when a scrub gets in to the game give him 50x AV nades, 50x swarms, 50x LAV and one BPO drop suit fit so he can spawn in and get his first pay check. |
1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
|
Posted - 2013.01.08 13:45:00 -
[26] - Quote
CHICAGOCUBS4EVER wrote:The bottom line is no one wants to spawn in a suit they are expending a lot of ISK to kill the bad guy, just for Mary Jane Crotchrot to come along driving Miss Daisy and you become worm food because the LAV doesnt show up on your map, you are in a gunfight, and all of a sudden you become a technician at Discount Tire, offering free rotation and balancing for the scrub that should be mowing your lawn and not behind the wheel.
Learn to AV nade. AV nades one shot the militia LAVs. It's a lot easier to get kills on foot or in a tank too. LAV is just funny. BOINK!
p.s. Players need to learn how to drive. Hitting small, moving points/objectives with a vehicle is good practice. Look MA I'm Roadkill gives them a little WP while they do it. |
1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
|
Posted - 2013.01.08 13:52:00 -
[27] - Quote
Telcontar Dunedain wrote:Roadkilling is fine. I like the kills I get with my AV grenades.
The 2mph bumper of death on LAV is bad CCP though.
They should fix that
... by sticking a bunch of nova knives in the grill! |
Severus Smith
ZionTCD Legacy Rising
163
|
Posted - 2013.01.08 19:05:00 -
[28] - Quote
Bojo The Mighty wrote: 1. LAVs have more HP than heavies 2. LAVs are heavier than heavies
With that info, an LAV would not get blown up by hitting a heavy. That would be ridiculous.
And if you think your dropsuit is top of the line tech stuff, so is my LAV. Wouldn't make sense to send a Honda Civic against someone who falls from skies wearing armor.
If you all are so angry about Militia LAVs, why not destroy them? Bonus WP, they blow up like tissues, and teach the nub not to use them again. Don't tell me it's too hard or you don't have the right fitting. Because I know you can play Matador and have them crash.
You make a good point. Your proto LAV should take a lot less damage than a militia LAV. So lets make it simple. Whatever damage is dealt to the merc resulting in a "Roadkill" is also done to the LAV. So running down a Heavy will deal all their shield + armor health in damage to the LAV. That should cause extreme damage to a Militia LAV (if not one shot it) and moderate to light damage to a well tanked proto LAV.
It's realistic, supported by physics (equal damage via force), and will ensure that just running down people is no longer as simple (due to said damage).
|
AmlSeb
Royal Uhlans Amarr Empire
7
|
Posted - 2013.01.08 19:18:00 -
[29] - Quote
It would be much better if weapons with larger bullets like forge, swarms, mass drivers or the new sidearm AV weapon would have more effect on the lav like swarms on dropships. This would make them harder to control when trying to crush people. |
Terram Nenokal
BetaMax.
115
|
Posted - 2013.01.08 20:01:00 -
[30] - Quote
Vehicles should be damaged based on the mass of the suit. Heavies would destroy an LAV, and scouts would be little trouble for an LAV to kill, but their speed would help them avoid it. |
|
Pr0phetzReck0ning
KNIGHTZ OF THE ROUND
1
|
Posted - 2013.01.08 22:31:00 -
[31] - Quote
Great point! I think hitting the person could do some damage but to actually kill them it really is lame. This game needs to do better with rewarding skilled players not people who just ride around and get there kills that way. |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.01.08 22:46:00 -
[32] - Quote
Damage being directly comparable to the hp of the suit makes absolutely no since, the lav would have at least 3 times the torque required to kill said suits while being highly resistant to weapons that rip infantry to shreds. Even the highest tier heavy would maybe do 75-100 damage to the lav hitting it, the lav isn't a featherweight it just moves as such. |
HowDidThatTaste
Imperfects Negative-Feedback
2243
|
Posted - 2013.01.09 04:17:00 -
[33] - Quote
Just so we are clear this is now called the
HOP N POP......
A great tactic. And makes me laugh when I toss an AV grenade to those who try to run me over.. |
Grav Reviera
Dragon Black Ops
5
|
Posted - 2013.01.09 08:08:00 -
[34] - Quote
is this because I keep running you guys over? jeed just tellme not to and I'll granade you instead. anyways road kill deaths are paert of the game hell we even get dead stopped for running right into you. what mor do you need? a wheel snare upon impact?
also a vehical thats armored isnt ganna take damage from running into a guy with light-mid armor that just being real right there.
if you were a sentelnal then sure, I can see a dent or 3, but come on just tell me if I can run you over anymore so I can sticky granade you instead. |
|
|
|
Pages: 1 2 :: [one page] |