Garrett Blacknova
Codex Troopers
1849
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Posted - 2013.02.09 17:50:00 -
[1] - Quote
NAV HIV wrote:RECON BY FIRE wrote:NAV HIV wrote:OK great. Let us know about it. I can sure lock from behind covers, all you have to do is find and edge of the cover and keep any corner of the locking screen slightly outside the cover, press and hold R1 and then play peek a boo So you are admitting, right here, that you cannot lock a target while completely behind cover? You are admitting that some part of the targeting box has to be on the target, correct? That is the way its supposed to be. Get over it already. If you dont know what i'm talking about then dont comment, atleast read what i said and all the other players have said before acting all smart. If you want to be ignorant and in denial then thats your choice. We have been testing the swarm for quite sometime now, and trust me its very easy to lock on from behind the covers without the tanker getting any chance to defend. All the tanker can do is shoot at the damn 2 feet rock that can easily protect the SL user. I run a Type I AR suit + Scattermind swarm + AV gerandes and i can easily make a Surya run. SO you wanna tell me thats balanced? If thats the way its supposed to be, then so be it. Some people need the handicap. No matter how much i hate it, i will still keep trying to balance this unbalanced weapon in my own way. Not butthurt or anything. If they dont fix it or tweak it, i dont care. Not scared to loose tanks to cheap shots. I can afford it. You have to have line of sight to the target to get a lock.
You DON'T have to give them line of sight to you.
Yes, that is how it should be working, and the ability to do the first part without also doing the second is what differentiates good SL users from noobs with the weapon.
Missile Turrets can hit enemies in cover if you use them correctly and can locate the shooter. Large Railgun Turrets can also hit with their splash, making those weapons effective as anti-SL defense.
Also, the best tanks need infantry support or AV will chew them up. This is ALSO how the game is meant to work. When you catch infantry in the open, your tank wins. When you catch infantry without AV weapons, your tank wins. When you go up against skilled AV infantry, you rely on teammates to clear them out. Your tank can prevent non-AV-equipped enemy infantry from moving against a wide area. But AV troops can perform the same kind of area denial against your tank.
Seems to me like it's working as intended. |