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Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
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Posted - 2013.01.03 22:00:00 -
[1] - Quote
USE IT.
Edited: of course i'm saying "USE IT" (when the area is clear). Comun sense |
Altina McAlterson
TRUE TEA BAGGERS
362
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Posted - 2013.01.03 22:04:00 -
[2] - Quote
And for the people I use it on for the love of god hold forward when I revive you so you'll be moving as soon as you're up instead of just standing there to get shot again. |
Ner'Zul Nexhawk
Talos Incorporated
153
|
Posted - 2013.01.03 22:04:00 -
[3] - Quote
That we do. :D
Moreover, sometimes it is impossible to get to a bleeding guy who is amidst several enemies. Or there are just too many dying, and a logi just can't get to all. But I share your frustration when you see that everything is clear, a triage unit is nearby, but he does nothing or even runs away from you. But I think those people are actually a minority. |
Free Healing
L.O.T.I.S. Legacy Rising
234
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Posted - 2013.01.03 22:05:00 -
[4] - Quote
i wish it was that simple Sarutobi... i really do.
Keep the faith. |
Ner'Zul Nexhawk
Talos Incorporated
153
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Posted - 2013.01.03 22:06:00 -
[5] - Quote
Altina McAlterson wrote:And for the people I use it on for the love of god hold forward when I revive you so you'll be moving as soon as you're up instead of just standing there to get shot again.
Or whatever direction is not towards the enemy. But seriously, couldn't agree more. |
The Polish Hammer
Doomheim
373
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Posted - 2013.01.03 22:09:00 -
[6] - Quote
I carry injectors on my assault suits and use them when I can. (read: when i'm not going to be mowed down)
PEOPLE WHO CAN BE REVIVED, WAIT. |
Loss Tovas
ZionTCD Legacy Rising
236
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Posted - 2013.01.03 22:10:00 -
[7] - Quote
You are not the boss of me! |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2013.01.03 22:13:00 -
[8] - Quote
It depends.. If the area is safe. Sometimes, I'm busy repping someone's armor. Wait in line, its a triage situation. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2013.01.03 22:13:00 -
[9] - Quote
Loss Tovas wrote:You are not the boss of me!
Made me chuckle
But, honestly, I've been rezzed a lot more in this build...sometimes too much more. So, shoutout to the logis |
Icy Tiger
Universal Allies Inc.
1026
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Posted - 2013.01.03 22:14:00 -
[10] - Quote
Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60. |
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Altina McAlterson
TRUE TEA BAGGERS
362
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Posted - 2013.01.03 22:19:00 -
[11] - Quote
Icy Tiger wrote:Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60. I can't get the repping points if you die again. |
The Polish Hammer
Doomheim
373
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Posted - 2013.01.03 22:19:00 -
[12] - Quote
Icy Tiger wrote:Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60.
Spoken like a true mercenary |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2013.01.03 22:24:00 -
[13] - Quote
For the love of god if you ARE carrying an injector pony up and invest in at least the Advanced model, 50% armor return is WAAAY better than 30%, dont be stingy and rev just for the sake of 60 points.
Also if i rev your carcass get your butt to COVER and STAY THERE, MY rep tool isnt there just for giggles. |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
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Posted - 2013.01.03 22:25:00 -
[14] - Quote
Sometimes when i die i can see the magic words: "someone with a nanoinjector is close to you" (in spanish) and i get kinda happy because the area is safe so i think "yaay" but they just move around the area watching the stars, the birds, maybe an insect i don't know and i just lose my lovely 200 000+ ISK Proto Gear. Meh, i still belive in Santa Claus |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2013.01.03 22:30:00 -
[15] - Quote
TiMeSpLiT--TeR wrote:It depends.. If the area is safe. Sometimes, I'm busy repping someone's armor. Wait in line, its a triage situation.
Due respect but thats bad triage management, curing death would and should take priority over a guy who's merely injured.
But then again it depends on the extent of damage the guy has since a well healed teammate can provide cover fire for you to rez the other dude, but it doesnt have to be a full armor rep 75% is usually enough if they arent an idiot and step into fire before their shields have regened in which case if they die ill leave them behind or rep them in enemy fire just so they know how much i despise them for ruining my hardwork.
The life of a logi is neither glorious or appreciated enough, it really is the most thankless of mercenary professions.
Edit- On second thought it really not bad traige management just thinking from a real life triage perspective in which priority is given to the most severe cases but even then you black circle the goners and leave them to meet their end. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.03 22:39:00 -
[16] - Quote
Gunner Visari wrote:TiMeSpLiT--TeR wrote:It depends.. If the area is safe. Sometimes, I'm busy repping someone's armor. Wait in line, its a triage situation. Due respect but thats bad triage management, curing death would and should take priority over a guy who's merely injured. But then again it depends on the extent of damage the guy has since a well healed teammate can provide cover fire for you to rez the other dude, but it doesnt have to be a full armor rep 75% is usually enough if they arent an idiot and step into fire before their shields have regened in which case if they die ill leave them behind or rep them in enemy fire just so they know how much i despise them for ruining my hardwork. The life of a logi is neither glorious or appreciated enough, it really is the most thankless of mercenary professions. Edit- On second thought it really not bad traige management just thinking from a real life triage perspective in which priority is given to the most severe cases but even then you black circle the goners and leave them to meet their end.
Actually its very good triage management. fix the guys who can fight fastest then move in descending order to the guys who gonna fry anyway. its how triage works. save the ones least likely to die first. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2013.01.03 22:45:00 -
[17] - Quote
I knew you were gonna say use it. Medics are as reliable as a public server in CoD. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2013.01.03 22:53:00 -
[18] - Quote
Breakin Stuff wrote:Gunner Visari wrote:TiMeSpLiT--TeR wrote:It depends.. If the area is safe. Sometimes, I'm busy repping someone's armor. Wait in line, its a triage situation. Due respect but thats bad triage management, curing death would and should take priority over a guy who's merely injured. But then again it depends on the extent of damage the guy has since a well healed teammate can provide cover fire for you to rez the other dude, but it doesnt have to be a full armor rep 75% is usually enough if they arent an idiot and step into fire before their shields have regened in which case if they die ill leave them behind or rep them in enemy fire just so they know how much i despise them for ruining my hardwork. The life of a logi is neither glorious or appreciated enough, it really is the most thankless of mercenary professions. Edit- On second thought it really not bad traige management just thinking from a real life triage perspective in which priority is given to the most severe cases but even then you black circle the goners and leave them to meet their end. Actually its very good triage management. fix the guys who can fight fastest then move in descending order to the guys who gonna fry anyway. its how triage works. save the ones least likely to die first.
Yes which is why i edited my post, however in terms of triage no sir that is not how it works, priority is given to those cases CLOSEST to DEATH, you would treat a GSW before you treat a broken bone. But thats in terms of triage IRL, since this is a game where we expect ppl to get immediately back into the fight then it makes sense to build up the ppl who can help with the fight and provide cover fire. |
Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
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Posted - 2013.01.03 23:20:00 -
[19] - Quote
Gunner Visari wrote:Breakin Stuff wrote:Actually its very good triage management. fix the guys who can fight fastest then move in descending order to the guys who gonna fry anyway. its how triage works. save the ones least likely to die first. Yes which is why i edited my post, however in terms of triage no sir that is not how it works, priority is given to those cases CLOSEST to DEATH, you would treat a GSW before you treat a broken bone. But thats in terms of triage IRL, since this is a game where we expect ppl to get immediately back into the fight then it makes sense to build up the ppl who can help with the fight and provide cover fire. I'm pretty sure that, while you're quite right in terms of the standard triage performed in your average ER, battlefield triage is prioritised the way Breakin Stuff described.
How you'd like that used in a game, however, is something else again.
Personally, if I see some one ask to be revived, and I think I can get to them, I will. I'm happy to try to repair their armour in a firefight too. If they get sniped by someone I missed, I generally won't try again. But if they stand straight up and go charging in to the fire-fight, that's their problem. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.01.03 23:30:00 -
[20] - Quote
I refer only to battlefield triage, regular triage in a hospital works the opposite way i described as noted above.
In combat te priority is keeping the most able upright and shooting. Its kinda horrific... But thats the way the system works.
And it works. |
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Roy Ventus
Foxhound Corporation
172
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Posted - 2013.01.04 00:04:00 -
[21] - Quote
The Polish Hammer wrote:I carry injectors on my assault suits and use them when I can. (read: when i'm not going to be mowed down)
PEOPLE WHO CAN BE REVIVED, WAIT.
This. X100
I. WILL. NOT. Let myself walk into a gunfight with a nano injector in my hand.
I don't know if OP is the type of person that this should be delivered to but if your body is in heavy fire you must recognize that your comatose clone could be a liability to the team. You could stay there and waste time not getting back on your feat or you could get revived by someone stupid and cause more than just 1 death. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2013.01.04 00:15:00 -
[22] - Quote
Yea that makes sense, my experience is the ER type so didnt think about it that way. Yea that does seem brutal but hey war is never pretty and i guess whatever it takes to get the job done. |
Whispercrow
Seituoda Taskforce Command Caldari State
102
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Posted - 2013.01.04 03:02:00 -
[23] - Quote
Whenever I carry a Nano, people immediately spam the Respawn button LONG before I can get to their corpse. Even if they are 3 meters away.
Whenever others carry the Nano and I die, I wait helplessly for 30 seconds while they look around, scratch their bum, run in circles, or whatever other than rez me and get those bonus points that would get them more SP. |
Liquid Big Boss
Rebelles A Quebec
58
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Posted - 2013.01.04 03:17:00 -
[24] - Quote
i use it, but don't BLEED OUT to quick! |
G Sacred
Rubber Chicken Bombers
73
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Posted - 2013.01.04 03:35:00 -
[25] - Quote
I carry a Nanite Injector on all my suits except for 4. 3 of them are heavies and the last one is a sniper class with nano hives. The 2 problems I have are that people don't wait for us with needles and I will NOT revive you in front of 4 or 5 guys. If I revive you and then they come around a corner and start shooting, I try to take as many bullets as possible for you. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
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Posted - 2013.01.04 03:57:00 -
[26] - Quote
Konohamaru Sarutobi wrote:USE IT.
Edited: of course i'm saying "USE IT" (when the area is clear). Comun sense
Okay, Sarutobi Sensei, but what about Yamato-daijo? Or Kakashi-senpai? lol
But on a serious note, I already do that, but I could care less about the situation at hand. Usually, I revive just so I can get you up. I'll take a few sniper hits for you, but you better move; I'll try and clear the area *after* I revive you. |
Belzeebub Santana
SVER True Blood Unclaimed.
409
|
Posted - 2013.01.04 04:51:00 -
[27] - Quote
Icy Tiger wrote:Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60.
This best describes the blueberries mentality, funny as it is. They should go the route of MAG and give varying points for rezzing people at different %, making people want to have the better equip. Seriously who does something for the benefit for others? Deffenitly not blueberries! |
Crimson Badblood
Royal Uhlans Amarr Empire
0
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Posted - 2013.01.04 04:57:00 -
[28] - Quote
Konohamaru Sarutobi wrote:USE IT.
Edited: of course i'm saying "USE IT" (when the area is clear). Comun sense
|
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2013.01.04 07:09:00 -
[29] - Quote
This is to all the people who die in the middle of nowhere for no good reason.
NO |
KingBabar
Seraphim Initiative. CRONOS.
441
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Posted - 2013.01.04 09:12:00 -
[30] - Quote
Belzeebub Santana wrote:Icy Tiger wrote:Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60. This best describes the blueberries mentality, funny as it is. They should go the route of MAG and give varying points for rezzing people at different %, making people want to have the better equip. Seriously who does something for the benefit for others? Deffenitly not blueberries!
A very good point indeed. As one of the few that actually cares enough to level up an equip an 80% medkit on my proto fit, expensive as it is, I feel that gaining different amounts of WP, or more importantly ISK, for the different medkits is proper.
Perhaps just make it +30, +50 and +80 for the different needles?
Many of the dedicated Logi suit support players only use the 30%, just so that they have more armor to rep so that they will gain more points from it, not a good habit in my opinion. I really don't care about all the point whoring, whats the point? I get so close to the cap after 5 hours of play anyway so getting as much points as possible is, well, pointless.
Another huge benefit from the 80% medkit is the survivability rate of the "victim" in a "semi" firefight. I can pick up a heavy, use him a second as a shield, then switch to my AR and finish the attacker off before the heavy is dead again, good times. |
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GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2013.01.04 10:14:00 -
[31] - Quote
KingBabar wrote:Belzeebub Santana wrote:Icy Tiger wrote:Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60. This best describes the blueberries mentality, funny as it is. They should go the route of MAG and give varying points for rezzing people at different %, making people want to have the better equip. Seriously who does something for the benefit for others? Deffenitly not blueberries! A very good point indeed. As one of the few that actually cares enough to level up an equip an 80% medkit on my proto fit, expensive as it is, I feel that gaining different amounts of WP, or more importantly ISK, for the different medkits is proper. Perhaps just make it +30, +50 and +80 for the different needles? Many of the dedicated Logi suit support players only use the 30%, just so that they have more armor to rep so that they will gain more points from it, not a good habit in my opinion. I really don't care about all the point whoring, whats the point? I get so close to the cap after 5 hours of play anyway so getting as much points as possible is, well, pointless. Another huge benefit from the 80% medkit is the survivability rate of the "victim" in a "semi" firefight. I can pick up a heavy, use him a second as a shield, then switch to my AR and finish the attacker off before the heavy is dead again, good times.
If that's right for medic, it is too for nanohives, dropuplinks, weapons ...
You spend so much in a duvoile to kill faster that it needs to be reward. You spend so much in a proto nanohive to refill faster that it needs to be reward....
ISK reward, ok, SP no !!! |
KingBabar
Seraphim Initiative. CRONOS.
441
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Posted - 2013.01.04 10:36:00 -
[32] - Quote
GLOO GLOO wrote:KingBabar wrote:Belzeebub Santana wrote:Icy Tiger wrote:Ok. If you get mowed down in 2 seconds, not my problem. I came here for the +60. This best describes the blueberries mentality, funny as it is. They should go the route of MAG and give varying points for rezzing people at different %, making people want to have the better equip. Seriously who does something for the benefit for others? Deffenitly not blueberries! A very good point indeed. As one of the few that actually cares enough to level up an equip an 80% medkit on my proto fit, expensive as it is, I feel that gaining different amounts of WP, or more importantly ISK, for the different medkits is proper. Perhaps just make it +30, +50 and +80 for the different needles? Many of the dedicated Logi suit support players only use the 30%, just so that they have more armor to rep so that they will gain more points from it, not a good habit in my opinion. I really don't care about all the point whoring, whats the point? I get so close to the cap after 5 hours of play anyway so getting as much points as possible is, well, pointless. Another huge benefit from the 80% medkit is the survivability rate of the "victim" in a "semi" firefight. I can pick up a heavy, use him a second as a shield, then switch to my AR and finish the attacker off before the heavy is dead again, good times. If that's right for medic, it is too for nanohives, dropuplinks, weapons ... You spend so much in a duvoile to kill faster that it needs to be reward. You spend so much in a proto nanohive to refill faster that it needs to be reward.... ISK reward, ok, SP no !!!
Not the same. Its a major difference between giving yourself a boost rather than giving your team mates a "boost". I want this implemented to better encourage teamplay, for its quite idiotic that its the 30% needle that is the norm. Rewarding people for what they do to get ahead is not neccissary, people will do what they can to get the upper hand regardless. |
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2013.01.04 11:04:00 -
[33] - Quote
Well, as you said, it fitted well on MAG, but in a logic way, you can't apply this on DUST only for medics... I really know what you're talking about, but everyone is playing a different role, and everyone wants to be reward for his ISK spent and his skills training. It won't be fair to apply this only to medics.
As I still play A-series Logi, I keep the 50% revive, but on my future proto suit, I'll have the 80%. And as a Logi, I want to be reward better with a better injector. But it's not fair for the rest of the market.
And as I said on another thread, proto suits are not suppose to be deploy all the time on instant battle, in High Sec. Too many risks for small rewards... And I think it's the way it has to be.
In High Sec, you're playing for SP, so you try to boost your WP. In Low Sec, you just need to win, for ISK, glory, conquest whatever... So it is the interest of being heal at 80%, having quick refills, 3 active uplinks with a 50% reduce spawn time, a better large turret on your tank etc, etc, etc....
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Nav The Taller
Amarr Templars Amarr Empire
7
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Posted - 2013.01.04 13:05:00 -
[34] - Quote
I'm loving the comparisons to actual combat triage (TCCC, any Corpsman out there?). My main in any multiplayer FPS is always some form of medic and I really appreciate that Dust is going in a direction where the Doc will be appreciated not just in the instance of a single battle but for all battles there after as saving a clone has positive financial reprocutions for the person saved, its one more fit for the next battle. That is awesome.
And remember, the best preventative medicine is bullets down range! |
Crm234
Wraith Shadow Guards
166
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Posted - 2013.01.04 14:48:00 -
[35] - Quote
I like being a media in most games , or running around with a reviver for my squad. This game really just doesn't want a medic class in my opinion. 8 out of 10 times reviving someone always leads in your death because of its a sniper trap or the only reason why there is a needle sign is because someone is in the area . about 7 out of 10 times the medic will rez you to just die wasting another life and stat.
Dust has to little players to make a medic have to drop his gun and hover over another player. With such high hit points suppression covering fire from one team mate is pointless. Also you can die and respawn in 3 secs kinda makes impatient players . |
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