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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.03 22:16:00 -
[1] - Quote
Paran Tadec wrote:Grenades are OP now, every gun fight ends with the loser dropping a nade at his feet so he can try to get a kill on the other guy. Stupid.
Valid tactic |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.03 22:25:00 -
[2] - Quote
Iron Wolf Saber wrote:This is why I don't bum rush dead bodies.
This is why modern infantry dont rush dead enemies. i want a siucide bomb in equipment that blows up when you get too close to my corpse. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.03 22:29:00 -
[3] - Quote
Paran Tadec wrote:Breakin Stuff wrote:Paran Tadec wrote:Grenades are OP now, every gun fight ends with the loser dropping a nade at his feet so he can try to get a kill on the other guy. Stupid. Valid tactic Or you lack skill. If we're gonna put the game back on easy mode, give the large rail guns their splash back.
Skill takes a backseat to denying victory to an enemy. suicide ganking makes this possible and gives me a warm fuzzy feeling
I play to win, not to prove my skillz. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.03 23:36:00 -
[4] - Quote
KingBabar wrote:Sorry for the double posting but I just have to ask,
Have anyone gotten a quadruple (is that even a word?) nade kill? I mean, Ive gotten plenty of tripple ones but I just got my first four for the price of one, just moments ago. Could it be a first?
Ive ganked four people in a row by comboing nades and MD but I think you have hit a jackpot of stupid people. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.04 00:14:00 -
[5] - Quote
Paran Tadec wrote:Breakin Stuff wrote:Paran Tadec wrote:Breakin Stuff wrote:Paran Tadec wrote:Grenades are OP now, every gun fight ends with the loser dropping a nade at his feet so he can try to get a kill on the other guy. Stupid. Valid tactic Or you lack skill. If we're gonna put the game back on easy mode, give the large rail guns their splash back. Skill takes a backseat to denying victory to an enemy. suicide ganking makes this possible and gives me a warm fuzzy feeling I play to win, not to prove my skillz. My point exactly, you did lose if you go down first, its just super easy to get a kill you dont deserve now.
I deserve it just fine if yer willing to stand on top of my going away present. spite and evil fuel my murder impulse and i will not apologize for my noob tube or my deliberate use of tricks you feel are unsportsmanlike. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.04 11:20:00 -
[6] - Quote
KingBabar wrote:CCP Frame wrote:This thread is now moved to Feedback/Requests section as it is more suitable for it :)
Keep it constructive, guys. How about you being a little constructive and tell us what the reasons for implementing this obviously very spam and noob friendly new mechanics was? And Id like to hear if this issue is under discussion in the DEV team at all. You might also tell me why a 400 HP damage nade takes out my 544 hp protosuit in one blow? And CCP, do you really want this level of random nade spam that we see in the games now in Dust? First time I ever got any DEVs in my thread and instead of commenting the issue at hand, you tell us to be constructive, how about you practice what you preach? And I mean it, this is currently my nr 1. issue with Dust, it really takes out much of the joy for me and obviously many others too.
Because the game is designed to be brutal to everyone, not just new players. CCP builds the sandbox, gives us the toys, then makes bets on which of us get buried in it.
THERE IS NO NICHE PROTECTION FOR THE ELITE.
If the rest of us can figure out ways to kill you that are dirty, underhanded, cheap, noobish, etc. I submit that you need to learn something.
Learn to dodge all the grenades were throwing.
Learn to not chase guys like me around corners.
Learn i do everything in my power to deny an idiot a chance to do the teabag thing.
Oh ya, if i blow up your proto fit with a locus grenade? then its working as intended.
No sympathy for the crowd that tells newer and less skilled players to L2play.
We learned to play on our terms, not yours. your turn to adapt now. lets see if you can. dont nerf anything else. the weaponry and armor should not be watered down homogenous one-tactic wonders.
And no you cant have supar AR back. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.04 12:04:00 -
[7] - Quote
One i dont care a whit about KDR.
Two, I dont think this shooter needs to be like all the others.
Three, yes I think if you stand on a grenade you should lose your proto fit.
Four, I enjoy the hell out of absolutely brutal mechanics that get people shredded.
Five, I have been killed in about every possible way, never run milita freefits because they suck hardcore and it doesnt matter to me whether I get naded or wonderpopped by a forge. All I see and hear whenever someone howls for nerfs boils down to "My superior gear should equal godmode and anything that acts as a hard counter is wrong."
Its all couched very carefully to not come off as whingeing, and in the interest of balance, but really, its "I want a mechanic change so I cant get ganked in my cooltoyz." because every nerf cry is accompanied by someone saying its unfair how their proto gear gets cracked.
These nerf threads are not only unconstructive, they are ridiculous given that just about everything has been nerfed pretty well over the builds.
Grenadiers got a buff. oh no, grenades are now useful. we cant have that! It means less skilled people have an equalizer!
I have no sympathy. If getting nadepopped is unfair, go back to exclusively running cheapseat fits. But dont come up saying its unfair that people who are new/suck cant have a method of nailing people.
Its a two second timer. you call for three and a half, four. theres a word for nades like that. useless. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.05 11:31:00 -
[8] - Quote
Overlord Ulath wrote:
Note to grenade cookers: Cooking is still doable, you just have to learn the new timing. Try it out.
Note to Breakin Stuff: I love your posts, they are always entertaining even if they do not always accurately address all of the issue's properly.
Sorry for the double post
I aim to please. No really. Think of me as the guy here to entertain the people here to test out and have fun.
If a game is serious business you're doing it wrong.
My signal to start the motor rolling is universally when someone points out how unfair it is that you really can gank people in expensive stuff with those cheap lawn ornament items we all call "militia." If you dont intend to QQ about how more expensive should always beat cheap, my arrival in your thread, riding my viper (you know which one. its always on fire) should be the signal that maybe, just maybe... I coulda phrased that better so it sounds more rational than "its unfair that his 50 dollar .38 special can destroy my 10k Armani suit!"
CCP is not known for things being fair. Its like drakes in eve. for a long time they were severely OP for their weight class in some instances. It just meant people who wanted to gank them needed to fit different than fighting my talos.
CCP does fun, not fair.
SMILES EVERYONE!
If you think Im bad, wait till Goonwaffe and the TEST Dummies get in here when the game goes completely live. The tears and LOLs will be nothing short of epic. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.06 04:40:00 -
[9] - Quote
this is as good as the people in general discussion on the EVE forums: "You don't play game the way i want you to! You're doing it Wrong! CCP needs to nerf you so you can't do it wrong anymore!" |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.01.06 09:21:00 -
[10] - Quote
Ulysses Knapse wrote:There is a reason fuses are so long in real life..
considering you can suck shrapnel at over 100 meters from a grenade if you're unlucky...
within 5 meters yer dead. within 25, odds are you're dead.
Plus its only 3-5 sec anyway. nowhere near hollywood fuse timers |
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