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Crm234
Wraith Shadow Guards
166
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Posted - 2013.01.02 19:42:00 -
[1] - Quote
Dust still has it , but a little less now the superman effect that only works great in a PvE environment RPG games that fails miserably in FPS games.
Ever see a superman cartoon where the villains are just shooting at superman and the bullets are just bouncing off till the gun is out of bullets . Then they say to themselves What the heck , might as well just throw the gun at him. That is in a nut shell Dust514
There is really no reason sometimes to run anything but militia gear in Dust514 when you faced with the above or you are playing with a weapon that has low SP since nothing works till lvl 5 not when you buy it. Or the guns work the same and look the same.
Having RPG elements are great , but when you start designing a RPG instead of a FPS for a FPS title it wont do well . Even a game as complex as Chess the Queen has the same amount of hitpoints as the pawn, She just moves different ways. |
Crm234
Wraith Shadow Guards
166
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Posted - 2013.01.05 17:57:00 -
[2] - Quote
its not even gear, because its the same models and fire modes. Its stats
I really dont think the eve player base or CCP get FPS games at all. Thats horrible with a genre that produces about 11 new titles a year.
I really cant find the reason why this beta is designed like 2003 title with gun animations,firing, movement, progression, player tracking, player count, graphics, customization, hit detection .
it really feels like the stat system is the major factor in this game that everything else has to be reduced for and it will never appeal to a FPS market based off the fact no FPS players wants the superman effect in a game ever.
Also firestorm your good guy, plus was hitting the whiskey last night as well . |
Crm234
Wraith Shadow Guards
166
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Posted - 2013.01.05 19:18:00 -
[3] - Quote
Icy Tiger wrote:[quote=
Why are you guys so hell bent on making it like MAG?
That is the thinking im talking about,
Spawning Player Tracking Hit detection Player Counts Animations Customization
Are not just a MAG thing, its a FPS thing. High Player counts are great because more is forgiven for the sake of its got a lot of players and less FPS developers attempt it.
Like the ocean or trees not looking great or the boxes look all the same. If there is 100 players your not staring at items long enough. Even a little more of lag is expected and can slide by. If it chooses to go low player counts than its compared next to COD,BF3,Killzone,Crysis, Halo, and just because you dont think so the general public will. Also Dust has classified itself as a MMOFPS meaning player counts on one match, blame planetside for creating the standard.Also when a FPS has low players the animation bells and whistles need to come out to play or it just lazy coding on the developer.
Two reasons why people use MAG a lot in conversations in Dust. One MAG was the closes attempt at a MMOFPS on the PS3 and second MAG players are the only FPS gamers without a home. COD got black ops 2, BF3 got a expansion, Crysis 3 i think is in development. Far cry 3 just launched or soon will. Also if you own a comp there is Planetside 2 , ghost recon online, War something Russian, battlefield online, tribes online that's off the top of my head. |
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