|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.31 21:32:00 -
[1] - Quote
Major Assitch wrote:I have over 1,200,000 SP that I spent most on things I wish I wouldn't have while figuring out the game. Now I'm wondering if it's possible to rebuild from scratch with all of those SP?
Would deleting my character get me all of those SP back to re-allocate in other areas? Sad to say it doesn't. All SP put down currently is perma. I'm sure in the future they'll use AUR at increasing prices so people can respec. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.31 21:37:00 -
[2] - Quote
Unit-775 wrote:SoTa PoP wrote:Major Assitch wrote:I have over 1,200,000 SP that I spent most on things I wish I wouldn't have while figuring out the game. Now I'm wondering if it's possible to rebuild from scratch with all of those SP?
Would deleting my character get me all of those SP back to re-allocate in other areas? Sad to say it doesn't. All SP put down currently is perma. I'm sure in the future they'll use AUR at increasing prices so people can respec. i hope they wont ever allow for any respec-¦s at all. This would break some of the major aspects of this game. Think about suddenly everybody respecs for the current FOTM. Yea I agree - but it's a part of the MMO experience that CCP claims they're trying to integrate. People make mistakes - it shouldn't cost them a week of grinding. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.31 21:42:00 -
[3] - Quote
Quote: Another question...Does AUR reset with each new build?
No - it's refunded each reset. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.01 21:29:00 -
[4] - Quote
If they really want a game that can reach out to a number of audiences they're going to need to let people re-do there mistakes. Not unless they want to continue doing what they're already doing and only focus on people who care about them. I just thought the point of DUST was for them to get in a new audience - not lime light EVEs gameplay. The only two things these two games should share in common is the universe they live in. EVE is obviously more of a hardcore game then DUST will be.
But that's just my opinion. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.01 22:19:00 -
[5] - Quote
Maken Tosch wrote:SoTa PoP wrote:If they really want a game that can reach out to a number of audiences they're going to need to let people re-do there mistakes. Not unless they want to continue doing what they're already doing and only focus on people who care about them. I just thought the point of DUST was for them to get in a new audience - not lime light EVEs gameplay. The only two things these two games should share in common is the universe they live in. EVE is obviously more of a hardcore game then DUST will be.
But that's just my opinion. If players are not willing to live with the consequences of their choices, regardless if said choices were informed or not, then New Eden is no place for them. All choices must have meaning. But in order to have meaning, the consequences of those choices must be permanent. In Eve Online, I currently have some of my SP invested in science skills. I now have no use for those skills. But guess what, I didn't create some thread asking CCP to undo that mistake for me. I accepted the reality of my mistake and then moved on to other skills. Who knows? Maybe those "unwanted" skills that I have might come in use one day. I agree - it's easy for me to nod my head since I already understand the game and consider it pretty simple. But let me ask this: In eve do you grind for your skill point? If not - the consequences of the points would be considered different thus the value would be. It should be logical to conclude that since dusters grind for what EVE waits for that we should be allowed a "Ops, but I gotta pay for it..." situation. Keeping to eve logic where it doesn't equal out in value for the two games doesn't make much sense.
But again - just my opinion. I'm happy either way lol. I just want the game to succeed beyond cult hit. |
|
|
|