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Overlord Ulath
Doomheim
85
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Posted - 2012.12.30 06:56:00 -
[1] - Quote
I skipped the majority of this trash. I can't bear to hear the "I'm paying more money than everyone else so I should always win" QQ.
As someone said earlier, skill eats gear but gear is the tie breaker. This is not entirely true, but pretty close. Skill eats gear, skill point total and allocation counterbalances skill to an extent, and gear is the tie breaker.
Let me put it this way:
Weaponry Lvl. 5 = +10% damage AR Proficiency Lvl. 5 = +15% damage
Duvolle - Damage 34.1 - RoF 750 - Acc 57.2
Gek-38 - Damage 32.5 - RoF 750 - Acc 56.6
"Exile" AR - Damage 31 - RoF 750 - Acc 56
Now, if you have skilled up nothing with the basic AR proficiency (the weapon we hear the QQ the most about) or weaponry you are doing 750 RPM x 31 damage per bullet/60 seconds or 387.5 damage per second.
With both skilled up, you are looking at 31 damage per bullet + 25% x 750 RPM/60 seconds or 484.375 Damage per second
NOW, with a proto weapon, say the Duvolle, let's do that math again. 34.1 damage per bullet + 25% x 750 RPM/60 seconds is 532.8125 Damage per second.
That's a difference of 48.4375 damage per second between a Duvolle and a basic at max level.
That's a difference of 145.3125 damage per second from a person with no skills in damage compared to a person maxed out on AR proficiency
And remember that is DAMAGE PER SECOND
Lastly, Duvolle with no skill Vs. Duvolle with skill:
106.5625 DAMAGE PER SECOND
145.3125 damage per second in your favor and you think spending the time to get those higher leveled rifles doesn't matter? Grow up and learn some math scrubs.
TL;DR: If you skill up, you get much better odds with better gear than if you don't. 145.3125 damage per second difference between no skill Basic AR and all skill Proto AR. Learn math and quit QQing. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.30 20:52:00 -
[2] - Quote
Ydubbs81 RND wrote:Overlord Ulath wrote:I skipped the majority of this trash. I can't bear to hear the "I'm paying more money than everyone else so I should always win" QQ.
As someone said earlier, skill eats gear but gear is the tie breaker. This is not entirely true, but pretty close. Skill eats gear, skill point total and allocation counterbalances skill to an extent, and gear is the tie breaker.
Let me put it this way:
Weaponry Lvl. 5 = +10% damage AR Proficiency Lvl. 5 = +15% damage
Duvolle - Damage 34.1 - RoF 750 - Acc 57.2
Gek-38 - Damage 32.5 - RoF 750 - Acc 56.6
"Exile" AR - Damage 31 - RoF 750 - Acc 56
Now, if you have skilled up nothing with the basic AR proficiency (the weapon we hear the QQ the most about) or weaponry you are doing 750 RPM x 31 damage per bullet/60 seconds or 387.5 damage per second.
With both skilled up, you are looking at 31 damage per bullet + 25% x 750 RPM/60 seconds or 484.375 Damage per second
NOW, with a proto weapon, say the Duvolle, let's do that math again. 34.1 damage per bullet + 25% x 750 RPM/60 seconds is 532.8125 Damage per second.
That's a difference of 48.4375 damage per second between a Duvolle and a basic at max level.
That's a difference of 145.3125 damage per second from a person with no skills in damage compared to a person maxed out on AR proficiency
And remember that is DAMAGE PER SECOND
Lastly, Duvolle with no skill Vs. Duvolle with skill:
106.5625 DAMAGE PER SECOND
145.3125 damage per second in your favor and you think spending the time to get those higher leveled rifles doesn't matter? Grow up and learn some math scrubs.
TL;DR: If you skill up, you get much better odds with better gear than if you don't. 145.3125 damage per second difference between no skill Basic AR and all skill Proto AR. Learn math and quit QQing. Why are you comparing the Duvolle with the militia? The issue is, let's say, the Exile & the GEK. They shouldn't be so close to each other in damage. You're comparing extremes to suit your opinion but ignoring where the real problem is.
Spoken like someone who has no idea what he's talking about. Did my middle school level math confuse you poor fools? It's not a comparison of extremes.
Put into simple terms, if you don't like how small the gap is between proto and basic weapons, then skill up and the gap is larger. Quit QQing about the guns being so close together when you can personally change that in your own skill list.
Skills ARE the balance between skill and gear. Good AR's are only given full potential when given given full skills. There is a larger gap between a basic at max level and a proto at max level than a basic at minimum level and a proto at minimum level.
If you ignore this you are ignoring the entire system set up in this game and only you are to blame for not knowing the difference. And then you inevitably fail since you can't wrap your head around basic math.
If you have a Duvolle but no weapon damage skills and face off against someone running a basic with maxed weapon damage skills, you are at a disadvantage. And it's your own fault for it. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.30 22:01:00 -
[3] - Quote
Berserker007 wrote:Numbers are fine and good, but meaningless as well. You talk of 100 pt damage difference, but when u look ingame that is 3 bullets. Let me say it again THREE bullets to separate a million plus sp differential. Also these 3 shots, you are talking about milliseconds of a difference, thusly no difference as been said; as u are talking about a tap of the R1 button Numbers being meaningless. I feel sorry for every math teacher who has ever tried to teach you anything.
First, you said 3 bullets in one second.
Then you said that's a difference in milliseconds. Very well put, if only I had your level of intellect.
A millisecond is a thousandth (1/1,000) of a second. Also, 750 RPM means 12.5 bullets per second, not 3. Let me quote you again incase you forgot what you said:
Quote:You talk of 100 pt damage difference, but when u look ingame that is 3 bullets. Let me say it again THREE bullets to separate a million plus sp differential
Ermahgerd, yer per, per terchers....
Ok, now that's done with, yes, you are correct that a certain number of bullets are the difference of 100 ish damage. But that's DAMAGE PER SECOND. Gun fights are over very quickly in most cases. Usually only lasting 1-5 seconds. Now, in that 5 seconds would you rather your Duvolle be doing 532.8125 Damage per second or 426.25 Damage per second?
In that 5 second confrontation if you have maxed skills you have done a full 532.8125 more damage than the other guy with no skills and the same gun. Don't tell me math the is meaningless. Come back when you learn some basic math and we'll have a real conversation. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.31 11:30:00 -
[4] - Quote
Ydubbs81 RND wrote:fred orpaul wrote:Ydubbs81 RND wrote:Overlord Ulath wrote:Ydubbs81 RND wrote:
Why are you comparing the Duvolle with the militia? The issue is, let's say, the Exile & the GEK. They shouldn't be so close to each other in damage.
You're comparing extremes to suit your opinion but ignoring where the real problem is.
Spoken like someone who has no idea what he's talking about. Did my middle school level math confuse you poor fools? It's not a comparison of extremes. Put into simple terms, if you don't like how small the gap is between proto and basic weapons, then skill up and the gap is larger. Quit QQing about the guns being so close together when you can personally change that in your own skill list. Skills ARE the balance between skill and gear. Good AR's are only given full potential when given given full skills. There is a larger gap between a basic at max level and a proto at max level than a basic at minimum level and a proto at minimum level. If you ignore this you are ignoring the entire system set up in this game and only you are to blame for not knowing the difference. And then you inevitably fail since you can't wrap your head around basic math. If you have a Duvolle but no weapon damage skills and face off against someone running a basic with maxed weapon damage skills, you are at a disadvantage. And it's your own fault for it. First off, you really need to get some p**** and calm down. And don't try to insult me about math because if you don't have a degree in math, then you can't talk to me about it. Anyway, jackass, you are STILL comparing a duvolle to a militia grade assault rifle. Do your "middle school" math calculations comparing the GEK and the Exile and tell me if the gap isn't narrow. If the GEK had a higher rate of fire than the Exile, then maybe it wouldn't be so bad. But my whole point is, as things are now, purchasing the GEK or the blindfire is pointless. Why purchase the GEK when the Exile comes close enough to doing the same damage and it's free. Maybe if you stop practicing your middle school math and learned how to read, then you would see that my issue is the (almost) negligible gap between the exile and the gek....and nothing else. ahahhahhaha look at the little moron rage. you obviously have no grip on reality(since when does having a degree mean **** beyond better pay) so I doubt you have any better grip on this game, and given that you are such a bitchy little troll, my guess is that you are pissed of that you cant buy your victories any more, sad sad skill-less little man. Having a degree means you've been educated. And you can't insult someone's knowledge about a subject unless you've been educated on it...at least on their level or past it. I don't even know you and you jump in here as if we've crossed paths or something. I'm not doing any worse than I've done before. Your statement is just silly and a fail troll attempt, desperate for attention. So, savor this moment because I won't pay you anymore mind on this. For having a math degree you certainly don't show it. I'd think someone with a degree wouldn't even see the current set up as an issue.
Is comparing a GEK to a militia too hard for Mr. Math Degree? You want the comparison? Here's the full comparison sheet just for you since you asked so nicely.
Basic AR No Skills- 387.5 damage per second. GEK AR No Skills- 406.25 damage per second. Duvolle AR No Skills- 426.25 damage per second.
Basic/GEK Gap- 18.75 damage per second. Gek/Duvolle Gap- 20 damage per second. Basic/Duvolle Gap- 38.75 damage per second.
Basic AR All Skills- 484.375 GEK AR All Skills- 507.8125 Duvolle AR All Skills- 532.8125
Basic/GEK Gap- 23.4375 damage per second. Gek/Duvolle Gap- 25 damage per second. Basic/Duvolle Gap- 48.4375 damage per second.
And as I said in a previous post, gunfights end in 5 seconds or less in most cases. In a 5 second firefight, here's the damage comparison:
Basic AR No Skills- 1937.5 GEK AR No Skills- 2031.25 Duvolle AR No Skills- 2131.25
Basic/GEK Gap- 93.75 Gek/Duvolle Gap- 100 Basic/Duvolle Gap- 193.75
Basic AR All Skills- 2421.875 GEK AR All Skills- 2539.0625 Duvolle AR All Skills- 2664.0625
Basic/GEK Gap- 117.75 Gek/Duvolle Gap- 125 Basic/Duvolle Gap- 242.1875
And lastly, just so there are no more excuses here about there not being enough info shared:
Damage per clip No Skills:
Basic- 1860 Advanced- 1950 Proto- 2046
Damage per clip All Skills:
Basic- 2325 Advanced- 2437.5 Proto- 2557.5
Would you like me to add in damage mods in next time Mr. Degree, or is this anal enough for you? Put simply, the GEK does around 100 more damage per clip than a basic. That's enough of a gap.
Side note: I wouldn't be against increasing the clip size as the rank increases, perhaps 60 basic/70 advanced/80 proto or something along those lines, but increasing the damage output is not necessary. |
Overlord Ulath
Doomheim
85
|
Posted - 2012.12.31 11:41:00 -
[5] - Quote
Berserker007 wrote:Overlord Ulath wrote:Berserker007 wrote:Numbers are fine and good, but meaningless as well. You talk of 100 pt damage difference, but when u look ingame that is 3 bullets. Let me say it again THREE bullets to separate a million plus sp differential. Also these 3 shots, you are talking about milliseconds of a difference, thusly no difference as been said; as u are talking about a tap of the R1 button Numbers being meaningless. I feel sorry for every math teacher who has ever tried to teach you anything. First, you said 3 bullets in one second. Then you said that's a difference in milliseconds. Very well put, if only I had your level of intellect. A millisecond is a thousandth (1/1,000) of a second. Also, 750 RPM means 12.5 bullets per second, not 3. Let me quote you again incase you forgot what you said: Quote:You talk of 100 pt damage difference, but when u look ingame that is 3 bullets. Let me say it again THREE bullets to separate a million plus sp differential Ermahgerd, yer per, per terchers.... Ok, now that's done with, yes, you are correct that a certain number of bullets are the difference of 100 ish damage. But that's DAMAGE PER SECOND. Gun fights are over very quickly in most cases. Usually only lasting 1-5 seconds. Now, in that 5 seconds would you rather your Duvolle be doing 532.8125 Damage per second or 426.25 Damage per second? In that 5 second confrontation if you have maxed skills you have done a full 532.8125 more damage than the other guy with no skills and the same gun. Don't tell me math the is meaningless. Come back when you learn some basic math and we'll have a real conversation. Wow, u really want to be literal. Im sorry i didnt want to calc the exact time it takes for 3 bullets to be shot, but that a generalization would get the point across.. talk about being anal When it comes to there either being a reason to complain and there not being a reason not to complain, you sort of need to be precise. Otherwise you have to throw generalized numbers around and get knocked down by someone with the actual numbers. Like you just did.
Oh, also. The number you shot was 3 bullets per second, which is more than four times less than the actual number of bullets fired per second. Just in case you were wondering. |
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