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Logi Bro
ZionTCD Legacy Rising
836
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Posted - 2012.12.29 02:45:00 -
[1] - Quote
What it really NEEDS to be is 1,000,000, then we wouldn't max in just a couple of days. |
Logi Bro
ZionTCD Legacy Rising
836
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Posted - 2012.12.29 06:05:00 -
[2] - Quote
I like how it got quiet in this thread when everyone realized that he had proof, and they had none. |
Logi Bro
ZionTCD Legacy Rising
836
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Posted - 2012.12.29 08:33:00 -
[3] - Quote
Deveshi wrote:ANY CAP ON SP RENDERS ALL BOOSTERS OBSOLETE.
So can someone remind me why we would be paying for aurum? Ah, thats right there is no longer a point!
What a shame, no more income for CCP, no more Dust 514, look what you did you a*s*o*e!
Whoa, deja vu
I'll go ahead and say it again. Passive SP has no cap, so boosters are not obsolete, plus people use AUR for more than just boosters, so CCP will still make money from that. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.12.29 08:53:00 -
[4] - Quote
Deveshi wrote:Logi Bro wrote:Deveshi wrote:ANY CAP ON SP RENDERS ALL BOOSTERS OBSOLETE.
So can someone remind me why we would be paying for aurum? Ah, thats right there is no longer a point!
What a shame, no more income for CCP, no more Dust 514, look what you did you a*s*o*e! Whoa, deja vuI'll go ahead and say it again. Passive SP has no cap, so boosters are not obsolete, plus people use AUR for more than just boosters, so CCP will still make money from that. and active boosters? Or are those just supposed to be a con? Something tells me you haven't thought the marketing side of this through.
That's the whole "hard cap vs soft cap" argument, isn't it? One would make active boosters allow you to gain 50% more SP, and the other would just let you gain the SP 50% faster.
Active boosters right now are for people with not a lot of time on their hands so they need to earn the SP faster to keep up with people like you and me who can play till' the cows come home. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.12.29 09:08:00 -
[5] - Quote
Deveshi wrote:Logi Bro wrote:Deveshi wrote:Logi Bro wrote:Deveshi wrote:ANY CAP ON SP RENDERS ALL BOOSTERS OBSOLETE.
So can someone remind me why we would be paying for aurum? Ah, thats right there is no longer a point!
What a shame, no more income for CCP, no more Dust 514, look what you did you a*s*o*e! Whoa, deja vuI'll go ahead and say it again. Passive SP has no cap, so boosters are not obsolete, plus people use AUR for more than just boosters, so CCP will still make money from that. and active boosters? Or are those just supposed to be a con? Something tells me you haven't thought the marketing side of this through. That's the whole "hard cap vs soft cap" argument, isn't it? One would make active boosters allow you to gain 50% more SP, and the other would just let you gain the SP 50% faster. Active boosters right now are for people with not a lot of time on their hands so they need to earn the SP faster to keep up with people like you and me who can play till' the cows come home. This game was made with the intention of making someone in the world money. period. So why employ any model that will **** off the people who are actually paying the money? Yes I play Dust until the cows come home and yes I still buy 40,000 aurum per month to spend on boosters etc. because I want this game to be developed in the right direction. All this is doing is annoying the clientel who want to devote a portion of their time to the games CCP develops. And as for "One would make active boosters allow you to gain 50% more SP, and the other would just let you gain the SP 50% faster." So much for the money cow not having the advantage idea.
I'm hardly disagreeing with you, my original point was just that passive boosters have a practical use. |
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