Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.12.25 23:11:00 -
[1] - Quote
Caeli SineDeo wrote:The only problem with mass drivers was the increase in clip size no idea why they decided to do that. They need to go back to 4 and 6 they where perfect support weapons then.
Agreed. Even if it did violate the weapon's model, 4 shots in the standard variant was good in my opinion. You had to actually make your shots count to kill anybody with a halfway decent suit (if you could kill them at all, people with ~500 shields could tank a full clip of splash damage easily), otherwise you'd be standing in front of a pissed off person while reloading for 4 secs. Now there's enough rounds in the chamber to kill pretty much anything, even with splash damage. It was an unnecessary buff. |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2012.12.26 05:26:00 -
[2] - Quote
Overlord Ulath wrote:Enji Elric wrote:Overlord Ulath wrote:Naming no names, a certain person in a proto suit one shotted me with the EXO Mass Driver the other day while I was in an A-Series Assault suit with 2 enhanced shield extenders, 1 enhanced armor plate, 1 armor repair module, and my mechanics skill is at 5 and my shield control is at 3. I suppose I may have been tapped by a bullet or two before it connected, but it was still far too strong. The proto drivers should be officer level weapons, the advanced should be proto, basic should be advanced, and a lower level should replace the basics.
TL;DR: Drivers need a minor drop in damage. DON'T REPEAT THE MISSILE NERF CRISIS WITH THESE WEAPONS. These weapons are perfect as are, but the damage is just slightly over the top. THE fact that you wrote "I suppose I may have been tapped by a bullet or two before it connected, but it was still far too strong." means your argument is invalid you suppose you could have been hit by a flux grenade before you got hit with the MD (flux grenades do 1200 damage to shields) Except as I die I would have easily seen a flux go off. Be sensible. In the instant before a grenade hits you can be tapped by a bullet without knowing it, but if anything that would have caused large damage had connected, it would have been noticed. You see the flux fields go off when you die right after a flux hits, same as you see an OB strike landing around you or see tank blaster rounds splash off of the surroundings when shot at by a tank. Your point is poorly thought out and unreasonable. Think before you post negatively. EDIT: I'm fully aware of the power of flux grenades, I use them myself on my driver fit.
Sounds like you got direct hit headshotted. Depending on the person's skills, one of those could do more damage than you have hp. I've dropped some skinweave heavies down to about 10% armor with one shot before. |