CaptBuckle
3dge of D4rkness SoulWing Alliance
10
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Posted - 2012.12.27 17:40:00 -
[3] - Quote
Ydubbs81 RND wrote:What's your point, fam? It takes skill IF you hit a target but most of the time they don't. One grenade would wipe you out if it hits you but it's taking 4 or 5 grenades. Which means it is the splash damage compensating for the lack of skill needed to use the weapon.
But my point is that you shouldn't be able to spray 6 grenades so fast like that. I don't care about the damage or splash damage.....but popping out grenades like there's no tomorrow before a reload is silly
I completely suck at this game. What you can take from that admission is that I have no skill with the MD or any other weapon, to be honest. My K/D ratio is less than 0.2, most likely. I have used a mass driver almost exclusively for better part of two weeks.
Why do I tell you this? Because I can quite confidently tell you this:
No MD Skills == No MD Kills
And I'm not talking about character skills. I'm talking about player skills: I suck at the whole damn game. In the two weeks I've used the MD, I still don't have to take off my socks to count the number of direct kills I have scored with it. I've gotten quite a few assists, but no direct kills. The direct kills that I have had were usually from militia LAVs. And my firing solutions were all damn close to my targets...but still barely a dent in anyone's shields.
What you should take away from this? If you repeatedly died from an MD, then you were killed by a skilled player...and quite unlikely to have been a scrub like me.
Largest splash radius of an MD round, assuming max character skills, is probably 8 m. Highest rate of fire of an MD is about 1.25 / sec, but most are 1 / sec. Even the most heavily armored fatty should be able to cross 8 meters in a few seconds, thus throwing off an MD spammer's firing solution for the remaining rounds.
Speaking of firing solutions, of those 6 rounds, at least two of them are wasted while finding the right range.
...so....
I have to wonder why, when the first MD round splashes near you, you are then waiting around in one spot for the other 5 or 7 to hit their mark? The purpose of the MD is area denial and suppression. It either discourages the enemy from moving into an area and possibly pins the enemy down, or it encourages the enemy to move out of an area. In the hands of an expert player, it will also result in some kills...but certainly not in the hands of a scrub.
If you don't understand the concepts of area denial, suppression and maneuver, well...I'm sad for you.
But if instead you are thinking you should be able to stand or crouch in one spot and tank splash damage from all 6 or 8 MD rounds? Then I have no pity for you. You needed killing.
(All of that said...if FF is planned for the actual release...I don't know because I haven't seen a reply on my question about that...it will change the dynamics of MD usage all over again.) |