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Thread Statistics | Show CCP posts - 1 post(s) |
Django Quik
R.I.f.t
219
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Posted - 2012.12.23 09:00:00 -
[1] - Quote
I agree that the women avatars in this game are grossly overdone but to be fair, if the difference was not made big and clear, people would be complaining that the females look the same as the males and that Dust has been completely asexualised.
That said, they are ridiculous. Why would a female soldier's armor be shaped externally to the shape of her breasts? If this was the most effective bullet protection shape, the men would be using it too. If the flatter male shape is most effective, everyone would use that. And the stupid wibbly wobbly hips thing? No one walks like that!
Question is though - if there needs to be a well defined visual differentiation between the sexes in Dust, how should it be represented? |
Django Quik
R.I.f.t
219
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Posted - 2012.12.23 09:12:00 -
[2] - Quote
Tzaar Bomba wrote: Point being its only a game stop worrying about the cosmetics and stereotypes, play and enjoy and help fix the damn thing.
Calm down Tzaar, she is trying to fix the game. And she's trying to have a civilized and well thought out debate over this particular issue because I think everyone agrees the female clones look silly. |
Django Quik
R.I.f.t
219
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Posted - 2012.12.23 16:18:00 -
[3] - Quote
I appreciate your replying to everyone's responses on this thread and think this discussion is good for the greater gaming community as a whole. Also, apologies for presuming you're a woman, that's my bad for reading into the OP something that wasn't there.
I think the issue here is very much analogous to the situation we already have had and continue to have with tv shows across the world - beautiful, scantily clad, promiscuous women parading themselves around for no real reason attached to poorly written characters and even more tenuous plotlines - not to mention the use of blonde bimbos as assistants to male presenters on game shows (though this is less common these days).
Honestly, I don't think the models are all that terrible - okay, the boobs are a little on the large side but there's no flesh showing and the heel is barely noticeable - it seems just a bit of a sleeker shape mostly. The only real problem I think needs adjusting is the ridiculous walk because the only women who walk even remotely like that are models or hookers and certainly not highly trained super soldiers.
And anyone who thinks it's okay to justify this representation of women because these clones would be based on the model of the "perfect woman" is simply wrong - they would be modeled on the "perfect female soldier" who most probably wouldn't have huge breasts and walk with the wibbliest wobbliest hips ever seen (because that simply wouldn't be practical for combat!). |
Django Quik
R.I.f.t
219
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Posted - 2012.12.23 16:37:00 -
[4] - Quote
Actio Rah wrote: Ah, nice straw man, so murder is ok in a video game but perpetuating attractive female avatars to further sell your product isn't?
You have to factor in context before you get all insolent. Killing people in war is acceptable, so representing killing in a war based game is also acceptable. However, you will never find female soldiers running around showing off their curves and wiggly hips on any battlefield. |
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