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Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.23 09:33:00 -
[1] - Quote
I think the more likely story is hes getting either shot by multiple forge guns in rapid succession or hes using militia tanks with costly mods.
Yes, successful AV heavies operate in teams frequently.
Probably also means you should use something other than a maincannon railgun to potshot infantry. I suggest missiles for the splash damage or blasters for machinegun effect. having secondary gunners for antipersonnel wetwork helps a lot, as... you know... Thats what they are for.
Gunnlogi with bigass railguns dont get me all that often. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.23 18:41:00 -
[2] - Quote
I played secondary turret gunner for several tank drivers. the kill rack up was epic. never died once. but also the driver never stood still longer than it took to take a shot. this prevented forges from popup dummying and made them have to relocate to take shots. we popped in and took shots then rolled to next target. every so often id jump out and rep it.
I got a retardastupid nmber of kills. and we finished with the tank intact. the guy drove like he drove realworld m1 abrams for a living and we dominated. Its not about the AV power. its the tactics. a tank is a device to support and be supported by infantry. so we concentrated on areas where our blueberries in boots were attacking.
It was gloriously one sided. |
Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.24 10:42:00 -
[3] - Quote
Vermaak Kuvakei wrote:Bhor Derri wrote:Most tanks armor plating consists of 3 stages internal , external composite and outer reactive most tanks have an armor thickness of 150 mm meaning an RPG would have a hard time penetrating it thus deal NO damage at all ; keep playing call of duty. Javelin missile system, nuff said
Javelins are to RPGs what M-240G machineguns are to BB guns. His statement stands because an RPG wont do much more than seriously **** off a modern main battle tank and smudge the paint. even without the reactive armor.
Call of duty and any other game that has RPGs and small arms fire doing significant damage to a tank is ********. then again so was battlefield 2and the ram-an-Abrams with C4 loaded.
First, if you ram a tank with a hummvee at full speed you will cause a brief slowdown in the tank as it annihilates the hummer in spectacular fashion. second, c4 is useless on tanks because tank reactive armor is bricks of C4 sandwiched between two metal plates.
Enjoy real world weapon technology info. it helps you not sound like a complete tool. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.27 03:34:00 -
[4] - Quote
Sentient Archon wrote:Stongtea The First wrote: Thats some weird ass pub game you got there, get your forge out and batter em.....
Huh? In which world does a forge gun go against 6 tanks? I went 0-2 in that game and I was number 3 on the boards. Troll much son?
My highest kill count with a forge gun in a single battle is three LAVs, 2 tanks and three turrets. But I don't look for infantry on certain maps. I wait for the maps where vehicles are optimal and go hunting. I ignore infantry entirely unless they are too close, and just hunt vehicles and leave the buttheads in boots to my buddies.
And no that count is not without dying. I died a LOT doing that. it was hilarious.
Not caring about K/D ratio means you have more time to focus on objectives, and I'm a very objective-oriented person. |
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