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serious issues
Hellstorm Inc League of Infamy
9
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Posted - 2012.12.23 13:52:00 -
[31] - Quote
Hollow M Ling wrote:Seemed to get me confused with how the game sensitivty/frame rate/some other third thing was but after a few days and matchs it doesn't really feel any different then the last build aside from it still being really sensitive now.
I don't think it is sensitivity thing directly so much as a change in the FOV. I remember back in the very first Starsiege Tribes game, you were able to adjust the FOV on your own and I did a few times as an experiment. It was nice on the hand that you could squeeze more peripheral vision into your screen but it definiately got uncomfortable after a while. It did adjust the behaviour of the mouse as well. Wasn't as easy to aim.
Not sure why some of you are talking about trolling or being other wise unproductive in this post. I found this post by the search function, not because I just happened to be scrolling through the forum. I've been playing FPS for years and never had issues.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.12.23 15:33:00 -
[32] - Quote
serious issues wrote:Hollow M Ling wrote:Seemed to get me confused with how the game sensitivty/frame rate/some other third thing was but after a few days and matchs it doesn't really feel any different then the last build aside from it still being really sensitive now. I don't think it is sensitivity thing directly so much as a change in the FOV. I remember back in the very first Starsiege Tribes game, you were able to adjust the FOV on your own and I did a few times as an experiment. It was nice on the hand that you could squeeze more peripheral vision into your screen but it definiately got uncomfortable after a while. It did adjust the behaviour of the mouse as well. Wasn't as easy to aim. Not sure why some of you are talking about trolling or being other wise unproductive in this post. I found this post by the search function, not because I just happened to be scrolling through the forum. I've been playing FPS for years and never had issues.
Actually,I think the increased sensitivity is exactly the reason why people are "supposedly" getting motion sickness.Furthermore,I haven't even noticed a change in the FOV,so I don't even know how that would be related in any way for this game.
Personally,I've only felt nauseous from playing three games ever.The first one was Spiro The Dragon,the second was Tony Hawk's Pro Skate 3,and the last one was Shadow Of The Colossus.
Spiro had a bunch of colors,a fast moving camera,and the FOV was wide left to right,but up and down wasn't as much,plus you were looking at your character from almost a 3/4 angle downward.All these things combined to give me headaches after playing for about 10 minutes.
THPS3 had a very wonky moving camera at times that would rotate the whole world around you in ways that would mess with my eyes,especially when trying to keep your balance while grinding or doing a railslide.That camera was really herky-jerky most fo the time,which would give me issues,but I actually was able to get use to it after playing it for a while.
SOTC had a very wide FOV,but for some reason,I was totally unable to finish it due to the fact that my head would hurt every single time I would play more than 5-10 minutes of it.This was another game with a kind of fast moving camera,not as fast as the other two games,but still kind of fast and touchy.It also,like Spiro,didn't give you a lot of FOV above your head most of the time,which I feel is a big contributing factor.
So in conclusion,the one thing that I feel that all these games have in common for me,is that they all have cameras that move pretty fast with high sensitivity.
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Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.12.23 17:34:00 -
[33] - Quote
WiZdomTooTh wrote:Sony covers this every time you start to play any game on the PS3.
That may be true, but that's just a safety for those who actually have issues with things like that. When your playing it fine one day and don''t normally get sick from playing, and then you and others suddenly get headaches and blurry vision... there is an issue to look at. I have not tried this build out yet, taking a break from dust as it started getting boring to me. I like the AR , so I'm glad I have not tried out new build and get sick and puke on myself. Hopefully this issue is resolved at some point. |
serious issues
Hellstorm Inc League of Infamy
9
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Posted - 2012.12.23 19:25:00 -
[34] - Quote
Just keep commenting to get this bumped up in the forums with the hopes to see that little DEV tag beside it. Would be nice to see some acknowledgement that at least it has been read and possibly looked into. |
Iron Wolf Saber
BetaMax.
2866
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Posted - 2012.12.23 19:37:00 -
[35] - Quote
I am not dismissing the fact motion sickness doesn't exist with FPS games. Just saying this build should not have increased the amount of it. Because the 'float' the earlier builds had, have gone away.
Unfortunately with motion sickness its not usually entirely the game's at fault. Anyone that typically gets motion sick from FPS games are just as un-well out in the Atlantic looking at the horizon.
Now getting FPS games not to induce the same sense of 'disconnect' between where the mind situated and what is happening with what they eyes entirely see would be nothing short of amazing, however I think there are steps that can be taken to reduce the urge to barf, or the headache.
My major head ache inducer in games is light gradients being all off. |
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