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Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2012.12.19 14:26:00 -
[1] - Quote
Mass drivers are fine until you spec into them and their get their proficiency up with the added blast radius from MD operation with the damage increase from MD proficiency they do indeed become a bit more menacing. I run a logi and i specifically didn't want to skill into AR because as a logibro my job isn't to kill it's to provide support and with only one weapon slot the MD is the only weapon that can allow me to do damage at multiple ranges as opposed to shotty, smg, laser. I still create SMG/Shotty variants for close range support which i use more right now since my build is new.
However there isn't a militia variant or a militia BPO "yet" so there at least is a bit of cost to them but not much.
I think a good solution to all the spamming is to create a team limit for snipers, forge, hmg, MD and laser like 2-4 per team or better yet 1 per squad. This will create a greater level of balancing with weaponry without having to change any of weapon attributes. I think limiting it to squad would be best, this way you arent having to run into entire organized teams spamming a particular weapon.
I find this approach works best because most shooters i play that have loadouts this is what often causes the imbalance it isn't one solitary user of a weapon but the force multiplier effect you get when multiple people use them, the other way shooters try to balance this out is they way U2 or Halo 2 had it where there was a standard loadout for everyone and "power" weapons needed to be picked up on the map which required map control. Clearly we don't want that.
Another way for this to be balanced is if there was a build requirement to these "power weapons" that required EVE/Corp support so you couldnt get them without some well funded "sugar daddies" or better yet drop them from orbit upon request with a cooldown until you can receive another one.
Point is there are a lot of ways to balance weaponry in this game without having to buff/nerf weapon attributes, in fact in every shooter i have played every time a dev "balances" one weapon the community moves on and finds the next weapon that is thier "swiss army knife" creating a perpetual cycle of imbalance until everyone who isn't a diehard fan of the game just gives up quits and moves on to the next "oasis" in hopes of finding water. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.19 19:33:00 -
[2] - Quote
Sentient Archon wrote:Skihids wrote: Are you complaining about teamwork? Four against one should be a losing proposition. The solution is not to solo a team. One MD will also fail against four AR users.
MD's haven't changed outside of a slight clip size buff. They are temporarily more popular due to abandonment of the AR, but most of those new users don't yet know that its play style is very different and it isn't a direct replacement for the AR.
The MD is a situational weapon that isn't very good one on one. There are times it works well and times it sucks to be holding. It takes experience to learn the arc and the art of leading long shots. That's the definition of a balance weapon.
Dude! Lets not even talk about team work here. You clearly dont know what you are talking about. Take any skilled player, they should be able to handle more than one player at a time. 4 players are nothing if you know how to use your environments. I have taken on 8 people at a single time killing them all and there are others who have done it too. Even more! 4 different MD rounds hitting you at the same time is a no win situation. And its not that these clowns are even skilled. All it takes is shooting at your foot. For fuks sake you dont even have to aim. And there is no friendly fire on. Heck you can fire at your own teammate and the splash damage will kill the enemy. Thats how much of a BS weapon it is. Turn on friendly fire on and penalize clwons for friendly kills and then we will see how many people use this weapon.
Ill still use it but thats because ill revive them after the fact. Also i know how to place my shots and since im not an idiot glued to the backside of my teammates but taking up positions of elevation to rain down fire im doing it right.
QQ some more that you cant go rambo with your HMG, AR's. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.19 19:44:00 -
[3] - Quote
Blondie Roads wrote:
PS. This is off topic but using the doom mode with the HMG is flipping awesome. If i crouch down and use it I feel like a sentry gun from COD XD.
*RAGE QUITS*
"Doom" mode i feel has wrecked heavys . You can no longer pan to the sides fast enough to kill anyone while aiming over the sites. Essentially forcing us to become hip shooters exclusively. One more class that was range nerfed. [/quote]
TBF should an HMG ever be anything but a hipfirer. I mean when have you ever see ADS HMGing aside from within a vehicle. It should be a hipfire weapon, it's kind of silly to be aiming down the sight of weapon that is designed to be a suppression weapon. And as you have said when ADS you cant pan fast enough. That is exactly how an HMG should work if your are ADS that means you are trying to lay down cover fire over a concentrated zone whereas when you hip fire you're trying to cover a larger area at the expensive of precision. Sounds to me they got it right. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.19 19:58:00 -
[4] - Quote
Sentient Archon wrote:Gunner Visari wrote: QQ some more that you cant go rambo with your HMG, AR's.
Its sad that I cant go Rambo with with my HMGs but nothing is stopping me from going Rambo with my ARs, Shotties and MD. All you Logis that troll around with MDs and Rez kits are nothing but a bunch of gay boy band wannabes. BSB, nSync, boyzone etc etc ring a bell?
Yup and since we're clearly the sexiest of the bunch we go on to have promising solo careers while leaving the anchors behind in the dust. Sorry you weren't hugged enough to appreciate the love of us logibros.
Edit- Im not too hurt by the nSync ref since thats exactly what us logis are nSync with our squad. And let's not forget the classic "you got the right stuff" NKOTB ref FTW! |
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