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Django Quik
R.I.f.t
219
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Posted - 2012.12.19 16:15:00 -
[1] - Quote
You make the point that it's the fact that corp chat can crossover to Eve players that is the reason CCP have to use a third party system, costing them money, which we should have to pay for - how about instead of charging Dust players for chatting to other Dust players in their corps, they just make it so you only have to pay to chat between Dust and Eve players? When we eventually get actual full integraton and Eve players are in our teams in actual matches, will we not be able to talk to them on teamchat without UVT? |
Django Quik
R.I.f.t
219
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Posted - 2012.12.19 18:45:00 -
[2] - Quote
fahrenheitM wrote:Django Quik wrote:You make the point that it's the fact that corp chat can crossover to Eve players that is the reason CCP have to use a third party system, costing them money, which we should have to pay for - how about instead of charging Dust players for chatting to other Dust players in their corps, they just make it so you only have to pay to chat between Dust and Eve players? When we eventually get actual full integraton and Eve players are in our teams in actual matches, will we not be able to talk to them on teamchat without UVT? I don't think you understood. We are utilizing the same back end that EVE players utilize. Their cost for the voice comms is incurred in their monthly subs. We don't have monthly subbs, so we're having to support the feature itself. And most good clans will probably end up purchasing the UVT for the corp. Whether off the market or out of pocket.
Garrett stated that ingame chat (i.e. Dust to Dust) does not cost CCP but cross-game (i.e. Dust to Eve and back) has to be handled by a third party and is what costs CCP.
Garrett Blacknova wrote:In-game voice, where you're talking to other DUST players in the same battle as you, can be run directly via PSN, and those costs are part of the agreement between Sony and CCP. The corporation chat handles EVE/DUST interaction, which requires it to run via the voice service CCP use for EVE, which they pay for through a third party. That costs money, and the UVT is meant to offset/cover the cost of that service. |
Django Quik
R.I.f.t
219
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Posted - 2012.12.20 12:39:00 -
[3] - Quote
I really don't get why you think that listing other games that don't have this feature is even remotely relevant. Just because they don't do it, doesn't mean they're doing it right or best. After DCUO this is the only true attempt at an MMO on the PS3 and SEO obviously thought it important enough to include league wide chat for free.
You can't use corp chat in all those other games because organizing as a corp is not important outside of each individual match. In Dust (though it's not really important yet) it will be important to organize as a corp before setting up for attacks on other's territories or defending large scale attacks or whatever happens when we get full use of the star map and all that stuff.
As has already been stated this game will survive on the social scene that players can interact with and having free voice comms will ensure that no one has to put any money down to enjoy its full features. Even though it's free to play, people will still be loathed to pay even a tiny amount for any feature that will only enhance their social interaction. |
Django Quik
R.I.f.t
219
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Posted - 2012.12.20 13:04:00 -
[4] - Quote
Odiain Suliis wrote:Quote: having free voice comms will ensure that no one has to put any money down to enjoy its full features. And how would CCP or SONY makeup the initial investment costs, marketing costs, server costs (battleservers), voicecomms, further development costs, etc... Just alone with cosmetic items? I heavily doubt that. And would you think that EVE side players are content of us freeriding on their side? Leetching from their sub money to non-spaceship things?
You really think the few cents they earn from UVTs will cover all those things? They cover all those costs with the thousands of dollars that people are already spending on aurum items and merc packs. I'm fairly certain that all the aurum already bought averages out to at least $60 per beta player. Say there are (randomly chosen number) 10,000 players on the beta and each one buys a UVT each month - that's what $200 total CCP get (approximated at current values). If that truly covers the cost of the voice comms, they could extremely easily cover that with the money spent on aurum weapons/suits/modules.
The whole idea of F2P games is to encourage as many people as possible to stick around long enough that they will eventually feel that spending some money is worth it. People will not spend this money straight away because they'll want to see if they think it will be worth it. Anything they can do to increase the social scene of Dust will improve free player retention and increase the chance that those players who were initially looking to not spend anything at all on the game will eventually put some cash down. Free corp chat will allow players to become more committed to the game and feel more part of the community. |
Django Quik
R.I.f.t
219
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Posted - 2012.12.20 14:41:00 -
[5] - Quote
Garrett Blacknova wrote:How many times do people have to point out that WE ALREADY HAVE FREE VOICE COMMS WHERE IT MATTERS?
And how many times do people have to point out that WE'RE GOING TO BE ABLE TO SELL AND BUY UVTS WITH ISK?
Free voice comms in corps is important to the social dynamics of Dust 514. |
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