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Sephirian Fair
ZionTCD Legacy Rising
48
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Posted - 2012.12.17 13:37:00 -
[1] - Quote
Ydubbs81 RND wrote:I hope I'm misunderstanding the patch note that says, "reducing damage gap" between standard, adv, and proto weapons. I hope they're not bringing them closer to together.
The 3hp damage gap between each level was perfect. That's why they are protoypes and advanced and the price difference is justified. why would you reduce the gap between the two??? You can kill people with the Assault Rifle and the GEK-38 effectively. Why try to bring the guns closer to the point where it doesn't make sense to buy a prototype??
You realize that the damage gap between Standard and Prototype is not their base damage, but their effective ranges, don't you? Prototype gear has a far, far greater effective range than standard gear and is the reason why it is so much stronger. The 3 or 6 damage is absolutely negligible in this game. The thing that separated Prototype from Standard is the fact that its effective range is so much greater.
They could make the damages all the same and people will still rush prototype. In a game where there is no ballistics and bullets just disappear after a set distance, having a greater effective range over you opponents means infinitely more than 6 base damage. |
Sephirian Fair
ZionTCD Legacy Rising
48
|
Posted - 2012.12.17 16:06:00 -
[2] - Quote
KryptixX wrote:Sephirian Fair wrote:Ydubbs81 RND wrote:I hope I'm misunderstanding the patch note that says, "reducing damage gap" between standard, adv, and proto weapons. I hope they're not bringing them closer to together.
The 3hp damage gap between each level was perfect. That's why they are protoypes and advanced and the price difference is justified. why would you reduce the gap between the two??? You can kill people with the Assault Rifle and the GEK-38 effectively. Why try to bring the guns closer to the point where it doesn't make sense to buy a prototype?? You realize that the damage gap between Standard and Prototype is not their base damage, but their effective ranges, don't you? Prototype gear has a far, far greater effective range than standard gear and is the reason why it is so much stronger. The 3 or 6 damage is absolutely negligible in this game. The thing that separated Prototype from Standard is the fact that its effective range is so much greater. They could make the damages all the same and people will still rush prototype. In a game where there is no ballistics and bullets just disappear after a set distance, having a greater effective range over you opponents means infinitely more than 6 base damage. Not sure if serious... Since when does range increase from upgrading to adv/proto? That certainly wasnt the case with my HMG.
Test it with a buddy again. There's a huge difference concerning HMG's. My brother runs HMG all the time.
With the MH-82, he gets 100% damage efficiency up to about 42m. With the Boundless HMG, the 100% damage efficiency is around 55m. That is a HUGE increase. Assault Rifles experience a similar range increase with their higher grade gear. |
Sephirian Fair
ZionTCD Legacy Rising
48
|
Posted - 2012.12.17 16:16:00 -
[3] - Quote
Ydubbs81 RND wrote:Sephirian Fair wrote:Ydubbs81 RND wrote:I hope I'm misunderstanding the patch note that says, "reducing damage gap" between standard, adv, and proto weapons. I hope they're not bringing them closer to together.
The 3hp damage gap between each level was perfect. That's why they are protoypes and advanced and the price difference is justified. why would you reduce the gap between the two??? You can kill people with the Assault Rifle and the GEK-38 effectively. Why try to bring the guns closer to the point where it doesn't make sense to buy a prototype?? You realize that the damage gap between Standard and Prototype is not their base damage, but their effective ranges, don't you? Prototype gear has a far, far greater effective range than standard gear and is the reason why it is so much stronger. The 3 or 6 damage is absolutely negligible in this game. The thing that separated Prototype from Standard is the fact that its effective range is so much greater. They could make the damages all the same and people will still rush prototype. In a game where there is no ballistics and bullets just disappear after a set distance, having a greater effective range over you opponents means infinitely more than 6 base damage. So you're saying that it has nothing to do with the base hp damage of each weapon but just their ranges? The difference between the guns are noticeable....when you upgrade to a GEK from an Assault Rifle, you can feel the difference. I don't even have to mention the Duvolle. But even if they nerfed the ranges, it is still a horrible "fix" because it wasn't broken. Upper tier weapons are supposed to be better. What I don't notice between the weapons is the effective range, however. There isn't a huge noticeable difference between all the guns except maybe damage...maybe. Accuracy, fire rate, are all relatively the same. Now, their nerfing the damge....wtf man? CCP get it together guys
I'm sorry that I gave you that impression, but I am uncertain what the changes are going to be "exactly." I was commenting about that you were complaining only about the 3HP a round difference between the tiers of weapons and I stated that there are far greater differences between weapons than just base damage. The primary difference between tier of weapons is their longer effective range.
If they are hitting just the base damages, it'll mean practically nothing, in my opinion. Greater effective range is probably the most important edge in a gunfight, outside of personal FPS skills. If they are hitting the effective ranges of the weapons, that might be too much compared to just hitting the base damages.
And I know there is a big difference between each tier. It's laughable how strong the Duvolle is compared to Standard or even GEK. I get to hit my maximum damage for a good 15-20m further than GEK's and probably 25-30m further than Standards. The difference is huge and that makes or breaks gun fights.
As for the nerf, I'm indifferent. I'm not for or against. It's happening, so just have to play and provide data for CCP. |
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