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Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
|
Posted - 2012.12.17 09:19:00 -
[1] - Quote
I just popped Laz in a 10,000 shield tank with my laser rifle, (fizzy helped a little with his own) ran up, then melee'd him after he bailed out.
I'm just saying. |
Laz Ulian Sol
Pink Fluffy Bounty Hunterz RISE of LEGION
187
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Posted - 2012.12.17 09:21:00 -
[2] - Quote
Hahaha
This actually did happen
(We tested laser rifle strength and they can tear down shields extremely quickly) |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.17 09:34:00 -
[3] - Quote
And the game glitched us out and no ISK was lost \o/ |
jenza aranda
BetaMax.
1005
|
Posted - 2012.12.17 10:11:00 -
[4] - Quote
what was the fit? how long did it take to down? |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.17 10:41:00 -
[5] - Quote
It was just a pure extender fit Gunnlogi, took like 3 clips from an ELM-7 and a Viziam in optimal range to kill it |
PrincessCadenza
Villore Sec Ops Gallente Federation
0
|
Posted - 2012.12.17 11:02:00 -
[6] - Quote
SATORI CORUSCANTi wrote:It was just a pure extender fit Gunnlogi, took like 3 clips from an ELM-7 and a Viziam in optimal range to kill it lol |
Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
|
Posted - 2012.12.17 11:05:00 -
[7] - Quote
SATORI CORUSCANTi wrote:It was just a pure extender fit Gunnlogi, took like 3 clips from an ELM-7 and a Viziam in optimal range to kill it
I had 3 complex damage mods on my visiam, and it brought it down to 1/2 health in the first barrage, but then he started to turn tail, so I had to chase him down to actually kill him.
<3<3<3 |
Deranged Disaster
Seraphim Initiative. CRONOS.
65
|
Posted - 2012.12.17 11:07:00 -
[8] - Quote
They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.12.17 11:41:00 -
[9] - Quote
Laz Ulian Sol wrote:Hahaha
This actually did happen
(We tested laser rifle strength and they can tear down shields extremely quickly)
"This game is easy" -said Daddrobit to Laz's tank
lol |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.17 12:25:00 -
[10] - Quote
So remind me again who tried to tell me that Laser Rifles aren't a useful AV weapon?
Because that was funny already, but it's even more of a joke now. |
|
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.12.17 13:02:00 -
[11] - Quote
Lasers Are Magic : http://youtu.be/FQRIjzW-kg0
And are quite terrible at close. I would hate to see a damage nerf applied to an already difficult to use weapon. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.12.17 13:11:00 -
[12] - Quote
OP |
Musta Tornius
BetaMax.
265
|
Posted - 2012.12.17 13:16:00 -
[13] - Quote
Just a fyi, a viziam does about 2k damage per clip against a single target, a douvelle does just under 2k damage not taking into account the damage skills assault rifle gets and laser doesn't.
Only reason a tank gets so damaged is because of their lack of resists to em. An armour tank would just laugh at it. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.12.17 13:33:00 -
[14] - Quote
Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range.
thats called balance
its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them |
Sephirian Fair
ZionTCD Legacy Rising
48
|
Posted - 2012.12.17 13:47:00 -
[15] - Quote
Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them
Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ |
NAV HIV
The Generals
151
|
Posted - 2012.12.17 15:38:00 -
[16] - Quote
Musta Tornius wrote:Just a fyi, a viziam does about 2k damage per clip against a single target, a douvelle does just under 2k damage not taking into account the damage skills assault rifle gets and laser doesn't.
Only reason a tank gets so damaged is because of their lack of resists to em. An armour tank would just laugh at it.
I would like to try it out. I have the armor tanks, need someone to shoot at me with the Laser rifle. I wont shoot back LOL Just want to test the resistance. |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2012.12.17 16:15:00 -
[17] - Quote
Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them
/LaserRifleUser |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.12.17 16:20:00 -
[18] - Quote
fahrenheitM wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them /LaserRifleUser
sorry fahren but im not a 1 trick pony i use multiple weapons and proficient with them from all Assault Rifles to Lasers to Mass Drivers to shotguns to tanks The TAR has just as much range as a LR and can still be used at closer ranges the dmg on the LR depends on range and how long the heat buildup is
u can kill faster with the TAR than a LR |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.12.17 16:22:00 -
[19] - Quote
Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\
someone is thinking i see. the problem alot of ppl face in this beta is they try to engage everything the same way no matter what suit the person has or what weapon they using hence ppl get downed alot |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
|
Posted - 2012.12.17 16:24:00 -
[20] - Quote
Mavado V Noriega wrote:fahrenheitM wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them /LaserRifleUser sorry fahren but im not a 1 trick pony i use multiple weapons and proficient with them from all Assault Rifles to Lasers to Mass Drivers to shotguns to tanks The TAR has just as much range as a LR and can still be used at closer ranges the dmg on the LR depends on range and how long the heat buildup is u can kill faster with the TAR than a LR
I was only poking fun at you, bro. |
|
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.12.17 16:37:00 -
[21] - Quote
fahrenheitM wrote:Mavado V Noriega wrote:fahrenheitM wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them /LaserRifleUser sorry fahren but im not a 1 trick pony i use multiple weapons and proficient with them from all Assault Rifles to Lasers to Mass Drivers to shotguns to tanks The TAR has just as much range as a LR and can still be used at closer ranges the dmg on the LR depends on range and how long the heat buildup is u can kill faster with the TAR than a LR I was only poking fun at you, bro.
kool |
Sephirian Fair
ZionTCD Legacy Rising
48
|
Posted - 2012.12.17 16:39:00 -
[22] - Quote
Mavado V Noriega wrote:Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ someone is thinking i see. the problem alot of ppl face in this beta is they try to engage everything the same way no matter what suit the person has or what weapon they using hence ppl get downed alot
Yessssss. I will never forget a Manus Peaks Skirmish with Regnum on the other side. He was over to the side of Alpha with high ground advantage, some cover, and a Codewish Tactical. The blues just kept lemming after him. Across open ground. Uphill. He finished 68-1. Sorta just have to marvel at how stupid people can truly be.
Knowing your advantages/disadvantages vs. your opponents advantages/disadvantages is vital. But people don't think. They chase the red with a shotgun, the red ducks around the corner, the blue chases... The blue gets one-shot at point blank by the shotty. Then the blue hops on the forums and bitches about shotguns OP.
And it's not just this beta, it's every FPS that has maps larger than what you find in COD. The moment maps are big enough for you to consider effective ranges and positioning, the game because more than just about who shoots better. It's just that fact hasn't dawned on most people.
Einstein's definition of insanity is to attempt the same experiment the exact same way and expect a different result. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.12.17 16:44:00 -
[23] - Quote
Sephirian Fair wrote:Mavado V Noriega wrote:Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ someone is thinking i see. the problem alot of ppl face in this beta is they try to engage everything the same way no matter what suit the person has or what weapon they using hence ppl get downed alot Yessssss. I will never forget a Manus Peaks Skirmish with Regnum on the other side. He was over to the side of Alpha with high ground advantage, some cover, and a Codewish Tactical. The blues just kept lemming after him. Across open ground. Uphill. He finished 68-1. Sorta just have to marvel at how stupid people can truly be. Knowing your advantages/disadvantages vs. your opponents advantages/disadvantages is vital. But people don't think. They chase the red with a shotgun, the red ducks around the corner, the blue chases... The blue gets one-shot at point blank by the shotty. Then the blue hops on the forums and bitches about shotguns OP. And it's not just this beta, it's every FPS that has maps larger than what you find in COD. The moment maps are big enough for you to consider effective ranges and positioning, the game because more than just about who shoots better. It's just that fact hasn't dawned on most people. Einstein's definition of insanity is to attempt the same experiment the exact same way and expect a different result.
+1 now if only most ppl on this game used their brains pubs wont be so boring totally agree on the map size comment |
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.12.17 20:26:00 -
[24] - Quote
primary the scout multiple beams from the dark nerds in optimal |
Michael Cratar
Red and Silver Hand Amarr Empire
179
|
Posted - 2012.12.17 21:13:00 -
[25] - Quote
Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range.
no no NO nO NO No No NO nO no nO NO nO NO NO NO NONONONONONONONONO NO!
NO!!!
*Flips a table*
GOD NO!
NO!
NOOOOOOOOO!
Get out! |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.17 21:15:00 -
[26] - Quote
Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. Lazor's optimal range is so finicky already, you do such little damage when you aren't in it. Plus my tac rifle out ranges it. pls no lazor nerfs |
Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
|
Posted - 2012.12.17 21:28:00 -
[27] - Quote
Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\
Not gonna lie, me and fizzy had a guy who was hiding behind a rock try and do this. We were able to focus down his lav in only like three or four seconds, well before he could run anywhere. At optimal range, you can completely melt a militia lav with only one elm clip. Although if your opponent is charging you, then you're screwed, or you just toss your AV nades. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.17 21:33:00 -
[28] - Quote
Daddrobit wrote:Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ Not gonna lie, me and fizzy had a guy who was hiding behind a rock try and do this. We were able to focus down his lav in only like three or four seconds, well before he could run anywhere. At optimal range, you can completely melt a militia lav with only one elm clip. Although if your opponent is charging you, then you're screwed, or you just toss your AV nades. That was easily more cool than killing the tank lololol
I can't even imagine what he was thinking as he jumped into his LAV at 50% shields already |
PAUL BERNARD
Pink Fluffy Bounty Hunterz RISE of LEGION
76
|
Posted - 2012.12.17 22:29:00 -
[29] - Quote
They are way too affective at range. Melts me faster than fizzy does with his AR, if that doesn't mean its broken, then I don't know what is |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.17 22:31:00 -
[30] - Quote
PAUL BERNARD wrote:They are way too affective at range. Melts me faster than fizzy does with his AR, if that doesn't mean its broken, then I don't know what is They're supposed to be more powerful at range than ARs. Also damage mod stacking with the broken penalties. |
|
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2012.12.17 22:43:00 -
[31] - Quote
Mavado V Noriega wrote:Sephirian Fair wrote:Mavado V Noriega wrote:Deranged Disaster wrote:They do need a damage nerf. I understand they are useless at close range but they are way too effective at long range. thats called balance its a gun for mid-long range fights and does absolutely nothing at cqc it doesnt need a damage nerf ppl need to know what they are facing and how to fight them Yeah... Positioning is something you have to think about in FPS's. If they are at their effective range, DON'T ENGAGE THEM. Hell, Tactical AR's and Lasers are simple to combat. You get in close enough, they're either going to miss a lot or do no damage, respectively. If a Laser is giving you problems, run away and call in an LAV. Drive up to him, hop out and waste him while his Laser rifles has 10% damage efficiency at within 10m. =\ someone is thinking i see. the problem alot of ppl face in this beta is they try to engage everything the same way no matter what suit the person has or what weapon they using hence ppl get downed alot
yea there's been a crap ton of noobs lately they also try to rush me when they only have %10 left on their militia armor and I have full complex shields and armor, it's like 1/3 of my kills are this easy |
fred orpaul
Tritan-Industries Legacy Rising
213
|
Posted - 2012.12.18 00:30:00 -
[32] - Quote
most of the kills I get with lasers are from idiots any one that has a clue gets to cover and closes range. The only time I've been taken out by lasers is when I couldn't stay in cover because of the lasers teammates in which case he could of been using an AR and been more effective.
the reason why they seem so bad is you learn quickly as a laser to wait out your opponent instead of trying to run up on them. this causes people to feel trapped by lasers a lot. situational awareness that's all I can say, lasers are laughable unless played just right and even then I do better with an AR. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2012.12.18 01:10:00 -
[33] - Quote
Been playing around with the basic laser rifle the last few days, pretty fun and can be incredibly effective if at that optimal range. But close range is useless, not to mention that the thing fries about 90% of your shields if it overheats. I've suicided a few times from that already. And when it does overheat, you have to go through the entire overheating animation before reloading or switching weapons, which is absolutely terrible in a situation where time is of the essence. Because not only did it fry 90% of your shields, but you have to wait an additional 3-4 seconds before reloading it or using another weapon.
Not sure how much the range is extended on the upper tier models, but the basic one really doesn't have that great of range, and I have sharpshooter at proficiency level 3! Often times I am amazed that I can't hit certain targets that arent even that far away.
Overall from my experience, the laser rifle is very good if in that small sweet-spot, but it's disadvantages are a bit much for what you actually get out of it, especially when comparing to AR's. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2012.12.18 02:14:00 -
[34] - Quote
PAUL BERNARD wrote:They are way too affective at range. Melts me faster than fizzy does with his AR, if that doesn't mean its broken, then I don't know what is
Please remember that lasers DON'T melt people until the last 30% of a clip. That means laser user has had to commit in to warm up the LR, and giving up some initiative. (And sacrificing lots of ammo and risking reload situation)
That is one reason why LR is a great support weapon, BUT ONLY support weapon.
Second reason is the ridiculously long minimum optimal (for those not knowing: LR has optimal somewhere 70-90m)
When thinking if LR is op, consider this: How many solo killing Laser Rifles you see out there??? |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.18 02:38:00 -
[35] - Quote
Yeah, if you're running a laser rifle, you aren't going to be taking objectives. You're gonna be sitting in the back breaking everyone's shields while your team needs to clean up and hack. It's frustrating using a laser rifle when your team sucks lol. |
ZiwZih
Tritan-Industries Legacy Rising
54
|
Posted - 2012.12.18 02:40:00 -
[36] - Quote
dent 308 wrote:primary the scout multiple beams from the dark nerds in optimal
Good haiku. Added you as a contributor.
fred orpaul wrote:most of the kills I get with lasers are from idiots any one that has a clue gets to cover and closes range. The only time I've been taken out by lasers is when I couldn't stay in cover because of the lasers teammates in which case he could of been using an AR and been more effective.
(...)
Just the lick from LR to a STD/BPO Scout suit will most probably melt it, not sure how it is with an Assault. Saying that as a Scout, of course I am against nerfing them -- an excellent weapon in hands of a master, petty in all other cases (if you are not extra lucky). Same or maybe harder to master than MD, tho. |
PAUL BERNARD
Pink Fluffy Bounty Hunterz RISE of LEGION
76
|
Posted - 2012.12.18 03:56:00 -
[37] - Quote
KEROSIINI-TERO wrote:PAUL BERNARD wrote:They are way too affective at range. Melts me faster than fizzy does with his AR, if that doesn't mean its broken, then I don't know what is Please remember that lasers DON'T melt people until the last 30% of a clip. That means laser user has had to commit in to warm up the LR, and giving up some initiative. (And sacrificing lots of ammo and risking reload situation) That is one reason why LR is a great support weapon, BUT ONLY support weapon. Second reason is the ridiculously long minimum optimal (for those not knowing: LR has optimal somewhere 70-90m) When thinking if LR is op, consider this: How many solo killing Laser Rifles you see out there??? Iv seen a number of guys sitting out just raking in kills
lasers at optimal do way more damage than projectiles at optimal, so much so when I start getting shot I cannot react fast enough to take cover. Its for this reason I claim they are OP |
Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
|
Posted - 2012.12.18 04:10:00 -
[38] - Quote
PAUL BERNARD wrote:KEROSIINI-TERO wrote:PAUL BERNARD wrote:They are way too affective at range. Melts me faster than fizzy does with his AR, if that doesn't mean its broken, then I don't know what is Please remember that lasers DON'T melt people until the last 30% of a clip. That means laser user has had to commit in to warm up the LR, and giving up some initiative. (And sacrificing lots of ammo and risking reload situation) That is one reason why LR is a great support weapon, BUT ONLY support weapon. Second reason is the ridiculously long minimum optimal (for those not knowing: LR has optimal somewhere 70-90m) When thinking if LR is op, consider this: How many solo killing Laser Rifles you see out there??? Iv seen a number of guys sitting out just raking in kills lasers at optimal do way more damage than projectiles at optimal, so much so when I start getting shot I cannot react fast enough to take cover. Its for this reason I claim they are OP
I think I may have melted paul one too many times. <3
|
Tricanis MK2
G I A N T
1
|
Posted - 2012.12.18 04:57:00 -
[39] - Quote
Lazers are not op, just get close to a lazer user and they do **** for damage.. thats why i am an avid Scrambler user.
But what i want to see is some Lazer rifle variants like a burst version or a tactical to compete with the AR's And to see different skins on the higher end lazers. |
Deranged Disaster
Seraphim Initiative. CRONOS.
65
|
Posted - 2012.12.18 10:29:00 -
[40] - Quote
Take it easy, jesus, I didn't say make them useless. I only wanted to point out that being able to melt a tank's shields with two laser rifles is just not cool. Against infantry they are balanced just fine. |
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