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Thread Statistics | Show CCP posts - 1 post(s) |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.12.12 11:41:00 -
[1] - Quote
This seems like a huge problem for people hunting tanks.
we all know tanks will be getting more power again
so the following way isk is distributed it is in effect discouraging AV players.
If you spend most of a match hunting tanks you probably died a lot from infantry and said tanks, but more importantly you sacrificed your slaying time to hunt tanks giving you much less of the final payout. Not sure about you guys but this doesn't seem to reward the person doing all the work and incurring the most expense.
If we increased wp then it would reward more for tank killing efforts, however then it gives other tankers even bigger payouts for hunting other tanks not sure what the answer is?
This is a quote of how the isk payout is calculated.
"A portion of the reward pool for each battle depends on the value of items destroyed in the battle. If the battle saw countless vehicles and expensive prototype gear destroyed, everyone is in for bigger rewards. ISK rewards are calculated as follows for each participant
Team rewards: The total rewards calculated from the value destroyed are split between the participating teams, with the winning team earning a larger share. Then, each participant earns a cut of the total rewards that their team received based on the time they spent in the battle. If you're late to the party, you'll earn a smaller cut.
Individual rewards: Finally, every participant receives a reward based on their individual contribution on the battlefield. Mercs earn war points based on their actions in the course of each battle, and the more war points you score, the higher your cut of the total payout." Original article. http://www.ps3news.com/playstation-3-psn-news/ccp-outlines-war-and-profit-in-dust-514-for-playstation-3/ |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.12.12 17:11:00 -
[2] - Quote
The dark cloud wrote:no additional WP for AV. Its allready good enough when you kill a fully manned tank. 150WP for the tank kill itself 50WP for each dead person in the tank =another 150 WP
You are aible to get in total 300WP for killing 1 tank. How about you shut up with dumb ideas like that. Logis dont get WP for repairing so why should AV stand out off the masses? Sorry to burst your bubble but its good how it is at the moment. Another thing is people with forgeguns are very well capable in killing infantry just with splash damage to gain more WP. Long story short: sucks for you buddy so deal with it.
Maybe we go one step further and remove all assist points form tankers, if your gunners get a kill the driver gets nothing same with the the passengers. To make it even everytime a tank kills a guy with an av load out a tanker gets 0 wp. How fast would you be screaming unfair?
I understand your a tank driver and don't want any changes that may effect you, but at the current set up the payout is not balanced to AV . And that is what we are trying to discuss here. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.12.13 05:56:00 -
[3] - Quote
It seems that a majority of us agree that wp or isk payouts for AV should be increased to help offset the expense of running the vital role of AV.
Let's hope ccp reads this and will work with us to come up with a solution. |
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