|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2012.12.12 17:28:00 -
[1] - Quote
The dark cloud wrote:no additional WP for AV. Its allready good enough when you kill a fully manned tank. 150WP for the tank kill itself 50WP for each dead person in the tank =another 150 WP
You are aible to get in total 300WP for killing 1 tank. How about you shut up with dumb ideas like that. Logis dont get WP for repairing so why should AV stand out off the masses? Sorry to burst your bubble but its good how it is at the moment. Another thing is people with forgeguns are very well capable in killing infantry just with splash damage to gain more WP. Long story short: sucks for you buddy so deal with it.
firstly, it isnt 150WP for destroying a tank. It is 100; reason you see 150, is b/c it adds the kill into it already (if 1 person), so its 250WP for a full tank kill, which is PATHETIC, as that equals 5 kills on the ground which is simple enough. The basic tank hull destruction need a WP increase of at least 2-300% percent (pending on level... militia/adv/marauder); and partial damage to follow along with it
It's also funny how you say "WHEN YOU KILL" ; ie if it happens. So essentially what you are saying here is: "hey, go spec into something that is effective against vehicles, but if i dont actually kill it, there is no rewards for it and i'm most likely gana be killed in the process so i'll only be losing suits/isk" ; however, when vehicles, you get kill assists on infantry, along w/ people being in the vehicle if didnt do any damage get WP for the tankers kills. BIt one sided isn't it?
As is; yes, partial damage WP need to be added back, along w/ tuning AV weapon cost to make it cost effective; and in how distributing isk for vehicle kills go about.
As is, running AV (be it SL or FG, more so FG possibly) is as or more costly then any other infantry specialization in game based on kills per death (dont mean kd, but mean your job). |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2012.12.12 18:21:00 -
[2] - Quote
Jason Pearson wrote:Berserker007 wrote:The dark cloud wrote:no additional WP for AV. Its allready good enough when you kill a fully manned tank. 150WP for the tank kill itself 50WP for each dead person in the tank =another 150 WP
You are aible to get in total 300WP for killing 1 tank. How about you shut up with dumb ideas like that. Logis dont get WP for repairing so why should AV stand out off the masses? Sorry to burst your bubble but its good how it is at the moment. Another thing is people with forgeguns are very well capable in killing infantry just with splash damage to gain more WP. Long story short: sucks for you buddy so deal with it. firstly, it isnt 150WP for destroying a tank. It is 100; I'm just commenting on this part. You're wrong. I get 150 + 50 when I kill a tank, sorry. (200 WP on most tanks, 300 if I'm lucky.)
is weird, as know i've killed a sica still attached to an RDV and only got 100. Either way, whether it is 250 or 300 WP for a full tank (as more often then not, it isnt), the WP amount dont justify the work needed to do so |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2012.12.12 18:37:00 -
[3] - Quote
Needless Sacermendor wrote:EnglishSnake wrote:As for WP on damaging a vehicle then tanks should have that also because we damage each other quite a bit with 1 shot before we have to hide and rep we do that much damage I'd have to agree ... damage is damage, but I still think your assist points are a bit much in HAVs, a gunner can sit there doing nothing and list in the top 3 on the leaderboard. I've just had a thought ... Were damage points removed because they were adding to the orbital spam from the LAV repair exploits Never saw this mentioned, but it kind of makes sense ... maybe this was actually only temporary aswell ... hmm ... if so I retract that part of my reply to Dark Cloud ... the rest still stands though.
i believe they removed damage WP, as it tied into the WP repairing code; but this is me thinking way back to things i think i remember reading/hearing |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2012.12.14 00:23:00 -
[4] - Quote
The dark cloud wrote:I dont give a crap about this damage nonsense. Do i get points for damaging a infantry unit? No. And if you took out a tank it should be a achievement for the whole team. Its allready way to easy to kill a tank when you run a decent squad. So no im still against this idea and its wasted time for the devs to care about something minor like that. What really needs to be looked at is that people are aible to solo tanks on their own not some WP bollocks simply because you can kill any armor tank with 3~4 volleys from a darkside CBR-7, hell i even soloed a sagaris today with 4 assault forgegun hits and a AV grenade. And Av roles are fine how they are simply cause you first go normal infantry and you switch to AV when the enemy brings something better then a starter fit LAV. Another thing that people seem to forget is that points for tank destruction has beeing rised as we left the E3 build. I think i know why the devs wont put it back in. Because its not that hard to take out a tank anymore. If you have problems to take out a tank then you are very bad on this game.
i find it funny how no matter the topic of AV, you are always on the vehicle side never giving ground, yet your own corp mates agree AV changes are needed. Hell even our own dedicated vehicles players agree with it. So, why do you want AV to be such a secondary feature? Do you really wish to have your tank be that indestructible; so can have some safe place b/c you can't use your DS now that missiles actually arent an "i win button".
Yes, it is possible to solo a tank; HOWEVER, who's tank? As i'll 100% guarantee it wasn't slap's, or alldins, or caeli 's. Just b/c you can solo a tank doesnt meant there aren't problems. You assume all tankers are at an equal level; which they arent.
All im saying, it dont make generalizations that AV is "easy" to take out tanks with. As any experienced player will tell you a well fit tank WONT be taken out by 4 FG shots and an av-nade. So dont generalize crappy fit tanks to good fit tanks and how affect AV is against them; and how rewards are distributed in playing your AV role |
|
|
|