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Broo Voogo
Zumari Force Projection Caldari State
2
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Posted - 2012.12.12 05:53:00 -
[1] - Quote
... if I could play it on a PC.
Sorry, this got to be the 1000th thread about this topic but I feel like spilling my 2 cents into the forums.
I first tried to play this game on my 42 inch LCD with the DS3-Controller. It was a full fail control-wise. Altough I reeally had a blast watching the intro and read all the information and tutorial stuff. After 3 days I gave up on this and wanted to give the mouse and keyboard setup a try. I moved the PS3 to my office and plugged in the PC monitor, mouse and keyboard. First thing I noticed on the "smaller" (27 inch) screen that the game looks quite weird on it. Second thing is it is god awful to play, even with mouse and keyboard.
Why can't they release this game for PC for several obvous reasons:
- Better graphics (IMHO) - Way better control, less stuttering, more sensible - Easier setup of voice communication - Endless list of other points...
As I said in the beginning, just my 2 cents and if you enjoy the game, then go on having fun. ;-)
Cheers!
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Galthur
CrimeWave Syndicate
22
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Posted - 2012.12.12 05:57:00 -
[2] - Quote
I agree to this idea LATER when the game has much more features and having PS3 and PC connected, you shouldn't be expecting to get a exclusive PS3 game AND expect special stuff with it, you'll be lucky as is. |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2012.12.12 05:57:00 -
[3] - Quote
I completely agree. It's just...
Because CCP is pushing it on console they're doing somethin' never done. That's going to give them more hype then launching just another PC FPS. Console wise - Dust will be one of a kind. PC wise - it would have tons of competition outside of just the FPS field.
So long as they can do everything they want and continue to push the technology of consoles - I'm all for it stayin' the way it is. Besides, the whole DS3 vs KB/M is subjective. I'm much better with KB/M just because I've had more practice on it - I know others who are the opposite. |
ICECREAMK1NG
WARRIORS 1NC
391
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Posted - 2012.12.12 05:59:00 -
[4] - Quote
It was put on PS to get a different market base. CCP have EVE for pc. They wanted to attract FPS players not more PC players.
But at the same time knew a few EVE players would try DUST for obvious reasons.
And yes lots of PC people have moaned about this.
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Broo Voogo
Zumari Force Projection Caldari State
2
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Posted - 2012.12.12 06:00:00 -
[5] - Quote
SoTa PoP wrote:I completely agree. It's just...
Because CCP is pushing it on console they're doing somethin' never done. That's going to give them more hype then launching just another PC FPS. Console wise - Dust will be one of a kind. PC wise - it would have tons of competition outside of just the FPS field.
So long as they can do everything they want and continue to push the technology of consoles - I'm all for it stayin' the way it is. Besides, the whole DS3 vs KB/M is subjective. I'm much better with KB/M just because I've had more practice on it - I know others who are the opposite.
And that is the point. I think they don't even have any kind of competition in that case because it is just SO MUCH more complex than any other FPS out there.
Edit: Well okay, the topic might be subjective, sure, but I think the majority sees it as pain in the ass to control even the menu with a DS3. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.12.12 06:05:00 -
[6] - Quote
Graphics could partial be due to being beta, not saying pc doesn't have better then ps3, just that they may get better on ps3 still.
Control being better I question, I don't see why keyboard on pc would be better then keyboard on ps3. For shooters I prefer a gamepad to a mouse to point I have one for pc games, even if its pc gamer heresy.
The studdering could be the nasty lag and memery leaks still being fixed in beta. I could also be the need for more ram and/or faster hdd/ssd in ps3 hardware.
I would love for next gen consoles to allow ram upgrades, stock system would be the min req for all games, but players would have option of smoothing it out some. I would have 4gb ram stick in my ps3 by now and not need to get a ssd to make the virtual memory faster. |
ICECREAMK1NG
WARRIORS 1NC
391
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Posted - 2012.12.12 06:21:00 -
[7] - Quote
@OP. The majority of console fps players do not find the DS3 a pain, as we are used to it, because we are console fps players.
You obviously aren't, which is fine, but you do sound like, '' I play like this, so should everyone else .'' |
Isaa Quade
ZionTCD Legacy Rising
107
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Posted - 2012.12.12 06:21:00 -
[8] - Quote
Ok look, this game isnt intended for PC audiences. It isn't intended for EVE players (although myself and many other EVE players current and previous will play it). This game is meant for console audiences. From it's very conception it was meant to include console players into the EVE universe. Bringing it to the PC would defeat it's whole purpose as it would quickly become over run with goons and russians from eve and simply become another expansion rather than a separate component of the universe.
Its never coming to the PC. Ever. Deal with it. |
Broo Voogo
Zumari Force Projection Caldari State
2
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Posted - 2012.12.12 06:26:00 -
[9] - Quote
ICECREAMK1NG wrote:@OP. The majority of console fps players do not find the DS3 a pain, as we are used to it, because we are console fps players.
You obviously aren't, which is fine, but you do sound like, '' I play like this, so should everyone else .''
No, don't get me wrong on that. Of course there are different play styles and preferences. I woudld just wish for the OPTION to get it on PC.
Well, I still have hope that the stuttering, lags, unaccurate mouse movement, graphics etc. will be adressed in the final version so I can enjoy the game as it is just so much better than any other FPS out there (even as it is still in BETA). |
fred orpaul
Tritan-Industries Legacy Rising
213
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Posted - 2012.12.12 07:23:00 -
[10] - Quote
It was an intellectually smart move that's gonna **** em because they didn't appreciate the limitations of the platform. by the numbers there are more shooters on the console. so get the crowd that likes shooters and the one thats an untapped market for ccp. makes sense, thing is there are a lot of pc gamers that would love shooters but lost out with the collapse of pc gaming. also console players, as a generalization like less involved games, not they are less involved with there games but the typical reason console gamers give me for liking console over PC, is that they just want to sprawl on the couch and play, and not worry about whether a game will work on their pc or not, and want a streamlined and more comfortable control scheme. Not exactly the sort of crowd that would go for a ccp game.
That said I have to admit Im impressed with how many console gamers really embraced this(tho we have lost a major **** ton along the way) and am looking forward seeing what you think of the finished product and kicking some ass in it with you guys. |
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Khulam Alkon
Zumari Force Projection Caldari State
46
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Posted - 2012.12.12 07:38:00 -
[11] - Quote
I agree.
I said from the MOMENT this game was announced as PS3 exclusive that it was a huge mistake. Relying as heavily on the EVE affiliation of this game as CCP has will only serve to drive away FPS players. Whether its CoD or Battlefield, FPS players expect a level of equal opportunity. I know because I happen to be one of them. Which DUST 514 DOES NOT HAVE. Dust isn't about having more skill, its about having enough ISK to burn. Having mediocre skill doesn't matter if my corp is capable of throwing endless amounts of ISK to put me in prototype suits or fully outfitted HAV's.
As soon as the CoD and Battlefield players check the game out they'll see how little their individual skill will matter in about 1-2 months of play and go back to their games of origin. Leaving CCP with a game that only expanded their "audience" to the people who already play EVE and happen to own a PS3 also (kinda like the beta) |
Broo Voogo
Zumari Force Projection Caldari State
2
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Posted - 2012.12.12 07:42:00 -
[12] - Quote
Khulam Alkon wrote:I agree.
I said from the MOMENT this game was announced as PS3 exclusive that it was a huge mistake. Relying as heavily on the EVE affiliation of this game as CCP has will only serve to drive away FPS players. Whether its CoD or Battlefield, FPS players expect a level of equal opportunity. I know because I happen to be one of them. Which DUST 514 DOES NOT HAVE. Dust isn't about having more skill, its about having enough ISK to burn. Having mediocre skill doesn't matter if my corp is capable of throwing endless amounts of ISK to put me in prototype suits or fully outfitted HAV's.
As soon as the CoD and Battlefield players check the game out they'll see how little their individual skill will matter in about 1-2 months of play and go back to their games of origin. Leaving CCP with a game that only expanded their "audience" to the people who already play EVE and happen to own a PS3 also (kinda like the beta)
This is exactly the problem in my opinion. The game is just too complicated for the typical non-EVE console FPS player (learning curve picture anyone?). But oh well, as mentioned a lot of times already I'm afraid that CCP is taking tghe "PS3 exclusive" serious. |
Khulam Alkon
Zumari Force Projection Caldari State
46
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Posted - 2012.12.12 07:51:00 -
[13] - Quote
Broo Voogo wrote:Khulam Alkon wrote:I agree.
I said from the MOMENT this game was announced as PS3 exclusive that it was a huge mistake. Relying as heavily on the EVE affiliation of this game as CCP has will only serve to drive away FPS players. Whether its CoD or Battlefield, FPS players expect a level of equal opportunity. I know because I happen to be one of them. Which DUST 514 DOES NOT HAVE. Dust isn't about having more skill, its about having enough ISK to burn. Having mediocre skill doesn't matter if my corp is capable of throwing endless amounts of ISK to put me in prototype suits or fully outfitted HAV's.
As soon as the CoD and Battlefield players check the game out they'll see how little their individual skill will matter in about 1-2 months of play and go back to their games of origin. Leaving CCP with a game that only expanded their "audience" to the people who already play EVE and happen to own a PS3 also (kinda like the beta) This is exactly the problem in my opinion. The game is just too complicated for the typical non-EVE console FPS player (learning curve picture anyone?). But oh well, as mentioned a lot of times already I'm afraid that CCP is taking tghe "PS3 exclusive" serious.
yeah, IMO if CCP actually wants to attract players, they need to do a few things:
1. Simplify the skills. Planetside 2 has a very similar skill system and it works very well. Its just complex enough to matter, but simple enough that anyone can figure out right where they want to certify their soldier. DUST doesn't have that. Perhaps even make more solidified classes, it would make balancing them all out a LOT easier.
2. Make the game for PC also. I'm not saying ditch the PS3 version, but they need to have a PC version to accompany it or its all going to go to waste IMO.
3. OUTSOURCE. I know from a good friend that plays EVE quite a bit (and is teaching me the ropes :) ) that EVE players HATE it when CCP diverts resources away from EVE. In order to satisfy both players (EVE and Dust players) they need to have another company help them create this game. They clearly do not have the manpower they need for this game. The beta has been going for awhile now and i'm STILL having an immense amount of graphic-related framerate issues, most of them have existed the entire time (i'm guessing a lack of optimization). And especially with CCP's lack of FPS experience, having a second pair of eyes on the design would do a lot of good. |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.12.12 07:55:00 -
[14] - Quote
Broo Voogo wrote:Khulam Alkon wrote:I agree.
I said from the MOMENT this game was announced as PS3 exclusive that it was a huge mistake. Relying as heavily on the EVE affiliation of this game as CCP has will only serve to drive away FPS players. Whether its CoD or Battlefield, FPS players expect a level of equal opportunity. I know because I happen to be one of them. Which DUST 514 DOES NOT HAVE. Dust isn't about having more skill, its about having enough ISK to burn. Having mediocre skill doesn't matter if my corp is capable of throwing endless amounts of ISK to put me in prototype suits or fully outfitted HAV's.
As soon as the CoD and Battlefield players check the game out they'll see how little their individual skill will matter in about 1-2 months of play and go back to their games of origin. Leaving CCP with a game that only expanded their "audience" to the people who already play EVE and happen to own a PS3 also (kinda like the beta) This is exactly the problem in my opinion. The game is just too complicated for the typical non-EVE console FPS player (learning curve picture anyone?). But oh well, as mentioned a lot of times already I'm afraid that CCP is taking tghe "PS3 exclusive" serious.
I've never played EVE and I understand this game perfectly fine- people need to stop with the "dumb console player" stereotype. Whether I'm "typical" or not is up to others to decide, but plenty of people will still play this game just to shoot things, even if they don't understand what's happening. |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2012.12.12 07:56:00 -
[15] - Quote
Really, you guys from EVE have such a low opinion of console FPS players, it's no wonder every other community even on PC looks at Eve with a strange glance. DUST is about as complicated as DCU. How hard do you think it is for someone to realize there's a skill progression tree, and how to use it? It's in WoW< it's in every damn MMO out there that's considered 'noob' friendly.
There's nothing complicated about this game. It's not Eve. You pick a suit, you look at stat enhancing mods, then you decide what to use - where's the complicated part. Shooting? doing the simple math?
If anything people will be asking where's all the stuff that's suppose to make this game complicated. And an FPS with a complicated setting that allows you to make your ideal soldier - that's not something you see people getting into over BF3 and CoD??? |
Tectonious Falcon
The Southern Legion
395
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Posted - 2012.12.12 08:13:00 -
[16] - Quote
SoTa PoP wrote:Really, you guys from EVE have such a low opinion of console FPS players, it's no wonder every other community even on PC looks at Eve with a strange glance. DUST is about as complicated as DCU. How hard do you think it is for someone to realize there's a skill progression tree, and how to use it? It's in WoW< it's in every damn MMO out there that's considered 'noob' friendly.
There's nothing complicated about this game. It's not Eve. You pick a suit, you look at stat enhancing mods, then you decide what to use - where's the complicated part. Shooting? doing the simple math?
If anything people will be asking where's all the stuff that's suppose to make this game complicated. And an FPS with a complicated setting that allows you to make your ideal soldier - that's not something you see people getting into over BF3 and CoD???
I actually expected this game to be much more complicated than it actually is. |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2012.12.12 19:18:00 -
[17] - Quote
Well alot of people have posted some good thoughts on why this is on the PS3 and not PC but I will add to it. If this went to a PC game the amount of hackers playing the game would be incredible (see Counterstrike if you think this is not the case). I know CCP is probably really good at keeping hackers and cheaters out of Eve but with a FPS game there are whole groups of people who exist on PC gaming just to try to ruin other FPS gamers fun (Myg0ts anyone?).
This is an advantage that PS3 has. It is virtually impossible to cheat on PS3 games (note I did not say impossible). We are complaining about people possibly using modded controllers or lagswitches. But you dont see anyone complaining about someone using an aimbot or wallhack. Comparably I would rather deal with someone using a modded controller than someone using an aimbot. I can beat a mod controller player. I cant beat a computer program that is designed to instantly kill me no matter what I try to do.
Another advantage is your guaranteed with the PS3 to have the same specs for all players. Connections will differ but the actual systems running the game will not.
Console players are also on the rise. fewer and fewer people are playing games exclusively on the PC anymore but the console market is still going strong so the player base for a game like this is best for a console.
I see by your comments why some people go crazy over the PC vs console warz. In your own comments you are basically stating that console players dont have the money, time, commitment, or intelligence to actually play and enjoy this type of game.
Regarding your complaints about the controller though I do think some of the controls need to be tweaked the control is not nearly as bad as you state it is. The biggest problem your having based on your post is that your not used to using a controller to play an FPS. Using a controller is alot different from using a keyboard and mouse and although a keyboard and mouse would always be better than a controller if you learn to use a controller well then you can mitigate most of the differences and play well.
Oh and you dont think skill comes into play in Dust? If you dont then why do you think that currently some people can run ADV and proto builds on any pub match and make a ton of money and others cant? People are constantly complaining that they can make enough money.....meanwhile others (myself included) have millions of ISK...I am currently sitting on more than 11 mil ISK after splurging and buying a ton of adv suits and all kinds of expensive equipment. My fits cost 135K each I use this fit almost exclusively and I make huge profits on each fit. Yes still plays a major role in this. Maybe more people will find it easier to run these fits even if they play poorly but I dont have problems taking out most ADV fits with my militia fits. Although the skill lvl has been decreased some due to a decrease in the straffing speed among a few other things skill still player a major factor in how well you do.
And interesting note on Dust.....once you start playing after a while you stop caring quite so much about your KDR and you start paying more attention to your profit/loss with ISK. I dont mind dying a couple times with free fits if I can run into the redline and suicide a sniper with good fits and make him get negative ISK that match. |
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GM Vegas
Game Masters C C P Alliance
310
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Posted - 2012.12.12 19:25:00 -
[18] - Quote
Moving to Reedback/Request section. |
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Jos Shinobi
Pro Hic Immortalis RISE of LEGION
36
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Posted - 2012.12.12 20:10:00 -
[19] - Quote
I believe the prevalent attitude of "console players are too shallow/uninterested/distractable/stoopidto like and support this game is not just insulting, but more than a little arrogant and ignorant. This opinion seems to stem from the belief that the major publisher's business strategy of pushing sequel after sequel as quickly as possible actually represents a console gamer's desire for the next best thing in place of the last best thing.
But a simple look at Halo disproves this. Halo was released in 2001 for the original xbox, the xbox360 was released just four years later. But even though the next generation of consoles had arrived and Halo's sequel had dropped, people still played it. In fact, the only reason people stopped playing it is because Microsoft killed the servers in 2010, a full nine years after its release. Nine years without any support, dlc, new content, etc. Would you still be playing Eve if it had never been patched or received updates?
Console players don't just up and suddenly quit a game they love to play. The publishers force us to give these games up. The reason the only people who play the first Modern Warfare anymore are all modder's and hack's is that Activision stopped all support when they started pushing MW2. It wasn't a lack of interest on the fanbase's part, it was the publisher fishing for more of our money.
As for being too complex, wtf? I'm not an idiot. In point of fact, the promised complexity is one of the reasons I went to the trouble of joining a clan and getting into the beta. I love the idea of this game and I know plenty of others who feel likewise. Not wanting to spend money, time, and effort on building the latest, greatest PC just to so you can rebuild it in six months because it can't play the latest game isn't stupid or indicative of a desire to avoid complexity. If it were, we wouldn't play console games, we'd be on our I-Phones. Neither is wanting a comfortable place to sprawl out while playing.
CCP isn't just trying to revolutionize the fps genre, they're trying to bring about a complete and utter redefinition of the current videogame sales strategy. If successful, they could guarantee the future of videogame consoles by lowering the price of triple-a games and limiting the huge costs of developing games by eliminating sequlitis and instituting progressive development instead.
It's PS3 exclusive for very good reasons. It's development is good for the industry and the consumer base. The gamer's are not too stupid to 'get' it. Those gamer's are ready for something on this scale and have been for some time.
It's not coming to PC, get over it. |
Magpie Raven
ZionTCD Legacy Rising
161
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Posted - 2012.12.13 00:45:00 -
[20] - Quote
Honestly i didnt find this game or EVE that hard to understand. There is a difference between figuring out what the best tactics and strategies are, and figuring out how to purchase a skill book and train it. Its really not hard. |
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Ziot Reitrenner
Osmon Surveillance Caldari State
17
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Posted - 2012.12.13 02:17:00 -
[21] - Quote
All of the problems this game has wouldn't really be fixed by porting it to the PC.
Unreal Engine 3 is garbage, how many times do I have to say this? |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.12.13 02:20:00 -
[22] - Quote
Again, I personally hope this game stays a console game no matter how far into the future it keeps running. It was created as a console game, it has now been specially designed to be a PS3 game, and I think an upgrade to the PS4 is all this game ever needs. There isn't any reason to port it to PC, which would only introduce further compatibility issues, and would put it in direct competition with Planetside 2, which would make little to no sense given that that game is an SOE product, part of a division of the company whose console is supporting this game.
As a business move, that would be phenomenally boneheaded. Not everything has to be ported to another platform. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.13 08:30:00 -
[23] - Quote
I think you need to do a LOT more study. Look up the word "opinion" and learn the actual meaning before trying to use it. Especially in an acronym, which implies a clear enough awareness of the word to not even feel the need to type it in full.
Broo Voogo wrote:- Better graphics (IMHO) Current-gen PCs are provably superior to any gaming console in graphical capabilities. This is NOT opinion, it's fact. Also, calling it opinion implies that the other points, not specifically labelled as opinions, are fact. Lets see, shall we?
Quote:- Way better control, less stuttering, more sensible So, "better" control how? And what makes a PC "more sensible" than a console? Neither of these is an objective term, negating any possible claim of anything except opinion. Furthermore, the terms are nebulous and poorly-defined, meaning that in addition to being opinion, it's not even a well-presented opinion.
In a technical sense, the standard KB/M control scheme on a PC is better for precision aim than the standard console gamepad/controller setup. BUT the game has full KB/M support (a little buggy right now, but it's still a work in progress). Additionally, while you have better precision aim with a mouse, the console default controller allows for better precision and fluidity of movement, which effectively makes KB/M the ideal sniper control option, and sixaxis the ideal CQC control option. Another point is that the Move (more problems than KB/M at present, unfortunately) has, on a technical level if not a practical one, at least some aspect of the advantages of both of the other control schemes. Using a sixaxis controller and a mouse is also a viable option - awkward, but gives some advantages over both KB/M and controller-only setups.
There is NOTHING about which platform is "better" for a shooter that actually applies to DUST, except in terms of playerbase. Console shooters have provably larger playerbases than the equivalent game on PC. This alone makes a console a "better" option for a company to be releasing a shooter on, assuming they intend for it to earn them money.
Quote:- Easier setup of voice communication And this is PROVABLY FALSE. When the game itself supports the functionality inherent in the system, setting up voice comms on a console is MUCH easier than on PC. It's plug and play in a far more real sense than any PC hardware.
Quote:- Endless list of other points... But without listing them, you leave yourself WIDE open for the counter-argument of an "endless list" of counter-points that explain why a console game is a better option. |
ArMaGeDoN The Cat
Systems Federation Coalition of Galactic Unity
157
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Posted - 2012.12.13 15:47:00 -
[24] - Quote
One word: Planetside 2. I bet Sony made a deal with CCP to make sure they don't take players from each other. |
Sabyn R
Crux Special Tasks Group Gallente Federation
17
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Posted - 2012.12.15 18:32:00 -
[25] - Quote
Quit your complaining you KB'ers. It's not the console players' faults if you all look like this. |
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